Sasquatch Posted October 25, 2009 Share Posted October 25, 2009 Ok, here is something I have been playing around with for the last few hours. I started out experimenting with the AHG, and before I knew it I was beavering (lol) away at something really big! It features a drop which holds total zero-G for 2.5 seconds, sustained-ejector air hills, and a big-ass overbanked turn! Have some screens! The whole thing so far. Comments? Big ol' overbanked turn View from the front. Station, with queue line but no exit yet. Link to comment Share on other sites More sharing options...
RCT3D Posted October 25, 2009 Share Posted October 25, 2009 Looking good. Link to comment Share on other sites More sharing options...
KPWoCkAxX Posted October 25, 2009 Share Posted October 25, 2009 Reminds me of Diamondback. Which is a good thing, looking good so far. Nice job. Link to comment Share on other sites More sharing options...
haux Posted October 25, 2009 Share Posted October 25, 2009 I really like that the second hill is a crazy-looking helix. Link to comment Share on other sites More sharing options...
Jcoasters Posted November 27, 2009 Share Posted November 27, 2009 That second hill is unique, but I like it. B&M Hypers (yet good) are too similar. B&M needs to expand, so... I'm excited about that helix. Coaster is looking good! Link to comment Share on other sites More sharing options...
Mastersax68 Posted November 27, 2009 Share Posted November 27, 2009 I agree. I always try to build a hyper in my parks and they always look the same. Great job with this coaster so far! Link to comment Share on other sites More sharing options...
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