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Six Flags America (SFA) Discussion Thread

p. 337 - New Six Flags Hallowfest information!

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^yeah its terrible that he has to endure such extensive surgery due to the senseless actions of his peers.

 

Also I think it worth noting the following:

[attachment=0]sfa aerial.jpg[/attachment]

 

The park is catching a lot of hell from this as if it was completely their fault. However, according to the new stories, the parents admit to being present to pick up their kids... insinuating that their kids were unsupervised in the park. There were probably many of kids who were also unsupervised. I know Disney does not allow unaccompanied minors under 14 to be admitted to or roam their parks. Do any other parks require this?

 

Further, as these parents stated, they were there to pick up their kids, which means they likely dropped them off in front of the park. I bet these parents did not pay the parking fee to enter the parking lot just to drop their kids of. SFA has a pick up/drop off circle just in front of the property (red circle). Just beyond that circle are the parks gates/fences (yellow). Cars cannot enter the left side (as that is the exit) and if they enter on the right that enters the gates to the parking toll booths. These eye witness accounts were coming from people who were picking up kids which leads me to believe that they were out along central avenue. A public road that runs along the private property. The white box is where I have seen people stating and waiting for their rides to pick them up when I leaving from my visits.

 

Its unfortunate that these alleged events took place alongside a public road in front of a theme park's gates. However, I think the media is clearly trying to lead people to believe it happened within the parks gates... especially the vine video of the girl laying in the grass... the grass in the white box. Looks like this is also going to fall within local police to also patrol the public roads during let outs (like they do for large events like concerts... theme park let outs should no different).

 

Also latest reports are that the trouble may have been pre-planned via twitter or social media.

www.inquisitr.com/1510889/six-flags-fight-a-real-life-purge-twitter-organized-brawl-fractures-teens-skull-video/

www.hngn.com/articles/44184/20140930/six-flags-fright-fest-massive-fight-involving-200-kids-planned.htm

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oops sorry for double post, had a brain & hand disconnect,

That first article is great, not sure who wrote that but I live in Louisville and I can 100% confirm that police were not shooting people, no one was walking around in masks, and in fact it was a quiet night so there was a whole lotta uproar over something that never happened when the kid posted the flyers about the "purge".

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Well, this may be a game changer...

 

Teen injured in Six Flags brawl was banned from park

WASHINGTON -- The 15-year-old recovering from brain surgery after a fight at Six Flags America in Maryland was banned from entering any of the amusement chain's parks.

 

A source familiar with the investigation told WTOP the teen was banned "indefinitely" from all U.S. Six Flags locations on July 26 of this year.

 

It's rare for the park to enact such a ban, says the source, who asked to remain anonymous as they are not authorized to speak publicly on the topic. But there are two possible reasons an individual could be penalized in such a way -- inciting violence or theft.

 

The teenager, who was injured in a large fight that broke out at the park in Prince George's County, was trespassing, says the source.

 

The teen and his mother signed a trespass notice in July, which stipulates the boy could be subject to arrest and prosecution of criminal trespass if he entered a park location.

 

The teenager remains in a coma after recovering from surgery Tuesday morning during which part of his skull was removed to reduce swelling of his brain

 

http://www.wtop.com/41/3713851/Teen-injured-in-Six-Flags-brawl-was-banned-from-park

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  • 2 weeks later...

Went to the park for a quick visit yesterday from about 6:45 until 9:30, my first visit since mid-summer. Not a TR, but a few miscellaneous thoughts...

 

Main Street looks very nice with all the FF decor. After the Gotham entrance through Wild One, the effort level quickly diminishes as you walk further towards Superman/Batwing in terms of scare actors/theming, as it does normally in terms of theming/landscaping.

 

Didn't do any of the haunted attractions given the limited time, and I wanted to ride most of the coasters before closing with my girlfriend, being her first time at the park.

 

It rained where I was earlier in the day, so I assume that it was kept the crowds so extremely low for a FF Saturday night. At least I hope it was, or Six Flags has a problem (another problem, I should say). I went closing Saturday in 2013, and waited 15-45 mins for most of the coasters and 5-30 mins for the Haunted Houses. There were no people in line for most Haunted attractions this year, and the longest I waited for a coaster was 15 mins for Batwing, which was a three train wait (long cycle times, 4-5 mins including track run for Batwing, not as pathetic for other coasters).

 

Thoughts on the coasters I rode, in order of when we rode them:

 

Joker's Jinx: 1 train wait, 1 train running. Just as I remember from the dozen or so times I rode it this year, I don't think the launch speed was increased much, if at all. 7/10.

 

Superman: 1 train wait, 1 train running. Waited in an empty line, which was one of about 3 empty lines in the station. They opened the air gate and didn't block off the line, but the restraints were locked and they told us to get back in line, after shutting us out behind the air gates. Tssk tssk. Two nice people let us go in front of the for the next train. No big deal, just poor operations as usual. 7.5/10.

 

Batwing: 3 train wait, 1 train running. Worst dispatch times at the park, as usual. Fun ride at night, but nothing worth riding more than a few times. 7.5/10.

