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Six Flags New England (SFNE) Discussion Thread


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^ I see your point, but at least that is two separate parks. Not that Flashback and Goliath are clones of each other, just similar styles from the same manufacturer. In a perfect world, Goliath should have replaced Flashback, rather than the water ride that it did replace. (I don't know the name of the ride)

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I hope they keep Flashback forever just to piss you people off. Unlike Goliath I have no issues with Flashback... none. I actually find it very enjoyable.

 

 

 

I don't think it would piss anyone off. Its just a logical option for removal to add other rides.

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Six Flags Announces Virtual Reality Roller Coasters at 9 US Parks!

 

Six Flags is bringing ground-breaking experiences to nine parks:

 

- Shock Wave at Six Flags Over Texas

- Dare Devil Dive at Six Flags Over Georgia

- The New Revolution at Six Flags Magic Mountain

- Ninja at Six Flags St. Louis

- Steamin’ Demon at The Great Escape

- Goliath at La Ronde

- SUPERMAN Krypton Coaster at Six Flags Fiesta Texas

- SUPERMAN The Ride at Six Flags New England

- SUPERMAN Ride of Steel at Six Flags America

 

Six Flags is bringing ground-breaking experiences to nine parks — North America's first Virtual Reality (VR) Roller Coasters, using Samsung Gear VR powered by Oculus. Enjoy thrills like never before as some of our most popular coasters will be equipped to allow you to wear Samsung Gear VR headsets and feel the heart-pumping adrenaline of steep drops, inverted loops and powerful twists and turns as gyros, accelerometers and proximity sensors synchronize all of the action in an incredibly realistic 360-degree virtual reality world.

 

Whether you're soaring through Metropolis on our SUPERMAN Virtual Reality Coasters or co-piloting a fighter jet on The New Revolution, this remarkable technology is a definite game-changer. The headsets allow guests 13 and older to enter a virtual world with high-resolution imagery and 360-degree views that synchronize to the action of the coaster in a totally new, one-of-a-kind experience.

 

Six Flags and Samsung Partner to Launch First Virtual Reality Roller Coasters in North America

 

Samsung is “Official Technology Partner” at Six Flags Theme Parks Nationwide

 

GRAND PRAIRIE, Texas, and New York City — March 3, 2016 — Six Flags Entertainment Corporation (NYSE:SIX), and Samsung Electronics America, Inc., today announced a broad marketing partnership which appoints Samsung as the “Official Technology Partner” of the world’s largest regional theme park company. The partnership includes the debut of ground-breaking experiences coming to nine Six Flags parks—North America’s first Virtual Reality (VR) Roller Coasters, using Samsung Gear VR powered by Oculus.

 

In partnership with Samsung, Six Flags is taking its signature brand of thrills to the next level and beyond in fully immersive, virtual riding experiences using Samsung Gear VR. Some of Six Flags’ most popular coasters will be equipped to allow riders wearing Samsung Gear VR headsets to feel the heart-pumping adrenaline of steep drops, inverted loops and powerful twists and turns as gyros, accelerometers and proximity sensors synchronize all of the action in an incredibly realistic 360-degree virtual reality world.

 

“This remarkable technology is a definite game-changer for theme park rides and represents everything our brand stands for—delivering the most thrilling and innovative rides and attractions in the world,” said John Duffey, Six Flags President and CEO. “With the addition of these virtual reality coasters, Six Flags will be introducing more than double the number of new coasters and rides than we did in 2015, and more than any year in the last decade. Innovation is part of our DNA, and news in every park every year is driving higher guest satisfaction and building strong momentum for our company."

 

“What makes this partnership so compelling for consumers and the broader tech industry alike is that both companies are committed to pushing the boundaries of what’s possible - and bringing a VR coaster to life is certainly a new and thrilling proposition,” said Marc Mathieu, chief marketing officer at Samsung Electronics America. “Now, people can be immersed into a totally new universe while riding a roller coaster, powered by Samsung Gear VR virtual reality devices.

 

This transforms the modern roller coaster into a totally new, one of a kind sensorial experience - powered by technology. We are excited to work with the premier brand in theme parks to bring Samsung’s VR technology to nine Six Flags locations across the U.S.”

