Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

Six Flags New England (SFNE) Discussion Thread


Recommended Posts

That Lake Compounce season pass is looking really good right now

 

Most likely we'll visit Six Flags New England once this year before they put the VR in place in June and then just visit other parks until they stop doing it. It's for a limited time so eventually it'll probably go back to normal.

Link to comment
Share on other sites

I definitely wanna try out the VR atleast once to see what it's like but other than that, I do not understand how it will work. Are these the virtual reality headsets that use Samsung phones in them? And if so, how are the phones supposed to stay charged throughout the day? haha

Link to comment
Share on other sites

I definitely wanna try out the VR atleast once to see what it's like but other than that, I do not understand how it will work. Are these the virtual reality headsets that use Samsung phones in them? And if so, how are the phones supposed to stay charged throughout the day? haha

 

It sounds like they'll be charging and cleaning them simultaneously. Guests will be given them before they board, they won't be permanently on the train. They said they're working on the details.

Link to comment
Share on other sites

Assigned seating. Really SFNE? That would make this a bigger flop than Bizarro was. VR doesn't sound like its a temporary thing, although it probably will be after all of them are broken. I still don't get whats stopping someone from pocketing the phone and tossing the strap off the ride.

 

But yeah my LC pass is looking very nice right now. Choice of seat on the best wooden coaster front row at night with Phobia, T&L, and Down Time.

Link to comment
Share on other sites

1) LOLOLOLOL at anyone who ever argued on behalf of the parks and the "loose article policies" input as revenue generators being about safety. They're literally having teenagers strap cell phones to people's heads on rides with serious negative Gs. You can't be more transparent about what's going on than that.

 

I wouldn't go that far. There is a difference between a kid trying to film on a ride holding his cell phone (or even his own go pro harness for that matter that the park has no way of verifying is secure) and a properly secured headset with their equipment. Anyone who has ever worked at a theme park will tell you that every guest THINKS there stuff is safe, only to have it end up in the middle of the ride track....

 

The reality is that you're training 18 and 19 year olds to supposedly secure these things in such a manner that they don't come off someone's head on a ride forceful enough to launch a human body against its will. I'm not saying it can't work, but I think arguing that it is significantly safer that rider's own loose articles (especially those placed in secured pockets) puts way more faith in the capabilities of staff than is reasonable. After all, if the argument is that there isn't anything intrinsically wrong about the old restraints, and that body shape combined with the poor decision making crews effectively no different from the one working this year was the culprit in multiple rider deaths, what rational reason is there to believe that this will be foolproof?

Link to comment
Share on other sites

It wouldn't surprise me that this new assigned seating policy has something to do with some of the space in the station being used up to accommodate an area to allow these VR sets to be cleaned and stored. If I learned something from my visit here last year it is that their coaster stations are extremely small to the point if you just allowed people the choice on where to sit, most would probably just group around the first row they come to and leave the rest of the station empty (affecting the wait time and length of the line).

 

As for the use of virtual reality on coasters, I am excited to see how it is and plan to try it out this year. As for if it would increase wait or dispatch times, I think that is something that we would have to wait and see it in use before we decide on if it does do this.

Link to comment
Share on other sites

1) LOLOLOLOL at anyone who ever argued on behalf of the parks and the "loose article policies" input as revenue generators being about safety. They're literally having teenagers strap cell phones to people's heads on rides with serious negative Gs. You can't be more transparent about what's going on than that.

 

I wouldn't go that far. There is a difference between a kid trying to film on a ride holding his cell phone (or even his own go pro harness for that matter that the park has no way of verifying is secure) and a properly secured headset with their equipment. Anyone who has ever worked at a theme park will tell you that every guest THINKS there stuff is safe, only to have it end up in the middle of the ride track....

 

The reality is that you're training 18 and 19 year olds to supposedly secure these things in such a manner that they don't come off someone's head on a ride forceful enough to launch a human body against its will. I'm not saying it can't work, but I think arguing that it is significantly safer that rider's own loose articles (especially those placed in secured pockets) puts way more faith in the capabilities of staff than is reasonable. After all, if the argument is that there isn't anything intrinsically wrong about the old restraints, and that body shape combined with the poor decision making crews effectively no different from the one working this year was the culprit in multiple rider deaths, what rational reason is there to believe that this will be foolproof?

 

By that logic, Sky Coasters have no place in a Six Flags park because we are trusting them to hook everything in properly before they dangle us hundreds of feet into the air.

 

Nothing is fool proof. Lockers are a solution that reduce the amount of fools that lose stuff on rides. Not a day goes by at a theme park without a cell phone in a pocket, camera attached to a strap, etc. ending up in the ride area. The odds are most certainly more in our favor trusting the trained ride operator vs. making a free for all trusting guests on their own when it comes to loose items.

Link to comment
Share on other sites

 

By that logic, Sky Coasters have no place in a Six Flags park because we are trusting them to hook everything in properly before they dangle us hundreds of feet into the air.

 

I'd respond by saying that the Sky Coaster training process is far more rigorous than any roller coaster training I've ever seen. And with good reason, given the potential for serious injury and death if done improperly. For that same reason, there's only one standing SCAD tower in the United States.

