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Kentucky Kingdom (SFKK, KK) Discussion Thread

P. 401: Herschend Enterprises named majority partner and park operator

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This is some good news guys, and to address norEaster I have still heard mixed things even with its new trains. I believe they aren't KumbaK. But Arkham Asylum could be as good as T3 though.

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I had another go at riding T3 on July 5th, and that I did, 4 times! For my first lap (about 35 minute wait), I opted for my usual row of choice when I remembered it as T2, which was the back but one row forward. Safe to say the ride was very enjoyable! The ride shuffles your body around quite a bit, but it felt more like an enjoyable kind of shuffling (if you're okay with that...). Apart form that, it's smooth and free of any pain! I hopped back in line to give the front row a try. The extra-length queue for the front row came to be about 50 extra minutes (when it was filled all the way). Took a total of 1 hour 20 minutes to get through it all. Unfortunately, the very-front row offered a less pleasurable experience for me with the feeling of getting a few swift jabs to the lap...

 

Nonetheless, I will say I survived it with no headaches or major pains. For the last two rides, I sat in the very back row, and still got a fairly kick-a$$ experience out of it. Even folks in line who remembered the experience of old T2 mentioned that the new trains were a huge improvement.

 

The new trains did a TREMENDOUS job in making the coaster far more tolerable than it used to be! I can also 100% confirm that it was done by KumbaK due to the fact a guy with a collared-shirt that had the KumbaK logo on it was on his laptop in the station occasionally watching and making adjustments to it throughout the day.

IMG_6630(Edited)(800x).jpg.9968e8ee1720b1d7dd623ff1a11adde0.jpg

The only "decent" photo from the day. :-P

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I had another go at riding T3 on July 5th, and that I did, 4 times! For my first lap (about 35 minute wait), I opted for my usual row of choice when I remembered it as T2, which was the back but one row forward. Safe to say the ride was very enjoyable! The ride shuffles your body around quite a bit, but it felt more like an enjoyable kind of shuffling (if you're okay with that...). Apart form that, it's smooth and free of any pain! I hopped back in line to give the front row a try. The extra-length queue for the front row came to be about 50 extra minutes (when it was filled all the way). Took a total of 1 hour 20 minutes to get through it all. Unfortunately, the very-front row offered a less pleasurable experience for me with the feeling of getting a few swift jabs to the lap...

 

Nonetheless, I will say I survived it with no headaches or major pains. For the last two rides, I sat in the very back row, and still got a fairly kick-a$$ experience out of it. Even folks in line who remembered the experience of old T2 mentioned that the new trains were a huge improvement.

 

The new trains did a TREMENDOUS job in making the coaster far more tolerable than it used to be! I can also 100% confirm that it was done by KumbaK due to the fact a guy with a collared-shirt that had the KumbaK logo on it was on his laptop in the station occasionally watching and making adjustments to it throughout the day.

 

This is really encouraging to know and now with the renovations to Twisted Twins, this park will have a great coaster lineup.

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The only time I've ridden an SLC (Lethal Weapon at Movieworld Australia), I actually really enjoyed the layout and even the roughness... it was just the head banging that made me not ride it again. This looks like it would eradicate that negative so I think I'd like it!

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I had another go at riding T3 on July 5th, and that I did, 4 times! For my first lap (about 35 minute wait), I opted for my usual row of choice when I remembered it as T2, which was the back but one row forward. Safe to say the ride was very enjoyable! The ride shuffles your body around quite a bit, but it felt more like an enjoyable kind of shuffling (if you're okay with that...). Apart form that, it's smooth and free of any pain! I hopped back in line to give the front row a try. The extra-length queue for the front row came to be about 50 extra minutes (when it was filled all the way). Took a total of 1 hour 20 minutes to get through it all. Unfortunately, the very-front row offered a less pleasurable experience for me with the feeling of getting a few swift jabs to the lap...

