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Six Flags America (SFA) Discussion Thread

p. 337 - New Six Flags Hallowfest information!

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FRIGHT FEST 2015 REPORT

I went to SFA last night to experience this year's Fright Fest! They have a total of 6 mazes ($16 for a wristband to enter them, $35 for express), 4 scarezones, and a few Halloween shows. Thought I'd post my thoughts on this year's event. For a Saturday night, crowds weren't bad at all. We only waited 30 mins for Superman with 2 trains, and about the same for the most popular haunted house. First up, I'll review the scarezones :

 

NECROVILLE : This is the scarezone in Mardi Gras that accompanies the Voodoo Curse maze. Wasn't too impressed with this one. Didn't see many characters walking around and not much in the way of theming. 1/5 Skulls

 

ZOMBIEVILLE : One of the better scarezones! Themed to a zombie apocalypse and being located right by the ride, this one had larger amounts of theming than other scarezones. Many zombies roaming around scaring the pants off people! 3/5 Skulls

 

GHOST TOWN : My personal favorite, this one is themed to a haunted old western town. Lots of fog and darkness in this one, which made for a lot better scare opportunities than some of the brighter, more open scarezones. Lots of old miners and ghostly saloon gals were walking around which was a good compliment to the existing western scenery of Coyote Creek. 4/5 Skulls

 

CARNEVIL : Your typical clown-themed area. The clowns weren't doing much except standing around and smiling, which would be very creepy if you're afraid of clowns. I am not, so I thought this area was very boring. The theming and detail were extensive and extraordinary but sadly the lackluster characters brought this down for me. 2/5 Skulls

 

Now onto the main draw of Fright Fest, the houses!

 

SPIDER OUTBREAK : One of the smaller houses, this maze isn't anything amazing but it does it's job well. Themed to an old house infested with spiders and creepy-crawlies, this maze relies more on a Creep factor than Gore or jumpscares, One scene was especially my favorite and was very claustrophobic. Located in an out of the way location, this house had no line when we visited around 9pm while other houses around that time had 20-30 minute waits. Due to the nonexistent wait time, we ended up doing this house 4 times! 3/5 Skulls

 

TERROR TOY SHOP : This was one of the best houses of the night! Themed to Christmas at the North Pole gone horribly wrong, I thought this was one of the most creative and entertaining houses I've been in. From evil elves to a visit from Santa Claws himself, this one scared me a few times. This house was very successful at morphing the Christmas holiday we all know, and turning it into a demon-filled gore fest. We did this one 3 times because we liked it so much. Definitely the second best haunted house of the event! 4/5 Skulls

 

TWISTED FAIRYTALES 3D : Although this house utilized the 3D gimmick, it didn't accomplish the effect well. I actually didn't notice anything really 3D until the second half of the house. I also noticed this house was sending in people a lot slower than others. Why I'm not sure, but it was noticeably slower. Other than those downsides, this house was creative and fun. My favorite scene featured Little Miss Muffet and gave me quite a startle. Seeing all the storybook characters as psychopaths was fun and refreshing after spending so much time at Disney mwahaha. Overall, not amazingly executed but had it's fun moments. 3/5 Skulls

 

VOODOO CURSE : This maze had great potential, but fell flat. Not many scares inside and the ones that were there all got the 3 people in front of us, not us or anyone behind us. There were open areas that would've been prime character placement spots but just seemed strangely empty. Secondly, for a house themed to voodoo, it seemed more like a generic haunted house than something themed to a voodoo curse. In fact, the only thing that struck me as related to the theme was seeing a man dressed like Dr. Facilier from Princess & the Frog. This house could be a lot better if they added more scares and actually added voodoo/swamp/New Orleans themed elements. 1/5 Skulls

 

AFTERMATH : Toxic waste and zombies! What would a Halloween event be without them? Yep, this is your generic Zombie Apocalypse haunted house except painted with gallons and gallons of dayglo. This house struck me as more corny than scary. Strange elements like a robot and a room painted with flames made this house feel disjointed. Plenty of characters about in here, but not many scares. In my opinion, there was only one good scare and it was near the end (NOTE : watch out for the barrels ;) ) I went through 3 times to see if I would end up liking it since there was no one in line, but it ended up seeming less and less creepy everytime. Oh well! I just realized that while it was themed to zombies, characters weren't dressed as such. They looked more like clowns or dolls splattered with neon green paint. Odd. 1/5 Skulls

 

THE HAUNTING OF HALL MANOR : Ah, the highlight of the event. This attraction is a long trail through the woods behind the park and boy is it scary! There is a point where you walk past the original Hall Manor from the 1800s, all broken and crumbling (still standing due to it being historical, the park can't tear it down). It's genuine theming that the park tied the storyline of the trail to. If you don't know, Six Flags America has an official ghost named Eleanor. She died in her house back in the 1800s when she was just a child, and the land where the park was built was her owned by her family. That part of the story is proven fact, but legend has it that while building the park, a bulldozer accidentally ran over her tombstone and cracked it, causing her to curse the park. This trail plays off the legend as you walk around the former Hall grounds, she appears numerous times. This trail is more creepy than outright scary, but the location in the dark woods is highly effective. Overall, this was my favorite house. 5/5 Skulls

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Welcome to Gotham Ci..err..CarneviL!

