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SeaWorld Orlando (SWO) Discussion Thread

P. 266: Reef Plunge and more announced for Aquatica!

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To me, having to wait in a longer line for VR that I don't care about and won't use is like if everyone had to wait longer in the front seat line, but didn't care if they rode in another row. Have the VR system be an "upcharge" in the form of additional queuing time, like waiting for the front. But don't make me wait extra if I'm not going to be a customer of said service. That will just make me avoid the ride completely.

 

I agree with this, my home park SFOT did the right thing I believe by bringing it to Shockwave. A ride that more and more people skip; but what VR has done is ensure I don't go for a ride now even when I would like to because the line is over 2 hours long. I'm all for upcharge this system. I've never been to SeaWorld Orlando, but it was on a trip I have planned next year to Florida to hit some Florida parks. I'm hoping to not have to wait forever to ride Kraken for the first time in my life just because of the VR system. I don't dislike the VR stuff, I just felt it was a "one and done" and I was happy to not use it anymore.

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I don't think it's fair to compare an SLC to Kraken just because they both have OTSR's. The reviews I've heard of putting the VR on the SLC are that it's basically against the Geneva Convention and should be classified as a war crime.

 

Who would even dare to put a Vekoma invert in the same league as a B&M Floorless?

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To quote Will Ferrell in Talladega Nights, "Why do you want to listen to the TV with the stereo on?!"

 

In June, I went to Six Flags Fiesta Texas on a weekday and crowds were very light. 5 minute wait for Iron Rattler, walk-ons for Goliath and Poltergeist, 10-15 minute max for the 4D Free Fly. I go to Superman Krypton Coaster to find an hour and 15 minute wait. Totally floored, I asked the attendant if this was a mistake, if they'd recently gone down and just re-opened, etc. She tells me that they're doing VR right now, which is the cause of the long line. I go back two hours later and found that they weren't doing VR anymore at that time and that the wait was 5 minutes. There was some kind of complicated on-again, off-again VR schedule that even the line attendant didn't seem to get.

 

SeaWorld, please do not let this be the case here. I agree with others that I shouldn't have to stand in an unnecessarily long line to ride an otherwise high-capacity ride for an experience I don't wish to participate in.

 

I honestly have my doubts because just about every time I've visited the park in the past year or two, Kraken has run one train with four slow ride operators, waiting until everyone leaves then slowly meandering to open each closed restraint before opening the air gates. When I went a few months ago to ride Mako, operations were good at that attraction but I didn't even bother going to Kraken that day, expecting business as usual.

Edited by xVicesAndVirtues
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^Lol No. Any attendance increase at Seaworld will be related to Universal adding a new ride and a new waterpark, or Animal Kingdom getting Avatar World. I'm down for VR on Kraken since I've been on it a lot and the gimmick could be fun once or twice, but it's not a big addition.

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^^ I agree that it would be nice to see some thrilling flat rides & more family rides round out the park.

 

A seemingly fitting place would be the Shamu side of the park. Other than Happy Harbor, Wild Arctic, an empty Bayside stadium & pavilions, the area just seems somewhat desolate and in need of something fun over there.

 

And if they get rid of the Shamu show like in SD, they will REALLY need something to bring more people to that side of the park.

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Well if sea world can't do it right, no one can.

 

 

Well if Disney can't do it right, no one can.

 

Fixed that for you.

 

Well if Cedar Point can't do it right, no one can.

 

Fixed that for you again.

 

Well if Busch Gardens can't do it right, no one can.

 

Still fixing that for you.

 

Well if Universal can't do it right, no one can.

 

I could keep going. . . But, I think you get the point.

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Honestly, I'm pretty disappointed about this. Kraken is an awesome ride, and eliminating the visuals like the headchoppers after the MCBR, the lake next to the ride, the tunnels, and Mako right next to it really isn't smart. Maybe give it new trains and an updated theme and call it "Kraken the Revenge" or something like that if you just want to increase attendance. Normally, you have to wait 5 to 10 minutes to ride Kraken, and with VR it might take a lot longer. Anyway, I wouldn't want to put on a used and dirty headset with crappy graphics. Coasters are about experiencing everything around you while you ride, feeling the wind on your face, and sharing with the other riders next to you- not about focusing on a silly video-game that will probably look crappy. VR limits your coaster experience and increases wait times, aside from just looking stupid from an off-ride POV.

