KDCOASTERFAN Posted August 26, 2009 Share Posted August 26, 2009 ^ Yes you could. But it would be a good deal harder since you don't know the correct coordinates for them. But what do you mean by it connects and twists the track when you try to build behind the start node? Just what I said,I tried it when working on my intimidator recreation. Link to comment Share on other sites More sharing options...
Angry_Gumball Posted August 26, 2009 Share Posted August 26, 2009 (No Limits) Track Packager: A nifty tool for packing all of your track's extra files (3ds, textures, environments) into a .nlpack file. Works much like a zip program when extracting files but it extracts files to their exact needed locations. Much easier to do than using a standard zipping program as the user has to manually move the extracted files to their designated locations. Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted August 26, 2009 Share Posted August 26, 2009 ^ Yes you could. But it would be a good deal harder since you don't know the correct coordinates for them. But what do you mean by it connects and twists the track when you try to build behind the start node? Just what I said,I tried it when working on my intimidator recreation. Post a picture in the NL Help thread. I'll see if I can help. Link to comment Share on other sites More sharing options...
dr.gumbo Posted August 26, 2009 Share Posted August 26, 2009 AHG: Shorthand for Auto-heartline generator, an NoLimits tool which applies a heartline to a track, giving it the correct shaping and banking to eliminate lateral G forces. Elementary: A NoLimits tool which creates elements through a variety of formulas such as HSAK and FVD. FVD: Shorthand for Force Vector design, an Elementary formula which creates elements through imputing intended forces and banking to shape the track. HSAK: Shorthand for Helix Swiss Army Knife, an Elementary formula which creates helix elements by imputing different variables. Through manipulation you can create numerous elements to construct nearly any track you want, but only a few designers are skilled enough to do this. Purgatorium: An NoLimits tools which manipulates elements in numerous ways. Most frequently it is used to change the orientation of an element but if you have the skills, much more can be done with it. Newton: A NoLimits tool which utilises the FVD formula to create elements. Unlike Elementary, you can actually visualise the track while your making it, thus making it easier to use for most people. I'm sure other people can come up with better explanations than that. lol Link to comment Share on other sites More sharing options...
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