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Kings Island (KI) Discussion Thread

p. 792 - Camp Cedar campground to open in 2021!

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It will really help to have a ride where you are not headbashing especially on an invert.

 

Can't say I've experienced headbashing on a B&M inverted coaster- certainly not to the point where I got off the ride thinking that they really ought to consider redesigning the restraint system.

Edited by Ed Farmer
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It will really help to have a ride where you are not headbashing especially on an invert.

 

Can't say I've experienced headbashing on a B&M inverted coaster.

Every one i have been on was smooth as all get out

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I think most people agree, there is nothing wrong with the restraints on just about every B&M invert (going forwards), there was no need to redesign the restraints. Yet they went and did it anyway HOORAY!

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I think the most interesting part of Banshee will be to see the new wingrider restraints.

If they remove the headbashing then it will get a much higher ridership.

It will really help to have a ride where you are not headbashing especially on an invert.

I agree with that, they are really nice, but I feel like its going to take longer because those restrains are harder to close, so dispatch times may be longer.

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I just got back from KI. The crowds are getting smaller now that some schools are in session. I also saw some small support type things laying on the ground near Banshee. I would think we should see some vertical developments soon. Looked to be small supports like train storage area. Nothing very exciting yet.

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I agree every B&M invert I've ever rode has been an enjoyable ride without any head banging. Glad to see the new restraints, makes it nice for us bigger guys.

 

Batman The Ride at Great Adventure is starting to get rough I think. There's always at least one moment of headbanging. That's the only time I can think of where I've experienced a rough invert.

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Just noticed this now, but is there a stock set of Banshee screams that is commonly used? The one in the opening of the Banshee videos is identical to some enemy Banshee screeches in Mass Effect 3.

 

There are many, many stock sound effects that get used over and over in all kinds of media. They're especially easy to pick out if they're used in a video game you've played, since you've heard it over and over. I got the chance to skim through a professional sound effects library while in music school and was amazed at how many of them I recognized, particularly vocal effects like screaming and "guy getting punched" sounds.

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I agree every B&M invert I've ever rode has been an enjoyable ride without any head banging. Glad to see the new restraints, makes it nice for us bigger guys.

 

Batman The Ride at Great Adventure is starting to get rough I think. There's always at least one moment of headbanging. That's the only time I can think of where I've experienced a rough invert.

 

Yeah I get that with age there is going to be a little head banging through some elements but for the most part B&M seem to hold up pretty well. I guess I should say I've experienced some myself. Had a little on Raptor and a little on Alpengeist the last time I rode it.

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I'm loving this new addition! A couple of points though....I saw several pages back that someone said that at first glance they thought the inline went through the second loop, I think that would have been REALLY cool! Secondly, I wish they would have added another inversion or two. One more inversion would have made a record for most inversions on an invert correct? None the less, like I said, awesome addition. I love the color scheme, and the station looks so cool! I hope they have a recording of the Banshee scream for the station. Have the scream played everytime a train is getting ready to exit the station!

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^I'm dubious about a ride having a "record-breaking number of inversions," as they just seem a bit pointless--for example, the string of "heartline rolls" (or whatever they're called) on Thorpe's Colossus. That being said, inversions are what makes an inverted coaster, anyway.

 

I think Banshee inverts itself enough.

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I wonder if an extra inversion (a corkscrew would fit nice at the end) was proposed but the park decided to go with the longer brake run ability to run a third train? I'm a little surprised they didn't manage one more to break the record, I think a bigger chunk of the GP would be drawn to "most loops" instead of "most track", especially when the ride length isn't any longer than most other roller coasters out there.

 

Consider me excited, though - I'm glad to see another invert getting built, and I really hope this one turns out forceful!

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I think it's more about variety. Colossus' repeated inversions lead it to be a bit boring at its end. Banshee looks to have a nice variety.

 

Agreed--Banshee does have a nice mixture of elements.

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^I gotta admit. I am very much looking forward to the in line barrel roll into a downward helix. That should be fun. It kinda reminds me of the roll over into the upwards helix on Silver Bullet. Which IMHO is the pest portion of the ride.

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