jpdupuis Posted August 5, 2007 Share Posted August 5, 2007 Hi, I would like to ask you something about NL. So, When I built a coaster in diagonal (it means that I can't see it in the front, back,l eft and right view) it f&% the coaster, I can't make a straight segment without all f&?$*& the rest of my coaster. So, How do I do to conceive something in diagonal?? Link to comment Share on other sites More sharing options...
hyyyper Posted August 5, 2007 Share Posted August 5, 2007 you can use supports to make a secondary grid that is angled/diagonal. So when working angled/diagonal, you can rely on that grid Link to comment Share on other sites More sharing options...
jpdupuis Posted August 5, 2007 Author Share Posted August 5, 2007 And, How do You do that?? Link to comment Share on other sites More sharing options...
coasterlover420 Posted August 5, 2007 Share Posted August 5, 2007 Could you post some pics of what you mean? Link to comment Share on other sites More sharing options...
jpdupuis Posted August 5, 2007 Author Share Posted August 5, 2007 OK. On the First Pic, I want to do a 225 degrees Turn, and a hill ant the end. But Look what happened after. I hope You understand If you want to help me, PM Link to comment Share on other sites More sharing options...
hyyyper Posted August 5, 2007 Share Posted August 5, 2007 3 Methods: Method 1: Using a support Place 2 support nodes on the template, the first where you want to start your hill and the second and the end of the hill. Make a support connect the nodes and place your vertexes on the line you've just created. Method 2: Using split segment Place a new vertex and the end of the hill. Split the new segment several times and adjust the height. Method 3 Using save element Make your hill in fowards or sideward direction in a different track file. When done, select the hill, save the element. And insert the element in the correct track file. Hope this helps Link to comment Share on other sites More sharing options...
jpdupuis Posted August 5, 2007 Author Share Posted August 5, 2007 For You method 1: If I but supports, like you explained me, it just does a straight line Link to comment Share on other sites More sharing options...
hyyyper Posted August 6, 2007 Share Posted August 6, 2007 you want your hill to be a straight line (in top view) don't you? If you place your vertexes on that line and make sure the control points are also on that line, you a straight piece of track. After that you can go and raise the vertexes so you get a hill Link to comment Share on other sites More sharing options...
BiCoastal Kid Posted August 7, 2007 Share Posted August 7, 2007 You use supports to create a secondary grid on top of the pre-existing where you need the diagonal segment. When you come to where you need to be diagonal, you use the support grid for alignment. Here I did a grid 45* off of the regular grid, and you can see how I aligned my segments and control handles with it. That's the basic idea. Get it? Link to comment Share on other sites More sharing options...
trustkill22 Posted August 7, 2007 Share Posted August 7, 2007 ^I like that Idea. Im glad I just quickly scanned through to find this gem. Thanks Link to comment Share on other sites More sharing options...
Real Posted August 8, 2007 Share Posted August 8, 2007 Thats quicker, but if its really a pain I like this route better. Build your straigt hills in another file. How? Save the last segment in your file. Open up a new file and adjust the angle so when you Insert your last segment you just saved itll line up straight on the top grid. Then just build from that along the grid and when you are done, save that element and insert into your other - main - file. Link to comment Share on other sites More sharing options...
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