 

Nonetheless, I will say I survived it with no headaches or major pains. For the last two rides, I sat in the very back row, and still got a fairly kick-a$$ experience out of it. Even folks in line who remembered the experience of old T2 mentioned that the new trains were a huge improvement.

 

The new trains did a TREMENDOUS job in making the coaster far more tolerable than it used to be! I can also 100% confirm that it was done by KumbaK due to the fact a guy with a collared-shirt that had the KumbaK logo on it was on his laptop in the station occasionally watching and making adjustments to it throughout the day.

 

This is really encouraging to know and now with the renovations to Twisted Twins, this park will have a great coaster lineup.

A renovated TT & LR alone would be a 1-2 punch of a line up. I was so impressed by LR. It far exceeded my expectations.

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Good to hear somewhat positive comments about T3. I rode Nor'easter a few weeks ago and even though there's nothing to bang your head on, the ride was still very jerky (think:whiplash) and not fun at all. I realize it has Vekoma trains. Hopefully the Kumbak trains don't get rough as they age (or KK take better care of them).

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I had another go at riding T3 on July 5th, and that I did, 4 times! For my first lap (about 35 minute wait), I opted for my usual row of choice when I remembered it as T2, which was the back but one row forward. Safe to say the ride was very enjoyable! The ride shuffles your body around quite a bit, but it felt more like an enjoyable kind of shuffling (if you're okay with that...). Apart form that, it's smooth and free of any pain! I hopped back in line to give the front row a try. The extra-length queue for the front row came to be about 50 extra minutes (when it was filled all the way). Took a total of 1 hour 20 minutes to get through it all. Unfortunately, the very-front row offered a less pleasurable experience for me with the feeling of getting a few swift jabs to the lap...

 

Nonetheless, I will say I survived it with no headaches or major pains. For the last two rides, I sat in the very back row, and still got a fairly kick-a$$ experience out of it. Even folks in line who remembered the experience of old T2 mentioned that the new trains were a huge improvement.

 

The new trains did a TREMENDOUS job in making the coaster far more tolerable than it used to be! I can also 100% confirm that it was done by KumbaK due to the fact a guy with a collared-shirt that had the KumbaK logo on it was on his laptop in the station occasionally watching and making adjustments to it throughout the day.

 

This is really encouraging to know and now with the renovations to Twisted Twins, this park will have a great coaster lineup.

A renovated TT & LR alone would be a 1-2 punch of a line up. I was so impressed by LR. It far exceeded my expectations

 

Next summer will be my first visit since it has been reopened. I'm not a huge fan of waterparks, so I'm pretty stoked for such a solid lineup.

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Yeah, there's definatley something goin on here, this will be an interesting porject to follow. I personally have not been on any RMC coasters and was a little skeptical about how Twisted Cyclone would turn out since it's only 110 feet tall, but seems like they turned that thing into any awesome ride. WIth that being said Twisted Twins is 30 feet shorter at 80 feet and has a layout that never was very good to being with so it should be interesting to see what those guys can do with this thing.

 

Every refurb RMC has done to date has started with a coaster that atleast had some major potential with the existing layout (Rattler's drop, Colossos's length and size, Texas Giant's layout, even Cyclone had a dense structure to work with), but Twisted Twins never was very good even when it was new, so we'll see. I'm hoping for the best but I'm sure they'll transform it into something unique at thevery least.

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It sure did have a lot of laterals, so there's a start. Lots of those strong turns could become overbanks or camelbacks. Plus when you consider the entire second half of Wicked Cyclone, you can bet the company can still make an insane ride from tiny bunny-hops and ground-hugging barrel rolls. Add in the dueling aspect and possible Mobius loop, and you've got a potential hit for the park.

 

Of course, this is just me finally jumping on the speculating bandwagon.

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I am REALLY REALLY hoping they keep it a true dueling coaster instead of removing a gigantic portion of the footprint and connecting the two halves together like TC. I'd also want them to keep some laterals in there but this being RMC I'm not getting my hopes up about that (and I mean real, underbanked turn laterals, not rotational force laterals from twisting track).