 

Samsung Gear VR – designed to accelerate virtual reality into the mainstream – provides an untethered, fully-immersive experience with 360-degree content for an extremely high quality mobile VR experience. Built to work with Samsung’s Galaxy S7, Galaxy S7 edge, Galaxy S6, S6 edge, S6 edge+ and Note5, the Gear VR headset utilizes each device’s super AMOLED display to provide the color, clarity and performance needed for an amazing virtual reality experience.

 

About the VR Roller Coaster Experiences

Six Flags and Samsung will launch the new VR Roller Coasters beginning this month and into the summer, totaling nine coasters across the U.S. On the six New Revolution Virtual Reality Coasters, riders are transported to a futuristic battle to save planet earth from an alien invasion. Riders are the co-pilots in their own fighter jets as they strap in for air-to-air combat. Taking in the view around them, riders will see other aircraft in an underground secret bunker. As the aircraft moves to a landing pad, it begins to launch its thruster engines, lifting the craft straight up through the roof. During the ascent, riders can test fire their weapons using the world’s first-ever interactive gameplay technology on a roller coaster. As riders clear the roof, they realize they are on top of a skyscraper and about to launch off the edge of the building diving straight down on the first drop of the ride. The aircraft races through the city until reaching the edge of the skyline where riders see the mother ship hovering above. The mother ship is heavily protected by drones and the mission is to get past the drones, fire on the mother ship and destroy it. This elite fighter squadron experience will make its debut on the following six roller coasters:

 

 Shock Wave at Six Flags Over Texas in Arlington, opening March 10 to Season Pass Holders as a special sneak preview;

 Dare Devil Dive at Six Flags Over Georgia outside of Atlanta, opening March 12 to Season Pass Holders as a special sneak preview;

 The New Revolution at Six Flags Magic Mountain near Los Angeles, opening March 26 to Season Pass Holders as a special sneak preview;

 Ninja at Six Flags St. Louis in Eureka;

 Steamin’ Demon at The Great Escape in Lake George, New York and

 Goliath at La Ronde in Montreal.

 

On Six Flags’ three new SUPERMAN Virtual Reality Coasters, once riders take their seats and fasten the headsets, they will be fully immersed in the 360-degree comic-book world of Metropolis. Guests will be taken on a leisurely (or so they think) tour of the city of Metropolis, courtesy of Lex Corp Sky Tours. Just after departing the station riders encounter Lex Luthor who uses an anti-gravity gun along with his army of Lex Bots to create chaos throughout the city with cars, taxis and buses floating in mid-air around the rider’s vehicle. As the Lexbots continue shooting at the vehicle, SUPERMAN uses heat vison to destroy the anti-gravity gun, causing all objects to suddenly fall, including the train as it takes the first giant drop of the roller coaster. Riders then soar alongside SUPERMAN as he battles the evil Lexbots

 

through hairpin twists and turns, loops, dips and dives before ultimately defeating Lex and the Lexbots, and returning safely back into the station. This amazing adventure will debut on these Superman-branded coasters:

 

 SUPERMAN Krypton Coaster at Six Flags Fiesta Texas in San Antonio;

 SUPERMAN The Ride at Six Flags New England in Agawam, Massachusetts; and

 SUPERMAN Ride of Steel at Six Flags America in Upper Marlboro, Maryland.

 

For more information, visit http://www.sixflags.com/virtualrealitycoasters and http://www.samsung.com/gearvr.

213984213_SupermanVRLogo.thumb.jpg.81974b2b104adafdda62467140975c08.jpg

1913981169_SupermantheRideVRKeyArt.thumb.jpg.ea6b33cf27f70856e711992364031d2f.jpg

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This might be an unpopular opinion around here, but I am actually really excited to try this at least once on Superman. It's one of the best hypers out there to begin with. I think this will bring a whole new level of enjoyment to the ride. Glad it's optional though, because I do love that view of the river from the top of the lift hill!

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This might be an unpopular opinion around here, but I am actually really excited to try this at least once on Superman. It's one of the best hypers out there to begin with. I think this will bring a whole new level of enjoyment to the ride. Glad it's optional though, because I do love that view of the river from the top of the lift hill!

 

If its not broke don't fix it.

 

That being said thankfully its optional and I'll probably try it at least once for Sh*ts and Giggles.