 

Maybe this will be a hit. I'm gonna try it out at least once, but I just don't think this is necessary.

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Stopped at SWO this past weekend while in town for HHN, mainly to ride Mako. Walked back to the ride near open and had a solid hour or so walk-on. Ride op's let us sit wherever we wanted when we asked, even though they were assigning seating. Rode front, back a few times and in the middle.

 

My impression?

 

Very impressive, better than expected. I like B&M hypers/giga's, but this one moved up right under Fury for me. The airtime was very strong. The first drop is one of my favorites of all time in the backseat, it was fantastic! The first turn was a lot of fun, a bit different in sensation. The first airtime hill was fantastic, again, very strong air. The turnaround is good/typical and the trim before the third hill was on, but still got decent air (not as much as the first hill, though). Love the headchopper on the right hand turn before the low airtime hill which was GREAT. Very nice pop of air into the MCBR as well. Didn't slow us down too much, thankfully. The bunnyhop following was a bit on the weaker side, but the left hand side in the turn to the right has a cool airtime/lateral sensation I didn't expect. Ending is nothing special, but it's different so I give credit for that.

 

No rattle anywhere on the course in any seat, super smooth. Love Mako! I prefer it over Nitro, Raging Bull, Apollo's Chariot, Behemoth, Diamondback, etc... It falls again, right under Fury for me (which is a whole other level of B&M).

 

Afterward, rode Kraken and it was horrid. I have been on this many times before and never felt it so bad... It was completely brutal. Train needed overhauled, BAD.

 

Was a great short visit to the park, we bought the funpass for $99... So we hope to stop back again in April to get more rides on Mako!

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Afterward, rode Kraken and it was horrid. I have been on this many times before and never felt it so bad... It was completely brutal. Train needed overhauled, BAD.

 

NOOOOOOOOOOOOOOOO!!!! This makes me very sad to hear!

 

If I listened to enthusiasts every time they called a coaster rough or uncomfortable I would never ride another coaster again. Just ride it for yourself and draw your own conclusions. When I hear about a coaster that I really enjoyed "running rough" I usually just assume it's because enthusiasts are pussies and then when I go and ride it again my assumptions are confirmed. This happens all the time.

 

To be fair maybe the train had a bad wheel, maybe it's headed for rehab soon, who knows? But usually the explanation for this type of thing is that enthusiasts are pussies. I've yet to ride any B&M that wasn't a standup that was rough (Yes, I've ridden Scream). Just ride it for yourself before worrying about it.

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I rode Kraken this week as well. My last rides on it were 5 years ago and I could notice a marked difference in how it tracks. There's no headbanging or jarring transitions so I wouldn't call it rough, but this is not the same Kraken I remember from 2002-2009 I used to marathon 20 times in day. I don't get to ride it with the same frequency I used to, but based on my rides on all the Florida B&Ms this week I think Kraken is aging the worst. I had no such complaints about Kumba, Montu, or Dragons, all of which are older and probably more highly cycled than Kraken.

 

Also I loved Mako. It finishes weak, but the first half might be some of the finest work B&M has done.

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If I listened to enthusiasts every time they called a coaster rough or uncomfortable I would never ride another coaster again. Just ride it for yourself and draw your own conclusions. When I hear about a coaster that I really enjoyed "running rough" I usually just assume it's because enthusiasts are pussies and then when I go and ride it again my assumptions are confirmed. This happens all the time.

 

To be fair maybe the train had a bad wheel, maybe it's headed for rehab soon, who knows? But usually the explanation for this type of thing is that enthusiasts are pussies. I've yet to ride any B&M that wasn't a standup that was rough (Yes, I've ridden Scream). Just ride it for yourself before worrying about it.

