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Six Flags America (SFA) Discussion Thread

p. 337 - New Six Flags Hallowfest information!

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I have no doubt that if they can see an ROI on Iron Wolf, they'll start to invest in larger amounts. Why would they throw a huge, brand new coaster into SFA when they don't know how it's going to turn out? They need to see whether they've turned the park around enough to warrant investment. And I think this is step one.

 

The park was doing rather well back in the early part of the last decade until the investments in new rides stopped...sure they could afford to go a couple of years between major attractions but when it became three or four years between additions(that were rather small compared to what others got) then the attendance dropped as even the locals grew tired of waiting for a major ride to come to the park.

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Was down in MD visiting friends this weekend and after making a quick stop at American Dream on Friday on the ride down (threw a couple pictures on FB), I started the ride back with a stop at American

I was at the park on that day, too. It was actually my first visit, and I couldn't have picked a better day to experience the desolation that is Six Flags America on a November Sunday. There's no way

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The park was doing rather well back in the early part of the last decade until the investments in new rides stopped...sure they could afford to go a couple of years between major attractions but when it became three or four years between additions(that were rather small compared to what others got) then the attendance dropped as even the locals grew tired of waiting for a major ride to come to the park.

The problem wasn't that they didn't invest - it was that they invested too much in too little time. Roar in 1998; Great Chase, Joker's Jinx, and Two-Face in 1999; Superman in 2000; Batwing in 2001.

 

Six Flags WOA (Ohio/Geauga Lake) was even worse - Road Runner Express (Beaver Land), Knight Flight (Dominator), Superman (Steel Venom) and Villain all in 2000; and X-Flight in 2001.

 

By comparison, Six Flags Great America built Sprocket Rockets in 1998, Raging Bull in 1999, Deja Vu in 2001, Superman in 2003, and Ragin' Cajun in 2004.

 

Investing in so many major attractions in so little time helped Six Flags America in the short run, but became a liability in the long run. I'm sure they were having a lot of trouble making enough money to invest in a major attraction - even though Six Flags America is part of the Six Flags chain, it is still an individual park, and still has a bottom line.

 

And, let's be realistic here - if Six Flags America was performing as badly as we think it is, Six Flags would have dumped it by now.

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The park was doing rather well back in the early part of the last decade until the investments in new rides stopped...sure they could afford to go a couple of years between major attractions but when it became three or four years between additions(that were rather small compared to what others got) then the attendance dropped as even the locals grew tired of waiting for a major ride to come to the park.

The problem wasn't that they didn't invest - it was that they invested too much in too little time. Roar in 1998; Great Chase, Joker's Jinx, and Two-Face in 1999; Superman in 2000; Batwing in 2001.

 

Six Flags WOA (Ohio/Geauga Lake) was even worse - Road Runner Express (Beaver Land), Knight Flight (Dominator), Superman (Steel Venom) and Villain all in 2000; and X-Flight in 2001.

 

By comparison, Six Flags Great America built Sprocket Rockets in 1998, Raging Bull in 1999, Deja Vu in 2001, Superman in 2003, and Ragin' Cajun in 2004.

 

Investing in so many major attractions in so little time helped Six Flags America in the short run, but became a liability in the long run. I'm sure they were having a lot of trouble making enough money to invest in a major attraction - even though Six Flags America is part of the Six Flags chain, it is still an individual park, and still has a bottom line.

 

And, let's be realistic here - if Six Flags America was performing as badly as we think it is, Six Flags would have dumped it by now.

 

Let's not forget that,at the time that Roar was being designed & planned for the park Premier probably had no intentions of purchasing six flags from time warner.Roar's design process probably dated back as early as mid 96 shortly after HP opened wildcat & plans for the now defunct TSC/SM probably go back that far as well.

 

Don't forget that Burke & CO. owned this park from 91 through 04 so he knew what adding major investments could do for attendance figures as far as increase was concerned,otherwise he would've sold it for the land long before his company even aqquired six flags....it was just that he failed to keep the momentum going because he'd run low on captial to do so & the downturn in the economy as well as the 9-11 attacks didn't help matters at all.

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This will be a good addition i think. It's not new, but whatever. SFA has kind of taken the role as the red-headed stepchild of the six flags chain anyways.

I like the B&M standups. Don't see much point in the stand-up feature still, but the layouts are good at least.

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Talk about a drab paintjob,the park has gone the longest of any in the chain without a new coaster & this is what they give us?A 22 year old ride that has seen better days long ago.

 

Maybe,just maybe this will show the folks at corporate that it's a park worthy of investment & we'll get some better rides to come.

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I'm just nervous at how well this will hold up being dismantled and transported. Hopefully they can do some extensive train work to avoid too much pain. Either way, I'm sure the guests at SFA will eat it up.

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Six Flags America Announces Apocalypse

 

 

Maryland’s best theme park to add eighth coaster and first stand-up experience in 2012

 

The end is near as Six Flags America prepares to face the Apocalypse in 2012! Mayhem comes to Maryland’s favorite theme park in the form of a 100-foot mean machine roller coaster. Guests will take a stand against the end of the world in an all-new, stand-up, steel adventure.

 

Upon approaching Apocalypse, located in the Skull Island area of the park, guests will wind through a queue stepping further and further into an end of the world scenario. Just when it looks bleak, riders will break out to make the final stand against obliteration. They’ll stand four abreast together, while making the 100-foot ascent to the ride’s apex. For two minutes, they’ll hurtle along the 2,900-foot steel track, feeling the rush of 55 miles-per-hour speeds, hairpin turns, and pulse-pounding inversions.

 

The Apocalypse is planned to begin at Six Flags America on Friday, May 25, 2012 with a grand opening observance in the morning as the park opens and a thrilling display of fire in the sky that evening. 2012 Six Flags America Season Pass holders will be invited to be amongst the first to brave the ride in a two-day preview event on Saturday, May 19 and Sunday, May 20, 2012. Season passes are on sale today at sixflags.com/America.

 

Apocalypse has been designed by Bolliger & Mabillard (B&M) of Switzerland. This is Six Flags America’s first B&M coaster as well as the park’s first stand-up coaster. Apocalypse promises to add to a whole new high-intensity thrill to Maryland’s favorite theme park, complementing the park’s arsenal of world-class roller coasters, thrill rides, and water park. The seven current roller coasters at Six Flags America are anchored by the 200-foot SUPERMAN: Ride of Steel; and highlighted by BATWING, Maryland’s first flying coaster; and the classic wooden Wild One, which celebrates its 95th year of thrills in 2012.

 

About Six Flags Entertainment Corporation

Six Flags Entertainment Corporation is the world’s largest regional theme park company with 2010 revenue of nearly $1.0 billion and 19 parks across the United States, Mexico and Canada. Six Flags Over Texas, the company’s flagship location, is celebrating its 50th anniversary season in 2011.

 

Source:

http://news.sixflags.com/2012news/2011/08/26/six-flags-america-announces-apocalypse/

 

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Edited by robbalvey
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Glad to see "the ghetto" getting SOMETHING!!! So now I will have one more thing to ride when I go the one time a year (the park is 20 minutes from my home) to get my SF season pass processed. Hey it's a coaster right?

 

Sad to see the "skull" go....wasn't a bad water/flume.....too bad they couldn't somehow incorporate some of Apocalypse through the actual skull...

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