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Quit clownin' around!

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the Stage Fright Magic Show! An entertaining show, and featured some creative Halloween themed illusions!

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The Soul Snatcher! The host of this year's event, he and his minions are awakened at The Awakening show and roam around through the night.

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Did somebody say cheap 3D tricks?

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Cheesy zombie haunted house? Check!

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you remind me of the man! what man? the man with the power! what power? the power of voodoo! Who do? Oh you do you do!

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Milky Way : the official candy bar of demons and psycho-killers?

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visited Fright Fest the other night, thought I'd post ratings of the 6 houses

 

Terror Toy Shop - 8/10 - Super entertaining, must do

Twisted Fairytales 3D - 7/10 - fun but not that scary

Aftermath - 4/10- Lots of empty spaces, not very scary

Voodoo Curse - 5/10 - biggest letdown of the night, not much voodoo & more generic haunted house I noticed

Haunting of Hall Manor - 9/10 - amazing trail, very spooky, must do

Spider Outbreak - 5/10 - short house and had a short wait, spooky but nothing to write home about

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FRIGHT FEST 2015 REPORT

I went to SFA last night to experience this year's Fright Fest! They have a total of 6 mazes ($16 for a wristband to enter them, $35 for express), 4 scarezones, and a few Halloween shows. Thought I'd post my thoughts on this year's event. For a Saturday night, crowds weren't bad at all. We only waited 30 mins for Superman with 2 trains, and about the same for the most popular haunted house. First up, I'll review the scarezones :

 

NECROVILLE : This is the scarezone in Mardi Gras that accompanies the Voodoo Curse maze. Wasn't too impressed with this one. Didn't see many characters walking around and not much in the way of theming. 1/5 Skulls

 

ZOMBIEVILLE : One of the better scarezones! Themed to a zombie apocalypse and being located right by the ride, this one had larger amounts of theming than other scarezones. Many zombies roaming around scaring the pants off people! 3/5 Skulls

 

GHOST TOWN : My personal favorite, this one is themed to a haunted old western town. Lots of fog and darkness in this one, which made for a lot better scare opportunities than some of the brighter, more open scarezones. Lots of old miners and ghostly saloon gals were walking around which was a good compliment to the existing western scenery of Coyote Creek. 4/5 Skulls

 

CARNEVIL : Your typical clown-themed area. The clowns weren't doing much except standing around and smiling, which would be very creepy if you're afraid of clowns. I am not, so I thought this area was very boring. The theming and detail were extensive and extraordinary but sadly the lackluster characters brought this down for me. 2/5 Skulls

 

Now onto the main draw of Fright Fest, the houses!

 

SPIDER OUTBREAK : One of the smaller houses, this maze isn't anything amazing but it does it's job well. Themed to an old house infested with spiders and creepy-crawlies, this maze relies more on a Creep factor than Gore or jumpscares, One scene was especially my favorite and was very claustrophobic. Located in an out of the way location, this house had no line when we visited around 9pm while other houses around that time had 20-30 minute waits. Due to the nonexistent wait time, we ended up doing this house 4 times! 3/5 Skulls

 

TERROR TOY SHOP : This was one of the best houses of the night! Themed to Christmas at the North Pole gone horribly wrong, I thought this was one of the most creative and entertaining houses I've been in. From evil elves to a visit from Santa Claws himself, this one scared me a few times. This house was very successful at morphing the Christmas holiday we all know, and turning it into a demon-filled gore fest. We did this one 3 times because we liked it so much. Definitely the second best haunted house of the event! 4/5 Skulls

 

TWISTED FAIRYTALES 3D : Although this house utilized the 3D gimmick, it didn't accomplish the effect well. I actually didn't notice anything really 3D until the second half of the house. I also noticed this house was sending in people a lot slower than others. Why I'm not sure, but it was noticeably slower. Other than those downsides, this house was creative and fun. My favorite scene featured Little Miss Muffet and gave me quite a startle. Seeing all the storybook characters as psychopaths was fun and refreshing after spending so much time at Disney mwahaha. Overall, not amazingly executed but had it's fun moments. 3/5 Skulls

 