 

Apocalypse: Nobody in line, 1 train running. Ended up being us and about 4 other people on the train. Worse headbanging than usual. One and done, as usual. 3/10.

 

Roar: Nobody in line, 1 train running. Got the front row as nobody was even near the ride, other than a few for the Haunted House next door. Ran pretty well, some shuffling towards the end. Could've re-ridden, but decided to move on. 6/10.

 

Wild One: Nobody in line, 2 trains running, only 1 train loading. Not much to say here. A good classic wooden coaster, but I'm not as big a fan as many others. Rough and shuffling in the helix. 5/10.

 

Didn't ride Mind Eraser (why would we?), Ragin Cajun (too spinny for our taste), or any flats.

 

The staff was nice, but very slow as usual. More FF actors than people in some places, most did a good job. I might make a return trip closing weekend if I don't make it up to Jersey for Gadv.

 

Also processed our 2015 Gold passes. The cards are thinner/cheaper than last years'. Now that I think about it, I believe they advertised a free sport bottle if you process before closing day. That didn't happen. Oh well. Until next time/next year, Six Flags America.

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  • 2 weeks later...
Or just melt that awful Apocalypse into the ground.

Agreed. SFA has to realize that Apocalypse has not been a success by any means at this point. The GP are well aware that this coaster is absolutely garbage. My last visit earlier this month, which was a completely dead FF Saturday, Apocalypse had between 2 and 4 people per train, when Superman had about a 15 minute wait. SFA desperately needs a new coaster to call their own, and it doesn't have to be 300 feet tall or $30 million, just something smooth, new, and their own.

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Or just melt that awful Apocalypse into the ground.

Agreed. SFA has to realize that Apocalypse has not been a success by any means at this point. The GP are well aware that this coaster is absolutely garbage. My last visit earlier this month, which was a completely dead FF Saturday, Apocalypse had between 2 and 4 people per train, when Superman had about a 15 minute wait. SFA desperately needs a new coaster to call their own, and it doesn't have to be 300 feet tall or $30 million, just something smooth, new, and their own.

Its a shame because the theming for Apocalypse is tremendous (for SFA at least). I mean, I would have honestly preferred SFA to have just plopped Iron Wolf down (well, my real preference is to scrap it) and save that theming and those fire effects for another installation or a retheme for something in the park.

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Quite a few people in the park yesterday. Apocalypse actually had people down the stairs and around the bottom. Line for JJ was ridiculous.

Did you notice if security was higher than it has been over the last few weeks of increased security? I heard on the local (northern VA) news that they are somehow expecting backlash/retaliation from the incident a few weeks back.

 

Also, it is good to hear the park still gets crowds on occasion. I have heard the attendance has been increasing over the past two or three years, but Six Flags for some reason refuses to release how much. I wonder if attendance is anywhere near 1 million by now.

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PLENTY of security, but not so much where it is excessive. Plenty of families there last night. The person that stated that retaliation would take place 'backed off of his comments' , according to the Post. I found out that Homeland Security even got in on it after he made the comments. They found zilch. Wouldn't b surprised if SF sued him.

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I'm now a SF "member" and have been to SFA twice in the last 2 months. Like it a lot -- it wouldn't stand up to as many repeat visits like KD does, but it's a nice enough park with a some good rides. I don't know it has any "small park charm" but they've kept some small park funkiness.

 

Was surprised to find my favorites coasters there are now the woodies. Roar I always loved from the first ride, is now a bit washboarded and found the back didn't give the extra airtime that normally does on woodies. Rode 4 times last visit. Found the front row ride, towards the end, somehow reminded me of the first time I drove go-carts on a track. The Wild One is also a nice change of pace over the KD woodies.

 

The mazes at Fright Fest I found good. Mainly, they did a better job of sending you through in small groups than KD (especially this year). The park not being too busy is essential to that, no maze is so much greater that it's worth waiting for an hour or more. The mazes (not the shows) do cost $12 extra, which may also help cut the crowd.

 

I used to really like SLCs, didn't seem that bothered by a bit of headbanging, although SFA's wasn't the best. First visit I felt like my ears were burning after 2 rides. A hat helped the second visit, but the shoulder cup restraint started hurting on the 2nd ride. I still think this could be a very good coaster with better restraints (or getting back my youth).

 

Batwing I'm not crazy for, but was laughing my head off by the end. One thing I noticed, trying to support yourself by the handles makes you feel less secure, not more.... Superman isn't I305 but is still a lot of fun and one of the darkest coasters at night. Ragin Cajun I still haven't ridden due to lack of time. Did ride the Penguin's River which spins about 100 MPH , won't do that again. I was sorry to see Renegade Rapids was closed already for the season, I find that one of their more unusual rides. Looks like your regular water roulette ride but instead more like real white water rafting.

 

So, so far I'm satisfied with my pass purchase. Hopefully I'll be able to get fuller use of it and get to more than one SF park.

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It's no secret that I'm not a big fan of this park but we visited for about 2 hours yesterday on the way home from Kings Dominion and I'll give credit where credit is due... the new area is a lot better than I expected.