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I really enjoyed the VR experience I did on Freedom Flyer at Fun Spot here in Orlando when they did the test at IAAPA. It's not something I'd want to ride every time, but it's most certainly worth doing it at least once or twice.

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Since it's optional I don't see how anyone could really take issue with it as long as it doesn't slow down operations too much. Personally I don't care. If try it on a smaller coaster but if I'm 200 feet in the at and racing through tunnels and by buildings I want to experience all that. To each his own though, it's optional and it's free so good for Six Flags.

 

I don't really know why it's free though. I would charge for it if I were them, I think the up charge would be completely justified and I think people would be willing to pay for it.

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I don't really know why it's free though. I would charge for it if I were them, I think the up charge would be completely justified and I think people would be willing to pay for it.

Samsung is probably subsidizing it. They want as many people as possible to try GearVR so they'll buy one for themselves. It's the same reason Samsung has been setting up all those mall kiosks that demo their products and give away trinkets but don't actually sell anything.

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Since it's optional I don't see how anyone could really take issue with it as long as it doesn't slow down operations too much. Personally I don't care. If try it on a smaller coaster but if I'm 200 feet in the at and racing through tunnels and by buildings I want to experience all that. To each his own though, it's optional and it's free so good for Six Flags.

 

I don't really know why it's free though. I would charge for it if I were them, I think the up charge would be completely justified and I think people would be willing to pay for it.

 

1) LOLOLOLOL at anyone who ever argued on behalf of the parks and the "loose article policies" input as revenue generators being about safety. They're literally having teenagers strap cell phones to people's heads on rides with serious negative Gs. You can't be more transparent about what's going on than that.

 

2) I bolded the above because that's the real issue. Dispatches will be glacial on these rides.

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^ Exactly. This is frigging Six Flags we're talking about. They're the industry leader with horrific dispatch times. This will make any ride equipped with this crap the slowest line in the park. Hell, I'm pretty sure Revolution will now guarantee a longer load time than X2 at Magic Mountain.

 

I really enjoyed the VR experience I did on Freedom Flyer at Fun Spot here in Orlando when they did the test at IAAPA. It's not something I'd want to ride every time, but it's most certainly worth doing it at least once or twice.

 

I'd agree, but at a place where I trust in the cleaning capability of their employees.

Edited by KBrylczyk
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Six Flags New England did a live chat with the fans tonight and here are some highlights...

 

- Superman the ride will be open on April 9th (opening day) without VR

- Fireball will be open May 14th

- They will continue to use that "Incredible" terrible Goliath Train without any modifications but they have recieved tons of feedback (ie complaints) and are "always exploring ways to improve their rides". She said this with a straight face. lol

- Obviously Holiday in the Park has not been considered. Makes sense given the weather...

- Here's a picture of the Superman headrests

 

lol.thumb.jpg.c44b089d7f5199ed613871bff5ae3796.jpg

 

- Superman will not have new restraints

- Some moron asked if Six Flags has been in contact with Mack for a new ride. Obviously they didn't answer this question.

- VR headsets have an antimicrobial fabric and will be wiped down after each ride

- headsets have a safety lanyard if you want to take them off during the ride

 

And I hope you're sitting down...

 

- As part of this park's continuing effort to suck on a very high level... for the first time ever Superman WILL NOW HAVE ASSIGNED SEATING. The ONLY COASTER in the park where you can choose your seat will now be Mind Eraser (LOL). It sounds like this will only be an option until this VR thing is over and thankfully this is for a limited time only. She never said that this policy wasn't permanent, that's just me trying to be optimistic.

Edited by coasterbill
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1) LOLOLOLOL at anyone who ever argued on behalf of the parks and the "loose article policies" input as revenue generators being about safety. They're literally having teenagers strap cell phones to people's heads on rides with serious negative Gs. You can't be more transparent about what's going on than that.

 

I wouldn't go that far. There is a difference between a kid trying to film on a ride holding his cell phone (or even his own go pro harness for that matter that the park has no way of verifying is secure) and a properly secured headset with their equipment. Anyone who has ever worked at a theme park will tell you that every guest THINKS there stuff is safe, only to have it end up in the middle of the ride track....

 

Also, good for SFNE to actual group. Lines should go quicker with less empty seats...

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