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Disneyland Resort (DL, DLR, DCA) Discussion Thread

P. 391: All the details about Disney Merriest Nites at Disneyland!

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^ We're visiting the Resort one week after Labor Day weekend. Don't want to be horrified, lol.

And I'm hoping by some twisted twist of fate, they soft open Resistance when we're there.

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Great video of all of them, Robb! Can I assume these were assembled in no particular order?

Otherwise, Alice > Peter for myself, personally. And Pinocchio...well, yeah. I do like Toad in the middle

of them all. That said, I say, the rides on the right as you've gone through the Castle all work for me.

And then beyond Alice, you get the Matterhorn to enjoy! Both sides!

 

Thanks for posting the video mix, Robb.

 

P.S. Now that we've found out (yes? no?) that Galaxy's Edge will not be included in Early Mornings at DL,

our plan is exactly Do The Above: Ride the right-side attractions once we're through the Castle. Then after Alice, we ride both sides of Matterhorn, and then get to and wait with the crowd, waiting for GE to open at Opening Time.

 

#hopingthatworksout

 

p.p.s. I also read rumored...that after the 24th, the Critter Country access will be only for EXITing GE, at that time. You'll have to enter GE through the other two points. What - I read - as rumor. If so, I am sure it would eventually change to all 3 entry/exit points, because entering the forested GE from the forested CC would be so cool!

IMG_2113.JPG.790d3d35735f55a67f94ba5f4a8b8100.JPG

My Eventual "DL Early Morning Destination" ~ Left Side for the Win!

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The instructions for "boarding passes" when the land fills to capacity will tell you what entrance to enter at. I can't imagine they will go away from alternating the entrances to keep people from all crowding around one area waiting for their time.

 

I suspect they'll have cast members at all three entrances counting the amount of people entering/exiting until it's at capacity. They would likely have put that information out already as part of "know before you go" if they wanted to limit it to certain entrances.

Edited by Jew
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This is definitely going to be an interesting visit, with no cellphones on either of us.

 

By the way, I did also read about the paper passes that non-phone people like us can use,

with locations noted to get the passes. So we do know about where to get them, etc.

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So... this is going shockingly well

 

1658867413_D91-_tOWsAITZRp.jpglarge.jpg.19261255bf67bf131fc7bc460e54fcf2.jpg

Having these reservation-only days ahead of the actual opening and now issuing return times for the entire land seems like it's really worked out. Based on the other wait times the parks as a whole don't seem all that crowded today. It's nuts.

Edited by coasterbill
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Makes perfect sense! With the park is only letting the land itself get to a certain capacity (no clue how they will judge this). You have to join a Boarding Group and will be told when you're able to enter the land.

 

So, its reasonable to assume that the attraction wait time won't ever be some massive 600 minute wait, because the park is controlling the amount of people that have access to it.

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3 hours into Galaxy's Edge *opening day* and the longest wait in Orange County belongs to Ghostrider

 

... didn't see that coming.

 

You’re not very familiar with Knotts operations then

 

The ride also has a very high capacity with all four carousels operating.

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^ That reminds me. Does anyone know how Smuggler's Run cycles through the cockpits? Every video I've seen of the queue is so seamless. I know the main cockpit obviously rolls away from the loading zone and ends at a new exit zone with a new, damaged hallway, but no idea how it moves between the two.

 

You say there's 4 carousels, so once you get put in the "holding pen" do you get divided there, are there 4 different holding pens, etc? Things like Mission: Space and ToT I was able to piece together pretty well, but this one has me baffled.

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^ That reminds me. Does anyone know how Smuggler's Run cycles through the cockpits? Every video I've seen of the queue is so seamless. I know the main cockpit obviously rolls away from the loading zone and ends at a new exit zone with a new, damaged hallway, but no idea how it moves between the two.

 

You say there's 4 carousels, so once you get put in the "holding pen" do you get divided there, are there 4 different holding pens, etc? Things like Mission: Space and ToT I was able to piece together pretty well, but this one has me baffled.

 

So there are 4 carousels, each holding (I believe) 7 simulators. There are two Millenium Falcon holding areas, each leads to two of these carousels.

 

The carousels slowly rotate throughout the ride experience, eventually connecting to the exit dock and then to the load dock.

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^ Works for me. Although I did believe (or was led to) that there were two exits. One exiting from the two carousels on the left (of that vid) of the entrance, and one exiting from the two carousels on the right, on the right of the Falcon. Chris? Robb? Anybody else who's been on it? Thanks in advance.

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^ I just remember seeing, that the 2 right carousels had exit pathways converging and leading to (our view) right of the Falcon. I don't think their pathways crossed under the loading queues, etc. Doesn't look normal to me. But hey - it's Disney so anything's possible, lol.

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^ Works for me. Although I did believe (or was led to) that there were two exits. One exiting from the two carousels on the left (of that vid) of the entrance, and one exiting from the two carousels on the right, on the right of the Falcon. Chris? Robb? Anybody else who's been on it? Thanks in advance.

 

All the exits do indeed connect to a large hallway and all funnel out the broken vent.

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so i read somewhere that there are special ada pods for smuggler's run. you know you've been in that one because the only way to exit is an elevator. i was in one on my very first ride. i honestly thought after my first ride, that was pretty lame, there wasn't much movement. hyperspace was super lame.

 

since then, i've been on a few more times, and i felt the ride had way more movement with more violent movements. does anyone happen to know if there is a toned down ride cycle for these supposed ada pods? is there even such a thing? we definitely had no way out but the elevator on my first ride. all others there was no elevator to be seen.

 

also, after about 5-6 years away from disneyland, i finally purchased a pass. i have to reset my expectations of what a dead disneyland park is. all i keep reading is how dead it's been. even on days i've been there. i'm scared to when people start saying it's busy what it's going to be like. LOL

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There's a lot of factors in play right now. Increased AP blackouts, CM sign-in's restricted to almost nothing, and what may have had the most effect was the reservation period itself. That seems to have allowed the locals to get in, get their fix, and not need to all descend on the park at the same time with that urge to be first in the new land.

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