 

When we got to the park we went right to Ragin Cajun as we needed the credit and the new area is actually pretty nice. The station and "theming" for the coaster itself looks like it was painted by a 6 year old but somehow it sort of worked. The ride itself is a lot of fun and I love it's paint job. It adds a ton of life to what used to be the second ugliest part of the park after Gotham City (which is still some kind of sick joke).

 

After the ride we headed to Hurricane's and got some Hurricanes since we needed them to get us through our Six Flags America experience. The new bar is really nice, the drinks are very good and the souvenir cups are pretty awesome too. I'm a big fan of Hurricane's and was kind of jealous that Great Adventure doesn't have a place like this.

 

After we left the bar we rode the flyers and while you can snap them we were a little spoiled by the ones at Kings Dominion the day before. Finally we headed back to Superman for a back seat ride and while they were running one train the ride ops were a lot of fun and they were pretty quick at loading and unloading it. The ride itself was awesome as usual. Unfortunately after that we had to leave as we had a long drive ahead of us.

 

So the park is still kind of a dump but it's improving. Every single coaster was running one train except for Wild One, the mouse obviously and possibly Mind Eraser since we never made it over there and I can't say for sure. Everything in Gotham City looks terrible and needs a paint job but the new area is nice and it's obvious that the park is trying to improve... they have a long way to go but I appreciate the effort. I was actually kind of impressed.

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I never thought I'd see the day where SFA would get credit from you! Awesome! You hear that SFA, you are indeed improving!

8801781.gif

 

I agree the painted theming on the boards around the ride can be laughable but it's clear the young crowd the park is marketing this ride to despite the unfortunately high height restriction. It has definitely been a hit with guest. I am still curious about that 3 person rule. My group had to split up all 4 of us weren't allowed to ride together. Do other early reverchon spinners limit this as well?

 

Likewise, I hope the gotham gets a refresh similar to how SFMM's refreshed theirs. Should be called DC comics... a justice league sally ride would be great between superman and batwing (especially with it's metropolis tie in).

 

I enjoy Hurricane's ... it really is a great hang out spot. I just wish they served some food as well like hot wings and I am hoping for a spot that will at least sell beignets.

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I am still curious about that 3 person rule. My group had to split up all 4 of us weren't allowed to ride together. Do other early reverchon spinners limit this as well?

 

I've never heard of this before. I've ridden Kennywood's Exterminator many, many times with all four seats filled. I've seen others all run with four people in a car, too. I'm not sure why Six Flags would limit it.

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Likewise, I hope the gotham gets a refresh similar to how SFMM's refreshed theirs. Should be called DC comics... a justice league sally ride would be great between superman and batwing (especially with it's metropolis tie in).

 

I enjoy Hurricane's ... it really is a great hang out spot. I just wish they served some food as well like hot wings and I am hoping for a spot that will at least sell beignets.

 

Is there any talk of putting a bathroom further back in Gotham City? It seems ridiculous that if you're at Batwing you have to walk all the way up near the Round Up to use a bathroom (the placement of Batwing is just so ridiculous). The back of the park really needs some bathrooms and shade... plus like you mentioned anything to break up the long, boring pathway system they have back there would be a very welcome addition.

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^THIS!

 

I wouldn't be surprised if people have taken the L and just started Peeing off in the grass somewhere due to the awfully long walk to the restroom. I am sure if a ride like Justice League gets put back there it would allow the park to throw some extra money to install bathrooms or something.

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I left Apocalypse out of my mini-review ... first ride took front row right, no headbanging. Rerode back left, banged a bit. Last ride 2nd row right, came out of that corkscrew and bam! Dizzy and headachy for 15 minutes. Don't know if I'll try and figure it out or just avoid it. Nice floorless layout but unfortunately has standup trains stuck on it. Doesn't have a proper standup-specific layout like Shockwave. but I'm serious ...

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I left Apocalypse out of my mini-review ... first ride took front row right, no headbanging. Rerode back left, banged a bit. Last ride 2nd row right, came out of that corkscrew and bam! Dizzy and headachy for 15 minutes. Don't know if I'll try and figure it out or just avoid it. Nice floorless layout but unfortunately has standup trains stuck on it. Doesn't have a proper standup-specific layout like Shockwave. but I'm serious ...

I've had a few *decent* rides on Apocalypse (by stand up coaster standards), but the majority of the time, the coaster is approaching unrideable. If the coaster didn't *look* nice, or wasn't in a very central location, I'm sure it would have the lowest ridership in the park. There's a reason a major park like SFGam removed a B&M with some history behind it (the first one). I'd actually rather ride Ragin Cajun most days at this point.

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I am still curious about that 3 person rule. My group had to split up all 4 of us weren't allowed to ride together. Do other early reverchon spinners limit this as well?

 

I've never heard of this before. I've ridden Kennywood's Exterminator many, many times with all four seats filled. I've seen others all run with four people in a car, too. I'm not sure why Six Flags would limit it.

 

So Kennywood's was built around the same time or was it later? does it have the same restraints with 2 lap bars. I know some have 4 individual lap bars. If Kennywood in fact runs theirs with 4 people to this day I am so curious as to why six flags doesn't.

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