Golfie Posted January 19, 2008 Share Posted January 19, 2008 I started this the second I found out tri-rail track was availible for Euro Fighters in 1.7 - check it out! Note: Please comment! I want to see what you think about the ride! Kilauea - Copyright © 2008 Andrew C. Type: Steel - Sit Down Make / Model: Gerstlauer / Euro Fighter Designer: Adrenalyne Design Capacity: 640 Riders Per Hour Length: 1520' Height: 88' Drop: 82' Inversions: 3 Speed: 50 mph Duration: 1:00 Max Vertical Angle: 98° Trains: 3 trains with 2 cars per train. Riders are arranged 4 across in a single row for a total of 8 riders per train. Colors: Track is painted blue with yellow supports, trains painted red, yellow, or blue. I'll be working on a video soon for all of you folks without NoLimits. Keep an eye out! Kilauea.nltrack Here's the track - enjoy it! Link to comment Share on other sites More sharing options...
EuroTre Posted January 19, 2008 Share Posted January 19, 2008 Very good job! I liked the compact and realistic feel of this smooth and well designed track. Plenty o' positives. Hope others feel the same way. Link to comment Share on other sites More sharing options...
jarmor Posted January 19, 2008 Share Posted January 19, 2008 i;m very impressed with this design! The only thing I can suggest is to customize the dispatch settings. I feel w/ the way it is operating right now defeats the purpose of the mid course brake run! Link to comment Share on other sites More sharing options...
Théo the little french Posted January 19, 2008 Share Posted January 19, 2008 All I have to say is: PERFECT!!!!!!!! I'm really impressed by your job! It's really realistic, really smooth, really funny!! I loved Link to comment Share on other sites More sharing options...
Loefet Posted January 19, 2008 Share Posted January 19, 2008 Good coaster, very realistic. But: The clearances are really bad, tunnel-test multiple times during construction. The brake after the station isn't realistic, you can't have that kind of brake on a turn, if you need a block/transport, add one with just kicker wheels. The two supports before the MCBR that is over the helix below (pic 6 on the right side), needs a brace between the poles just beneath the tubes that attach them to the track, or it will not be a realistic support (ie. it will break IRL). Link to comment Share on other sites More sharing options...
Golfie Posted January 19, 2008 Author Share Posted January 19, 2008 Good coaster, very realistic. But: The clearances are really bad, tunnel-test multiple times during construction. The brake after the station isn't realistic, you can't have that kind of brake on a turn, if you need a block/transport, add one with just kicker wheels. The two supports before the MCBR that is over the helix below (pic 6 on the right side), needs a brace between the poles just beneath the tubes that attach them to the track, or it will not be a realistic support (ie. it will break IRL). I know the tunnel testing sucked, but they would only be a problem if two trains were intersecting at that point. Otherwise, the clearence doesn't pose an issue. The brake after the station is the transfer track. If you look at other Euro Fighters, they use small segments of track that pivot on a single support axis. You're right about those supports, though Link to comment Share on other sites More sharing options...
IwantRevenge Posted January 19, 2008 Share Posted January 19, 2008 good track the ride was smooth, and a great layout for a possible euro-fighter. The only problem is one of the supports decapitated me during the helix you may want to check that out Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted January 19, 2008 Share Posted January 19, 2008 Good coaster, very realistic. But: The clearances are really bad, tunnel-test multiple times during construction. The brake after the station isn't realistic, you can't have that kind of brake on a turn, if you need a block/transport, add one with just kicker wheels. The two supports before the MCBR that is over the helix below (pic 6 on the right side), needs a brace between the poles just beneath the tubes that attach them to the track, or it will not be a realistic support (ie. it will break IRL). I know the tunnel testing sucked, but they would only be a problem if two trains were intersecting at that point. Otherwise, the clearence doesn't pose an issue. The brake after the station is the transfer track. If you look at other Euro Fighters, they use small segments of track that pivot on a single support axis. You're right about those supports, though Yes, but you are still better off using kicker wheels. Link to comment Share on other sites More sharing options...
Yankee cannonball Posted January 20, 2008 Share Posted January 20, 2008 this is the best NL track i have ever seen. period. and ask anyone, i'm a pessimistic biotch Link to comment Share on other sites More sharing options...
Loefet Posted January 20, 2008 Share Posted January 20, 2008 Good coaster, very realistic. But: The clearances are really bad, tunnel-test multiple times during construction. The brake after the station isn't realistic, you can't have that kind of brake on a turn, if you need a block/transport, add one with just kicker wheels. The two supports before the MCBR that is over the helix below (pic 6 on the right side), needs a brace between the poles just beneath the tubes that attach them to the track, or it will not be a realistic support (ie. it will break IRL). I know the tunnel testing sucked, but they would only be a problem if two trains were intersecting at that point. Otherwise, the clearence doesn't pose an issue The brake after the station is the transfer track. If you look at other Euro Fighters, they use small segments of track that pivot on a single support axis. You're right about those supports, though Well even if it will never occur a run with 2 trains on that piece that is way too close, but health and safety would never approve to the design, and you had supports that were sticking far into the tunnels which are as equally bad. Ok, but after taking a look on other Euro Fighters I see that every transfer track is straight, and your is not. And my point was that those kind of brakes and LIM does not work on a curved track. Which makes your track even more wrong. When we are talking about brakes and stuff, then you should use only LIM brakes on your final brake run, and friction wheels instead of LIMs on the 2 bloks before the station. Link to comment Share on other sites More sharing options...
jarmor Posted January 20, 2008 Share Posted January 20, 2008 this is the best NL track i have ever seen. period. and ask anyone, i'm a pessimistic biotch you also seem to be easily pleased...while this is a good track it is what I call a "safe" design. Nothing totally major but a nice short ride. Link to comment Share on other sites More sharing options...
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