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Most Overrated coaster?


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I'm perplexed by some of these answers.

 

I've been doing some thinking about this and I guess the way to decide the "most overrated" coaster is to take the coaster where the difference between your opinion of the ride and the general consensus about the ride is the greatest. A lot of people are saying coasters like Millennium Force where the consensus is that it's amazing but they found it good, but not great. So if we were ranking it on a scale of 1 to 10 it would maybe be the difference between a 10 and a 6.

 

First of all, you're wrong. Millennium Force is a 10. But second of all, I would think a more appropriate pick would be a coaster that most people think is a 10 that you don't just find underwhelming, but actually flat out hate. Not like "eh it's okay but I don't understand the hype" (Hi Banshee!), more like "F**k this thing you couldn't pay me to ride it, what the hell is wrong with all of these people that enjoy this piece of Sh*t???".

 

Now some people may not have a coaster like this but I do, so this is an easy one for me. I love you Arrow, I love you Alan Schilke but X2 should be melted down and buried into a hole so deep that it stretches all the way to hell where that thing belongs. Everyone seems convinced that this is an amazing ride, 2+ hour waits are totally normal and it gets really positive reviews but I swear to god you couldn't pay me enough to ride this f**king thing ever again. I'd rather ride a Togo looper through all 7 layers of hell than ride X2 ever again. If Green Lantern didn't exist in the same park, then as far as I'm concerned X2 would be the worst coaster operating ANYWHERE in America (makes it sound like I don't get out much but I do... this park just happens to have the 2 worst coasters in America. Yay them!) Green Lantern isn't the most overrated coaster though because everyone openly admits that that ride sucks.

 

X2 is a terrible, terrible ride. Not just because it's a horrendous piece of sh*t (which it is) but because they changed the trains and re-named it just to convince me after the beating I took on this miserable waste of steel back in it's opening year (which we almost didn't get to ride but it had just re-opened after weeks of downtime the day we got there "lucky" us) that it was "new and improved" and we should give it another chance. No... it still sucks. To say this ride sucks is an insult to every other ride that sucks. This ride would have to dramatically improve just to suck. Not only did the new trains not make it suck less but it might have actually made it worse. The only saving grace is that on the lift hill when you get to stare at the Southern California sun the entire way up you get to listen to clips from Full Metal Jacket. This is fitting because this ride really gives you an idea of how Private Pyle felt when he was going through basic training with Gunnery Sergeant Hartman. To be fair though I think I'd rather endure that than X2. Gunnery Sergeant Hartman seems like less of a dick than the people that thought X2 was a good idea.

 

(Love you Alan Schilke but why?)

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Skyrush for me. The restraints suck and are one of the few times I've ever been distracted during a ride, the layout is short, and while it's not a bad layout by any means, it is far from one of Intamin's best. The elements are amped up due to the winged trains and open restraints flinging you around everywhere, but I don't put the layout quite on par with the likes of EGF, S:TR, Toro, T-Express, Goliath at Walibi, Maverick, iSpeed, etc..

 

That is NOT to say Skyrush is a bad ride. It's incredibly unique and intense. I just don't "get" when people put it over many of the other Intamin (or RMC) greats. Overwhelming force alone doesn't do it for me.

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^Chiller was amazing imo. It would go in my dream park.

 

I'm going to go with B&M inverts as a whole. I have ridden Raptor and Batman which might not have given me the best impression as I should have but the others can't be much better.

A lot of people rank those as two of the best.

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Millennium Force. It's not near the best roller coaster in the world. In fact, it's not even the best coaster in the park. Maverick is a lot better in my opinion.

Maverick is my favorite steel coaster!

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Millennium Force. It's not near the best roller coaster in the world. In fact, it's not even the best coaster in the park. Maverick is a lot better in my opinion.

I was going to say this as well. I still don't understand the hype. It is big and the drop is great but the rest of the ride is very average. I prefer Maverick and Magnum any day.

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X2 should be melted down and buried into a hole so deep that it stretches all the way to hell where that thing belongs. Love you Alan Schilke but why?

 

Because it was an amazing concept but was designed almost two decades too early. However if it weren't for X2 there would be no Intamin ZacSpins, no S&S 4D free spins, and possibly even no wing coasters.

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I305. It was not memorable, other than just for the constant, heavy, positive geforce and the drop (which is better than average, but no where near my favorite). Ok, cool. Its intense. Out of this world intense. But that doesnt make it spectacular.

 

Intense rides are a lot of fun. But you need some negative geforces (ie El Toro) or some inversions (ie Batman clones) to not bore me.

