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Kentucky Kingdom (SFKK, KK) Discussion Thread

P. 401: Herschend Enterprises named majority partner and park operator

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Has anybody heard anything about a Hurricane Bay expansion? I know there was speculation that they would be adding on to the speed slide tower with either 1 or 2 new Proslide creations but they haven't announced anything yet. However they did wait a long time before announcing the kingdom 7 plans for last year. Anybody have any speculation about this?

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^Any pictures?

Nah didn't expect track will slide by tomorrow if no pictures come up today.

 

Aaaaaaaaaahhhhhh the suspense.

Has anybody heard anything about a Hurricane Bay expansion? I know there was speculation that they would be adding on to the speed slide tower with either 1 or 2 new Proslide creations but they haven't announced anything yet. However they did wait a long time before announcing the kingdom 7 plans for last year. Anybody have any speculation about this?

First time I've heard anything involving this.

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I'm willing to bet a majority of the people saying that RMC needs to make more steep airtime hills hasn't been on an RMC. Twisty airtime hills, double ups, and double downs generally give the best RMC airtime, while traditional airtime hills are not as powerful but still pretty dang fun.

(This is based off of IRat and NTaG)

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I'm willing to bet a majority of the people saying that RMC needs to make more steep airtime hills hasn't been on an RMC. Twisty airtime hills, double ups, and double downs generally give the best RMC airtime, while traditional airtime hills are not as powerful but still pretty dang fun.

(This is based off of IRat and NTaG)

 

If you want ejector that lasts for more than .0001 seconds then you need a taller camelback like this. If you're saying RMC has yet to deliver true sustained ejector, then here's hoping there's a first time for everything.

 

Count me among those that are SO happy they went with this rather than an inverted stall a la Wildfire.

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I'm willing to bet a majority of the people saying that RMC needs to make more steep airtime hills hasn't been on an RMC. Twisty airtime hills, double ups, and double downs generally give the best RMC airtime, while traditional airtime hills are not as powerful but still pretty dang fun.

(This is based off of IRat and NTaG)

 

If you want ejector that lasts for more than .0001 seconds then you need a taller camelback like this. If you're saying RMC has yet to deliver true sustained ejector, then here's hoping there's a first time for everything.

 

Count me among those that are SO happy they went with this rather than an inverted stall a la Wildfire.

 

Although there's plenty of airtime moments longer than .0001s, but it's true that there's not many sustained moments of airtime on the 5 of their coasters I've ridden. There's a handful of more sustained moments on Twisted Colossus (the blue hill under the green stall), Outlaw Run (the double-up before the twist-n-shout, parallel to the lift/drop), Golaith (the straight airtime hill in the front row), Iron Rattler (dropping off the quarry in the back seat), and a couple of spots on NTG. But I do hope that this hill can provide some sustained ejector, cause that is the one design aspect I wish RMC included more of.

 

Also thanks for the pictures! It looks great!

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