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I am REALLY REALLY hoping they keep it a true dueling coaster instead of removing a gigantic portion of the footprint and connecting the two halves together like TC. I'd also want them to keep some laterals in there but this being RMC I'm not getting my hopes up about that (and I mean real, underbanked turn laterals, not rotational force laterals from twisting track).

Laterals are interesting thing. They seem to be far more common on wooden coasters (especially 90's era) than modern steel, which makes me think RMC will stay away from laterals for theirI-box conversions. Their ground up wooden coasters just seem to massive and speed/airtime/inversion focused to even attempt any good laterals.

 

Then again, look at some of the top ranked coasters out there. There's a much greater focus on airtime/positives/speed and height rather than laterals. Probably not a coincidence, IMO.

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I honestly enjoy strong laterals basically as much as I enjoy airtime. It feels out of control and like the train is going to be ripped from the tracks. The helix on the Legend is great but the real special moments are the three crazy turns that follow it. It's disappointing to me that people have such a strong preference for vertical Gs and the only manufacturers who will give you both is GCI and TGG. It's like a painter deciding to only paint in warm colors.

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The hype is building, it's great knowing that we could see an announcement in the next two weeks. I've had my doubts concerning TT s height but I'm sure that RMC can transform it into one of their best creations.

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^^ don't mean to be rude, but does anyone else immodestly shut the sound of on their videos?

 

I definitely make sure to wear my most revealing clothing (if any at all) when I'm shutting the sound off on their videos!

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Honestly, my auto corrects have been if lately!!

 

Sorry about that. But that was a great reply!

 

Yeah, auto-correct can be vicious sometimes!

 

I don't usually believe in nit-picking people's posts, but I saw an opening there and I took it!

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Now, I know we are still in the process of getting all of KK coasters operational again, but with that being said, I wonder how long it will be until KK has another new coaster addition? I'm sure there will be more focus on the water park in the next couple of seasons.

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Went this weekend and finally got to ride T3! It was a blast. It is definitely not smooth, but its rough in an aggressive-fun way instead of painful way. I rode it a few times in a row, something that you couldn't have paid me to do with T2. The new restraints are great; you can even put your hands up. The line was packed as the day went on, so ride it early if you go. It desperately needs another train. Hopefully that is in the works

 

Also, all the new attractions were really fun. Enterprise still makes me sick, and the new taco place is GREAT! 3.99 for chips, queso and a drink. Nice to be able to get a snack and not break the bank. Cyclos seems like a huge hit. And the park was PACKED all weekend, more crowded than I have ever seen it.

 

Some things that could be worked on: Ride ops. They weren't bad per-se, but so slowwww for everything. Every ride seems to have a complicated, overly done safety procedure. It's even worse in the water park. They literally make you SIT on the inner tube in the lazy river; no laying on your stomach, no feet in the water, no sitting up, ONE approved position. Thats pretty ridiculous.

 

Also the clothing policy needs to be reworked. You have to change into clothes to ride the swing ride thats in the waterpark? Put clothes on to walk by T3? Go back to the locker to put clothes on to get wet on raging rapids river ride? I'm not sure the reasons behind it, but if it was possible, I would make it to where you could wear bathing suits everywhere across the bridge, except for restaurants and roller coasters. I think that would be a good compromise.

 

Other than that the park was great. Good selection of rides, the food is very good, the twins are progressing nicely, the landscaping looks great, and people seem to be loving it.

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I think the next step that will be taken coaster wise will be a true replacement for Chang. I'm thinking some sort of large B&M. But this will probably take a long time to happen. They could also use a nice family coaster to fill in the gap between roller skater and the rest of their lineup. What I really want is a nice, moderately tall coaster (maybe 130-140ft). That is inversion oriented, stands out, and will dominate the skyline. I remember going to SFKK when I was a small child and seeing Chang from really far away as we were going to the park. LR, T3, and TR form some presence of a skyline. But are hard to see until you are right beside the park. I want a coaster that dominates the skyline, and has as much of a presence as the Ferris wheel does now.

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