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The Beast

I second this. I probably need to go back for a night ride on it someday. Until then, the day ride was far from any "religious experiences" some tout that it sometimes gave. I already got that from Voyage, so I might be a bit spoiled.

Apparently this was my last post here. To update, I have ridden The Beast at night. Even had a whole train to myself while riding front-row during Coasterstock last year. It was nice, but still didn't live up to some folk's "religious experience" that they've had. I get that they have more memories from riding it in earlier times than me, but I didn't get much from the experience apart from straight bits, sudden laterals, and not being sure where or how strong the trims are throughout the ride.

 

It's kinda fun, but The Beast still lands #1 on my overrated list.

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Skyrush for me. The restraints suck and are one of the few times I've ever been distracted during a ride, the layout is short, and while it's not a bad layout by any means, it is far from one of Intamin's best. The elements are amped up due to the winged trains and open restraints flinging you around everywhere, but I don't put the layout quite on par with the likes of EGF, S:TR, Toro, T-Express, Goliath at Walibi, Maverick, iSpeed, etc..

 

That is NOT to say Skyrush is a bad ride. It's incredibly unique and intense. I just don't "get" when people put it over many of the other Intamin (or RMC) greats. Overwhelming force alone doesn't do it for me.

While the layout is fairly simple (and not very long) I think what people like abut it is that it delivers a lot of airtime, positive Gs, some laterals and with an incredible pacing. I believe the length is appropriate for such an intense ride too. My only problem really is the restraints. But well, everyone has their preferences.

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I305. It was not memorable, other than just for the constant, heavy, positive geforce and the drop (which is better than average, but no where near my favorite). Ok, cool. Its intense. Out of this world intense. But that doesnt make it spectacular.

 

Intense rides are a lot of fun. But you need some negative geforces (ie El Toro) or some inversions (ie Batman clones) to not bore me.

 

I liked the ride, but my expectations were set much higher than the actual results, which was self made disappointment. I think this ride would be better without the OTS restraints and if it weren't in the middle of a field of weeds. For me, I never realized how important even slight interaction with the rest of the park was until I experienced this ride. No one puts baby in the corner.

 

The ride still really is a gem and a unique experience. However, it has a lot going against it, including its terrible terrible themeing and what I mentioned before. I think if you gave it the back drop and surroundings of Millenium Force and take away the OTS restraints the ride would be vastly improved. Instead, CF just said, "Hey, lets put this incredibly intense roller coaster on this dull plot of land in the very back of the park and give it the worst theme in the park... or quite possibly the franchise.

 

All of this combined with the terrible one train operating day that I had looked forward to for several years and this ride was a personal let down. That considered, I'd still like to give it another try.

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I305. It was not memorable, other than just for the constant, heavy, positive geforce and the drop (which is better than average, but no where near my favorite). Ok, cool. Its intense. Out of this world intense. But that doesnt make it spectacular.

 

Intense rides are a lot of fun. But you need some negative geforces (ie El Toro) or some inversions (ie Batman clones) to not bore me.

 

I liked the ride, but my expectations were set much higher than the actual results, which was self made disappointment. I think this ride would be better without the OTS restraints and if it weren't in the middle of a field of weeds. For me, I never realized how important even slight interaction with the rest of the park was until I experienced this ride. No one puts baby in the corner.

 

The ride still really is a gem and a unique experience. However, it has a lot going against it, including its terrible terrible themeing and what I mentioned before. I think if you gave it the back drop and surroundings of Millenium Force and take away the OTS restraints the ride would be vastly improved. Instead, CF just said, "Hey, lets put this incredibly intense roller coaster on this dull plot of land in the very back of the park and give it the worst theme in the park... or quite possibly the franchise.

 

All of this combined with the terrible one train operating day that I had looked forward to for several years and this ride was a personal let down. That considered, I'd still like to give it another try.

This is just about spot on of what I came to the park expecting. To be fair i still had not hydrated at that point in the day and the geforces bothered me. I am an athlete- you will rarely find me dehydrated. I drink several gallons daily. Given that, anytime I am not hydrated I feel much different and get a little grumpy.

 

Thanks for bringing up the surroundings. I totally forgot about it. It is difficult to enjoy or even recognize the tremedous speed the ride has. Speed is processed by relativity (objects flying past). Imagine if i305 was in a woods. Also, the proportions of i305 make it seem drawn out and (again) - slower. Lastly, without anything at the bottom of the first drop (except for the proportionally sized structure, track, and turn), you cannot guage a real visualization of it's height either.

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I'm pretty sure I posted this earlier in this thread but I don't feel like looking for the post. Anytime I see this thread pop up I think Millennium Force.

