vacoaster09 Posted March 1, 2012 Share Posted March 1, 2012 Almost sixflags.com/greatamerica Link to comment Share on other sites More sharing options...
DanielFaber Posted March 2, 2012 Share Posted March 2, 2012 The trains have arrived! There are some more pics here www.facebook.com/photo.php?fbid=10150572395821356&set=a.10150288544856356.336552.10583866355&type=1&theater Link to comment Share on other sites More sharing options...
Rollercoaster Rider Posted March 3, 2012 Share Posted March 3, 2012 Those are the kind of Trains Batman should have. Link to comment Share on other sites More sharing options...
Intimidator305 Posted March 3, 2012 Share Posted March 3, 2012 I like the colors of the train! I'm curious what the middle section theming will look like... Link to comment Share on other sites More sharing options...
deathbydinn Posted March 3, 2012 Share Posted March 3, 2012 A picture was posted to the village of Gurnee's website revealing the sign, queue, and new theming elements for the helix and first drop. It also looks like the skeeball will be converted into one of the new stores, most likely the leather one. Source Link to comment Share on other sites More sharing options...
CoasterGuy06 Posted March 3, 2012 Share Posted March 3, 2012 ^Wow....that looks pretty nice, IMO. Link to comment Share on other sites More sharing options...
-Edge of Beast- Posted March 4, 2012 Share Posted March 4, 2012 The length of that inline twist looks so peculiar. It should give some extreme hangtime though, not to mention the speed you will be going at through the tower. Link to comment Share on other sites More sharing options...
coast4airtime Posted March 5, 2012 Share Posted March 5, 2012 ^The twist has to be long other wise the rotation of the train would be too fast, causing high laterals on the riders. Link to comment Share on other sites More sharing options...
kumba830 Posted March 5, 2012 Share Posted March 5, 2012 They better have live "dancers" in the top area of the watch tower. Link to comment Share on other sites More sharing options...
Cameron Posted March 5, 2012 Share Posted March 5, 2012 The length of that inline twist looks so peculiar. Remember that's just an artist rendering, it's not a photo or engineering plan. The actual element might be significantly different in real life. Cameron. Link to comment Share on other sites More sharing options...
coasterfreak101 Posted March 5, 2012 Share Posted March 5, 2012 ^No, the inline twist is that long. It takes the train from the far side of the ride all the way to the opposite side of the lift for a final helix. It's just like the rolls at the end of Raptor and The Swarm. Link to comment Share on other sites More sharing options...
jmicha Posted March 5, 2012 Share Posted March 5, 2012 ^^That's not concept art, that appears to be taken from Google Sketchup being used to design the theming meaning the ride is quite exact within the program. You can even see the virtual clearance tests being used to ensure the theming is safe for riders. The rolls on these need to be slow because the people sit so far apart. Each side of the train has a completely different heartline meaning there is no way to actually heartline the ride. Therefore any banking transitions must be taken slow enough to not create excessive forces for the riders. Link to comment Share on other sites More sharing options...
mcjaco Posted March 5, 2012 Share Posted March 5, 2012 Yay. More self proclaimed experts! Link to comment Share on other sites More sharing options...
Golfie Posted March 5, 2012 Share Posted March 5, 2012 Cool, Im glad we get to see the planned theming in more detail. I like all of the clearance checkers in the rendering as well. Link to comment Share on other sites More sharing options...
coasterfreak101 Posted March 5, 2012 Share Posted March 5, 2012 Yay. More self proclaimed experts! And their reasoning is accurate. The farther you place riders from the center of the track, the higher the discrepancy in forces. Think about a typical four-across B&M coaster hitting a zero-G roll. Which seats whip you around the most? The ones on the outside edges. It's a noticeable difference just moving from one seat to the one right next to it. Now imagine moving another three or four seat distances away to the outside wing seat. If the roll snaps like a normal B&M, the forces applied to your body are very uncomfortable, to say the least. So either the train hits the rolls high in the air and slower than a typical B&M, or it hits them lower but much less snappy than usual. Unless you want to walk off with bruises and broken limbs, then go ahead. Link to comment Share on other sites More sharing options...
mcjaco Posted March 5, 2012 Share Posted March 5, 2012 Again, it's an artist's rendering. Link to comment Share on other sites More sharing options...
jmicha Posted March 5, 2012 Share Posted March 5, 2012 ...It's not though. If it was just concept art it wouldn't be being used for virtual clearance testing. It's a rendering of the final product, not just a drawing an artist did. As for the forces, you don't need to be an 'expert' in order to understand them and understand why heartlining doesn't work on a ride where riders are placed where they are on the wingriders. Link to comment Share on other sites More sharing options...
deathbydinn Posted March 5, 2012 Share Posted March 5, 2012 The photo is from a virtual tour of the ride Six Flags gave to Gurnee. Link to comment Share on other sites More sharing options...
Jerrykoala2112 Posted March 6, 2012 Share Posted March 6, 2012 Any idea where the queue actually starts? Link to comment Share on other sites More sharing options...
coasterfreak101 Posted March 6, 2012 Share Posted March 6, 2012 Again, it's an artist's rendering. But it's not. It's the ride modeled in a computer program (looks very much like SketchUp) with clearance testing being done. It's also the exact same ride whose layout has already been released. We know exactly what this roll is. I don't understand why there's even a question here. Note the GIANT roll that stretches across the entire layout at the end. Link to comment Share on other sites More sharing options...
sfgam#1 Posted March 6, 2012 Share Posted March 6, 2012 Is it just me or am I the only one who does not know what you guys are "debating" about Lol Link to comment Share on other sites More sharing options...
molemaster43 Posted March 6, 2012 Share Posted March 6, 2012 Kris, honestly, I don't know what the heck they are talking about, Link to comment Share on other sites More sharing options...
Rollercoaster Rider Posted March 6, 2012 Share Posted March 6, 2012 Would it Be Wrong if SFGAm advertised this coaster as "The One where No test dummies lost Limbs"? Link to comment Share on other sites More sharing options...
Jerrykoala2112 Posted March 6, 2012 Share Posted March 6, 2012 Would it Be Wrong if SFGAm advertised this coaster as "The One where No test dummies lost Limbs"? "The safest winged-coaster on the planet." Link to comment Share on other sites More sharing options...
KingRCT3 Posted March 6, 2012 Share Posted March 6, 2012 Do you guys noticed that the drop here is not shaped the same way as The Swarm's one? (Sorry if it has been already said before, I didn't read the entire topic) The drop starts earlier in the roll, which means less hangtime. Better or not? Link to comment Share on other sites More sharing options...
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