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Canada's Wonderland Discussion Thread


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I found Wild Beast to be far less terrible personally but I guess it's a matter of opinion. I still think the first thing this park should do is remove the SLC and the Volare and use that spot for a ride that doesn't suck.

 

Or how about the empty pad they made for Skyrider three years back.

 

Honestly because of it's location I always just assumed that would end up being a water park expansion.

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Minebuster sucks something fierce. I'd love to see that pile of crap get the RMC treatment.

 

I do not know when you had rode Mighty Canadian Minebuster but, I truly enjoy it. It has been slightly uncomfortable over the past few years but, the re-tracking of the helix over this past off-season has definitely made Mighty Canadian Minebuster significantly enjoyable. I believe that if the park re-tracks more of Mighty Canadian Minebuster like they had done with Wild Beast during the past few off-seasons, it can become an amazing wooden roller coaster again. I have confidence that Canada's Wonderland can do this successfully.

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I found Wild Beast to be far less terrible personally but I guess it's a matter of opinion. I still think the first thing this park should do is remove the SLC and the Volare and use that spot for a ride that doesn't suck.

 

Or how about the empty pad they made for Skyrider three years back.

 

Honestly because of it's location I always just assumed that would end up being a water park expansion.

 

And wasn't that the original plan? To replace Skyrider with an eventual waterpark expansion? And I'd love to see what RMC could do with Minebuster--especially with how it interacts with the waterpark.

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I found Wild Beast to be far less terrible personally but I guess it's a matter of opinion. I still think the first thing this park should do is remove the SLC and the Volare and use that spot for a ride that doesn't suck.

 

Or how about the empty pad they made for Skyrider three years back.

 

Honestly because of it's location I always just assumed that would end up being a water park expansion.

 

And wasn't that the original plan? To replace Skyrider with an eventual waterpark expansion? And I'd love to see what RMC could do with Minebuster--especially with how it interacts with the waterpark.

 

Such a plan was never officially announced for Splash Works. I believe it was only ever such a heavily speculated idea. But, if SkyRider's former pot of land were to be used for a Splash Works expansion, it would mean that the entrance would have to be completely reconstructed, unless they add an overhead (or underground) path to deter people from entering when it's closed.

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They could just cut the path by the rapids ride and make the entrance near Minebuster if they wanted. Personally I think that makes more sense anyway. They could also leave it exactly how it is and just put a gate up on both sides, giving the water park a back entrance. There's nothing along the path anyway.

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^Look no further than Twisted Colossus. There are a couple turns on that ride, but the majority of its layout is linear.

 

But its nothing compared to Minebuster. Show me an rmc that was made with a layout like Minebuster.

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^Look no further than Twisted Colossus. There are a couple turns on that ride, but the majority of its layout is linear.

 

But its nothing compared to Minebuster. Show me an rmc that was made with a layout like Minebuster.

 

Dude, there's literally 9 IBox RMCs in existence, there's obviously not a Mine Buster clone. But TC and Hurler have a ton of straight sections that people like you were skeptical of too... Don't doubt RMC's ability to make a kick-ass layout from any source material

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They could just cut the path by the rapids ride and make the entrance near Minebuster if they wanted. Personally I think that makes more sense anyway. They could also leave it exactly how it is and just put a gate up on both sides, giving the water park a back entrance. There's nothing along the path anyway.

 

I think leaving the current path the way it is would be the best option as the path leading from White Water Canyon along side Splash Works, to Action Zone was constructed by Paramount in 1994 to increase and improve the overall flow and accessibility of the park and Splash Works, which opened in 1992. The area will be busy again all season long once a new attraction is built where SkyRider once operated. Ever since the removal of SkyRider in late 2014, that path has been quite dead when Splash Works isn't open.

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OMG! Minebuster is never going to be rmc'd . . .give it a rest guys . . . it's simply not tall enough. You need a certain amount of speed to get through special elements.

 

Hurler - 83ft (RMC'd)

Twisted Twins - 80ft (RMC'd)

Minebuster - 90ft

 

...It's quite easy for RMC to add height onto any coaster. To say this coaster can't be RMC'd for layout reasons (height, design, etc) is simply ignorant. Just look at the varying layouts RMC can redesign.