 

Obviously from my sig below I think its an extremely great coaster, it just did not live up to the years of hype and praise. Also Maverick, which we rode first out of the two, sitting a couple hundred yards away doesn't help matters.

 

Like, with MF I can see why someone would think its the greatest thing since sliced bread but I just felt like it was a really big drop with a great view and lots of fast turns before slamming into the brakes. Nothing in the way of forces except spped, lots and lots of speed. Which is great, I guess it just lacks variety and surprise. I will say riding it at night was a transcendent experience.

Edited by boldikus
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I'm a huge fan of both Millennium Force and I-305. Initially I was a little underwhelmed by I-305 (as Prozach mentioned it runs one train fairly often and the location sucks. I don't hate the theming but it's not a strong point for me. Recently though after riding I-305 a lot more and having season passes this year I've come to appreciate it a hell of a lot more. I still grey out every single ride, but it doesn't bother me in the slightest. I sit in row 16 every chance I can get and when it's running well the airtime is really really strong.

 

No, the location isn't good, but I try to take the ride for what it is, and it helps more than a little when you rarely have to wait more than 20 minutes. The directional changes get me every time--I actually try to lean away just slightly to amplify that feeling since headbanging is a non-issue. When you focus entirely on the individual elements of the ride and not everything else that's minor nitpicks in relation to the ride as a whole, I-305 is almost as good as it gets and I always come off thinking "that's why I invest so much into this dumb hobby."

 

As for Millennium Force, it's almost the opposite reasoning. Each individual element (other than maybe the first drop) isn't incredible, but the entire package is what coaster riding should be about. Plain and simple, nothing over the top, just a lot of speed, smoothness, some floater airtime thrown in, and a great sense of travel during the ride. It's a ride you can just kick back, throw your hands up and laugh. It makes me feel like I'm eight years old again.

Night rides are where I really appreciate the coaster to put it in my top five though. That drop at night in the back seat... There's just a lot of really special memories I have riding MF at night. Maybe that special "feeling" I get comes from anticipation, since planning trips to that park aren't a quick deal for me, but the ride just feels like it encapsulates everything I love about coasters and takes all the worries away, for at least a couple minutes.

 

 

I probably just lost all of my cool points at the end there but there's something special about Millennium Force (for me, anyhow).

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Fury is very overrated in my opinion. I mean I didn't expect a lot from it since it is B&M, and yes it impressed for a B&M, but it still isn't as amazing as people seem to make it out to be. I also don't understand how one big B&M made coaster enthusiasts go from not bothering to visit Carowinds to making trips to the park with two day visits.

 

You can do Carowinds in 4 hours if you get there at opening...

 

I like the park a lot but I don't see how Fury turned it into Cedar Point South suddenly.

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@Password121 I really am looking forward to your trip as I can't wait for you to ride Phantom. (sorry this post is about an underrated coaster, sue me)

 

Make sure a back and front ride are accomplished, in that order. The back really rips you down that first curved drop not to mention the buckwild drop into the ravine. The airtime hills after the tunnel and back to the station were phenomenal back there, but the airtime on those hills in the front is flat out ridiculous. Not sustained, but just relentless ultra violent pops into the restraint on each hop. I hope that as much as it was for me, it winds up being a very special ride on your trip. Its so unique and intense.

 

Let us appreciate some of Dr. Alvey's work.

The one and only drawback of PR is the slooooooooow ass lift hill. The fact that the onride camera is placed on an airtime hill is genius. Should be mandatory on every ride.

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^Thanks Boldikus. I think Phantom is probably the biggest selling point for me on stopping at Kennywood, other than the park itself being so unique and fun even without that coaster. The coaster looks like there's really nothing else like it out there, and I couldn't be more excited about it, especially with the tickets sitting in my desk at arm's reach as we speak. Your awesome TR from last summer definitely made me want to visit (giving up riding my first RMC for this--that says a lot, lol). I'll be sure to get my own TR up as kind of an homage to yours

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I-305 was a let down for me because I don't care for the brown out sensation. I got to ride it before modifications and now in its current form. I have tried all of the tricks I know to minimize the brown out but nothing has worked. To me, it's a scary sensation that I just don't enjoy and for that reason I skip the ride now on my visits and instead ride Volcano more (which is also overrated, but I can at least enjoy it).

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X2 should be melted down and buried into a hole so deep that it stretches all the way to hell where that thing belongs. Love you Alan Schilke but why?

 

Because it was an amazing concept but was designed almost two decades too early. However if it weren't for X2 there would be no Intamin ZacSpins

 

If X2 paved the way for Green Lantern then that only adds to how much it sucks.

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