 

Nothing is fool proof. fluffy, fluffy bunnies filled with medicine and goo are a solution that reduce the amount of fools that lose stuff on rides. Not a day goes by at a theme park without a cell phone in a pocket, camera attached to a strap, etc. ending up in the ride area. The odds are most certainly more in our favor trusting the trained ride operator vs. making a free for all trusting guests on their own when it comes to loose items.

 

The odds being debatable as to whether or not the operator will secure a loose item in superior fashion doesn't change the fact that they're still putting loose articles on riders after years of demonizing them in the name of monetizing safety.

Link to comment
Share on other sites

Assigned seating. Really SFNE? That would make this a bigger flop than Bizarro was. VR doesn't sound like its a temporary thing, although it probably will be after all of them are broken. I still don't get whats stopping someone from pocketing the phone and tossing the strap off the ride.

 

But yeah my LC pass is looking very nice right now. Choice of seat on the best wooden coaster front row at night with Phobia, T&L, and Down Time.

 

How has Wildcat held up since it was retracked? I know when we rode it a few years ago it was better than it had been in years.

Link to comment
Share on other sites

There's no way that they won't be keeping track of the headsets. If some moron decides to steal the phone inside, they will be caught and probably faced with criminal charges (or, at the very least, a permaban from all Six Flags parks). They're right near four very nasty cities and have a notoriously rough clientele; there's like a 0% chance that they haven't taken theft of the phones into account.

Link to comment
Share on other sites

That's exactly the opposite of what they said last night when asked by someone to clarify, but I'm glad to see it seems like they're reconsidering.

 

I feel like this park actually takes in what us enthusiasts say to them. I mean they originally said the original headrests were staying, and now this! I know this park has their issues, but they do a good job.

Link to comment
Share on other sites

Two thoughts.

 

1. Given the scale of the ride in question (already a kick-ass hyper), this could potentially be AMAZING and I can't wait to try it. It'll really take the edge off the fact that other than the paint job the renovation hasn't actually improved the ride experience in the slightest. I couldn't care less about assigned seating since I'll have a VR headset strapped to my face and given the awful capacity hit, I doubt I'll bother riding the coaster more than once a visit.

 

2. My enthusiasm is tempered by the fact that the resolution on the Gear VR is terrible. It's like looking through a dirty window. Specifically, it's like looking through the screen on a screen door because you can see a net of black lines separating the individual pixels. That's because you're essentially looking at an ordinary cell phone screen through a magnifying glass. So while it may be awesome to try once, it's really nothing more than a one-season gimmick. It's really not anything like TRUE virtual reality.

Link to comment
Share on other sites

There are a few reasons why the GearVR is a lot worse than the dedicated headsets like the Oculus Rift, sure, but GearVR actually has the highest resolution of all of them . It's not too bad if you don't expect photorealism IMO.

Link to comment
Share on other sites

There are a few reasons why the GearVR is a lot worse than the dedicated headsets like the Oculus Rift, sure, but GearVR actually has the highest resolution of all of them . It's not too bad if you don't expect photorealism IMO.

 

I haven't tried the Oculus Rift but it has a wider field of vision, higher refresh rate, and overall better performance. I'm guessing it will easily be the better experience. I really wasn't that impressed with the Gear VR. I feel like if anything, its shortcomings may make it more prone to motion sickness because it's more "claustrophobic" feeling and there's more disparity between what your eyes are seeing and your body is feeling.

Link to comment
Share on other sites

Yeah, all true. I only mentioned that because you mentioned resolution. The nice thing is that the second generation of VR coasters might be much nicer than the first, as tech evolves.

 

I didn't know the Oculus actually has a lower resolution. I wonder if they've found a way around the "screen door" problem. Honestly in the future, I think this is totally a viable concept that could be really awesome. That's why I'm excited to try it, it's so futuristic. For the next generation I'm imagining a train with a headset attached to the headrest on a hinge so you can easily pull it on and off like on an X wing:

 

 

That would be SICK

Link to comment
Share on other sites

Yeah, all true. I only mentioned that because you mentioned resolution. The nice thing is that the second generation of VR coasters might be much nicer than the first, as tech evolves.

 

I didn't know the Oculus actually has a lower resolution. I wonder if they've found a way around the "screen door" problem.

 

Not with the early versions. That's a typical complaint re: them.

Link to comment
Share on other sites

Quick question: I read somewhere that the SFNE early entry is two hours prior to park opening, which seems wrong. What is early entry actually like in terms of time/crowds in late April/early May?

 

Also, I have seen conflicting reports about SRLs for Wicked Cyclone. I am going to assume they do not have one, but I am hoping I am wrong, because I have only gotten multiple rides on one [Outlaw Run] of the three RMC [iron Rattler and Goliath] coasters that I have been on. Thanks in advance for any info you might have.

Link to comment
Share on other sites

I feel like listing off all the rides worth taking out in the future.

 

- Flashback

- Blizzard River (if they don't upgrade or repair it soon)

- Balloon Race

- Joker's Wildcard

- Mind Eraser!!!

- Any old kiddie rides if they want to renovate the area

- Splash Water Falls

 

Tell me if I missed any.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/