VOODOO CURSE : This maze had great potential, but fell flat. Not many scares inside and the ones that were there all got the 3 people in front of us, not us or anyone behind us. There were open areas that would've been prime character placement spots but just seemed strangely empty. Secondly, for a house themed to voodoo, it seemed more like a generic haunted house than something themed to a voodoo curse. In fact, the only thing that struck me as related to the theme was seeing a man dressed like Dr. Facilier from Princess & the Frog. This house could be a lot better if they added more scares and actually added voodoo/swamp/New Orleans themed elements. 1/5 Skulls

 

AFTERMATH : Toxic waste and zombies! What would a Halloween event be without them? Yep, this is your generic Zombie Apocalypse haunted house except painted with gallons and gallons of dayglo. This house struck me as more corny than scary. Strange elements like a robot and a room painted with flames made this house feel disjointed. Plenty of characters about in here, but not many scares. In my opinion, there was only one good scare and it was near the end (NOTE : watch out for the barrels ) I went through 3 times to see if I would end up liking it since there was no one in line, but it ended up seeming less and less creepy everytime. Oh well! I just realized that while it was themed to zombies, characters weren't dressed as such. They looked more like clowns or dolls splattered with neon green paint. Odd. 1/5 Skulls

 

THE HAUNTING OF HALL MANOR : Ah, the highlight of the event. This attraction is a long trail through the woods behind the park and boy is it scary! There is a point where you walk past the original Hall Manor from the 1800s, all broken and crumbling (still standing due to it being historical, the park can't tear it down). It's genuine theming that the park tied the storyline of the trail to. If you don't know, Six Flags America has an official ghost named Eleanor. She died in her house back in the 1800s when she was just a child, and the land where the park was built was her owned by her family. That part of the story is proven fact, but legend has it that while building the park, a bulldozer accidentally ran over her tombstone and cracked it, causing her to curse the park. This trail plays off the legend as you walk around the former Hall grounds, she appears numerous times. This trail is more creepy than outright scary, but the location in the dark woods is highly effective. Overall, this was my favorite house. 5/5 Skulls

 

I agree with your ratings. Last night (Sunday), was so crowded that they extended closing time to 10 instead of 9. The stunt show was awesome.

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^^Agreed. It seems to me that it would be relatively cheap at this point to convert Roar, because the designs have already been drafted for SFDK. There are some minor differences, but most of the design should be the same - and an RMC makeover on the cheap is exactly the kind of 'new' coaster (not from scratch, but not another relocation) that SFA could invest in.

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^ Roar is pretty rough, its one of my lowest rated woodies and one of my least favorite in that park, which is saying something considering it shares the park with Apocalypse and Mine Eraser. Not to mention there is a 98 year old amazing woodie right next to it. I would absolutely welcome an RMC overhaul for Roar.

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I wonder if it does get RMC if it will be a clone of The Joker, or if SF will have RMC do a different layout with it? I'm sure a clone would be the route they would take, but it would be cool to see what else RMC could do to it.

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Regardless this park absolutely needs something big in 2017. If what they built in 2014 is the best they can do for a "major" investment then Six Flags needs to part ways because they're seriously limiting the park's potential. As a whole it's way better than it was in 2010 or so but they've spent no money at all and attendance hasn't picked up to show any considerable results (from what I've observed/heard).

 

I hope the rumors of a Wild One refurbishment are true, but in addition to something more significant, or in 2018 for its 100th anniversary, not 100th year, after a new coatser in '17.

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^^-- they certainly ought to; I think it could actually work at getting some interest in the park. I overheard some people joking about SFA and they said something like they'd changed the park name 10 times since they got any new rides .

 

Roar is my favorite coaster in the park by a small margin. It's definitely the most unique ~rideable thing they have compared to anything at KD or BGW. It does have a few horribly rough spots near the beginning and otherwise could do with maybe 6 inches more height at the top of the lift hill all else equal, to push it a little more out of control and you out of your seat.

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Looking at making a final visit of the year on Sunday. I'm not renewing my pass next year so I'll probably stay until closing with some friends, arriving early afternoon.

Have they been running two trains on most coasters? Are the houses worth waiting/paying for? Speaking of, how much are the houses this year for season pass holders?

I did them last year and they were okay at best... I'm assuming they're basically the same this year, sans the one new house.

If you've gone to Fright Fest this year let me know how thought it was.

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Looking at making a final visit of the year on Sunday. I'm not renewing my pass next year so I'll probably stay until closing with some friends, arriving early afternoon.

Have they been running two trains on most coasters? Are the houses worth waiting/paying for? Speaking of, how much are the houses this year for season pass holders?

I did them last year and they were okay at best... I'm assuming they're basically the same this year, sans the one new house.

If you've gone to Fright Fest this year let me know how thought it was.

 

Pg. 473 of this thread has a pretty lengthy review of many of the houses and scare zones. Check it out.

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