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OMG! Minebuster is never going to be rmc'd . . .give it a rest guys . . . it's simply not tall enough. You need a certain amount of speed to get through special elements.

 

 

You couldn't be more wrong

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'In my opinion', once a wooden coaster is rmc'd . . .it can no longer be classified as a wooden coaster because of the steel elements. It will only be in the 'rmc'd' classification. So Wonderland would only have 2 wooden coasters and 1 rmc'd coaster, and 'in my opinion' that's just not going to happen. They don't need to modify Minebuster or Beast. They are still GREAT wooden coasters and they should stay classified as wooden coasters . . . 'in my opinion'.

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^Plus there getting slowly re-tracked.

Yes, CW would definitely not retrack some of the ride if they are RMCing it next year. But on the other hand, they really only retracked a bit of the ride. I don't know normally how long it takes to do a whole retrack, but I wonder why they only chose to retrack a bit of the ride.

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^Plus there getting slowly re-tracked.

Yes, CW would definitely not retrack some of the ride if they are RMCing it next year. But on the other hand, they really only retracked a bit of the ride. I don't know normally how long it takes to do a whole retrack, but I wonder why they only chose to retrack a bit of the ride.

 

Retracking a coaster doesn't mean it won't be RMC'd or even torn down. Look at Thunder Road at Carowinds which had the first half of the ride retracked just a couple years before they tore it down, or Iron Rattler, which recieved a little bit of Topper track just a year before it closed. I am doubtful that they will RMC either coaster in the near future, but this option cannot be ruled out simply because they are re-tracking the ride.

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They don't need to modify Minebuster or Beast. They are still GREAT wooden coasters and they should stay classified as wooden coasters . . . 'in my opinion'.

 

I had the pleasure of riding Mystic Timbers, The Beast, and The Racer at Kings Island this past weekend, and none of the woodies at CW even come close to these.

 

Even without comparing, I would never have considered Wild Beast or Minebuster great. They are okay. Sometimes they give good rides, sometimes they beat the living crap out of you, not in a good way.

 

The classification of a coaster as wooden is less important than the ride it gives.

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^Plus there getting slowly re-tracked.

Yes, CW would definitely not retrack some of the ride if they are RMCing it next year. But on the other hand, they really only retracked a bit of the ride. I don't know normally how long it takes to do a whole retrack, but I wonder why they only chose to retrack a bit of the ride.

 

SFNE tried topper track on parts of the Cyclone the year before it was RMC-ed into Wicked Cyclone so it could happen.

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I've been to CW twice, and granted, it's been a handful of years now, since the last time was before they put in Leviathan. However, I found their woodies to be utterly unmemorable, other than a slight recollection of Minebuster being a bit rough. I have zero memory of the other one, even though I know I would have ridden it for the credit (heck, I rode stinking SkyRider for the credit!) An RMC'd version of one of them would be a great addition to your park!

 

Don't think I'm hating on CW though, as I quite liked the park for many other things! Behemoth is my favorite Hyper coaster, Vortex is pretty sweet, and the flat collection is awesome! I'm definitely going to be back once I get a Passport, one of these days!

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I found Wild Beast to be a pretty good coaster. It was really smooth up front and at least half the hills had air. Honestly it was the same as Kings Dominion's Grizzly minus the tunnel and setting.

 

Sometimes Wild Beast gives a good ride, and very occasionally a really good ride. More often than not though, I regret riding it, and end up pretty battered.

 

I decided to ride Wild Beast this year for the first time in nearly seven years since my first and only ride. The re-tracking that occurred over the past few off-seasons has greatly improved the experience of Wild Beast. I've been on it six times this year, although I've only sat in the second car all six times. It's much better than it was seven years ago, but I still prefer Mighty Canadian Minebuster as I enjoy about and back wooden roller coaster layouts due to the airtime. But, I would suggest anyone to give Wild Beast a try as the retracking over the past few off-seasons has greatly improved it.

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I'll try the second car next time. Don't get me wrong, I want Wild Beast to be good. The layout is solid, and it can give respectable airtime, but neither is good enough to offset the beating I usually endure.

 

I give it another shot from time to time because I know that it is entirely capable of giving a great ride when the planets align (or something).

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