 

I agree. I understand your reasoning (it is valid), but I have been on Kraken dozens of times the past few years. This is the FIRST time I have ever not had a butter smooth ride on it. I have high tolerance for rough rides as well, but this train was for SURE in need of work. I am sure if you got another train or they swap this train out for a rehabbed one it would be back to it's old good self... Last year, the ride was perfectly fine and running great. This time, on this trip, it was REALLY bad, not just little rattles here and there. You can see the wheel assemblies hunting for that rail as we rode, it was not typical B&M action going on (on this train). Wasn't willing to try again. We rode in the back and the entire train, every row, was shuffling badly side to side.

 

I personally think Kraken has aged awesome (except this trip).

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  • 2 weeks later...

Ok, so I hate to ask this but I'm currently in Tampa and will be visiting BGT Tuesday, however, I am undecided on whether to head to SeaWorld tomorrow or Monday. I and my family would prefer to go tomorrow to break up the park days and enjoy our time at the resort but is there a significant attendance decrease from Sunday to Monday? How long are the lines usually on Sundays this month compared to Mondays?

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Afterward, rode Kraken and it was horrid. I have been on this many times before and never felt it so bad... It was completely brutal. Train needed overhauled, BAD.

 

NOOOOOOOOOOOOOOOO!!!! This makes me very sad to hear!

 

If I listened to enthusiasts every time they called a coaster rough or uncomfortable I would never ride another coaster again. Just ride it for yourself and draw your own conclusions.

Bill, my friend, you've done it again.

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Had an absolutely incredible time at SeaWorld today. Overall, an amazing park with great shows, a great atmosphere, and amazing rides. I loved this park way more than I thought I would and completely entertained the entire day. Lemme just give a quick grade to each ride.

 

Manta: A

Times Ridden: 4

Easily best flying coaster I've been on, tons of fun. Pretzel loop is super forceful and crazy in the back row, rest of the ride is tons of fun with the second half of the ride my favorite part. Coasting over the water with the fountains going off is awesome and flying so close through the rock work beats any near miss on a wing coaster.

 

Journey To Atlantis: B/B-

Very fun water coaster, my first by Mack Rides. Was missing the hologram in the opening scene and a few other effects were down. Drop was fun and the final coaster section was surprisingly good.

 

Kraken: B

Times Ridden: 2

Easily my favorite floorless (only have ridden Rougarou). "Rattly" as hell, but to be honest, I don't give a damn. Had zero head-banging, and the entire ride is tons of fun. Drop was underwhelming but the rest of the ride made up for it. Zero-G roll was great. Especially love the second half when it dives into the trenches and tunnels and that final corkscrew was awesome.

 

Mako: A+

Times Ridden: 7

What? This thing blew away my expectations, easily destroys my now second favorite B&M Hyper, Diamondback. It's extremely well paced and has very strong floater, even on the hill that has the trim. Second half is great with the overbanks, although it is a little slow. Best seat was definitely front, followed closely by the back for the insane airtime on the drop. The other seats are good but I would not rate it as high as I currently am if I only rode middle seats. Bottom line, probably top 5 coaster.

 

Antarctica: Empire of the Penguin: C-

Times Ridden: 1

I was very disappointed in this ride. I didn't know exactly what to think except for a trackless dark ride with some real penguins in it. Was the longest wait of the day around 40 minutes when Mako was a walk-on and honestly I regret it. The trackless functionality is completely wasted and even the "wild" setting was extremely tame. It felt like I was in a warehouse with fake ice, and I know that is technically the case, I shouldn't feel like that. HPATFJ and Spiderman are some of my favorite rides of all time and honestly I would take them over many coasters, why couldn't this be like that? I got off this thinking, "Wait, that's it? That's the best they could do with this incredible technology?"

 

Overall amazing park where all my expectations minus Antarctica were blown away. Totally worth the visit, especially if you pair it with BGT. Manta and Mako jumped into my top 10 coasters currently, but I will have to see if that remains true after my trip to Busch Gardens on Tuesday.

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