FeelTheFORCE Posted September 17, 2012 Share Posted September 17, 2012 Kingda Ka has magnetic fins at the top that slow the train down before it descends. Link to comment Share on other sites More sharing options...
mightypotato Posted September 17, 2012 Share Posted September 17, 2012 Kingda Ka has magnetic fins at the top that slow the train down before it descends. Â I'm still not sure how I fell about those. At times, it can be a pretty drastic slowdown, which makes it feel a bit "off". That said, I did get a ride in 2011 where the brake caught pretty hard and it made for a killer hang before the drop. Â What if TTD and KK had some type of brake or catching device for the drop so that when you crest the hill and are ready to drop the train stops for a few seconds. Just an idea but it would be cool, nothing like looking straight down over 400ft. Â Sky Rocket has something like that. There's a brake at the top of the top hat that almost stops the train hanging over the vertical drop. It's not 400+ feet, but it was pretty cool. Link to comment Share on other sites More sharing options...
coasterfreak101 Posted September 17, 2012 Share Posted September 17, 2012 The brake at the top of Kingda Ka is just one of the reasons why Dragster is better, honestly. I'll take an unimpeded trip over the top (airtime is something Kingda Ka could really learn something about) over a braked one any day. Link to comment Share on other sites More sharing options...
jzoole Posted September 17, 2012 Share Posted September 17, 2012 ^Hmm. I got crazy airtime at the top of Kingda Ka. Link to comment Share on other sites More sharing options...
golfburner1 Posted September 17, 2012 Share Posted September 17, 2012 Top hat that's actually a zero g roll so you go upside down as well as being flat at the top. Link to comment Share on other sites More sharing options...
Tmcdllr Posted September 17, 2012 Share Posted September 17, 2012 The brake at the top of Kingda Ka is just one of the reasons why Dragster is better, honestly. I'll take an unimpeded trip over the top (airtime is something Kingda Ka could really learn something about) over a braked one any day. Â Doesn't TTD also have one? Link to comment Share on other sites More sharing options...
coasterfreak101 Posted September 18, 2012 Share Posted September 18, 2012 ^Nope. TTD flies over the top pretty often, too. Part of the reason for the brake on Kingda Ka might be something Larry Chikola was telling us about at the FREDxGCII event a few months ago - TTD was built with an engine that performs under what it should (that's why it rolls back much more often than KK does), while KK was built with one that can perform over what is necessary. Those brakes might be there in the event of an overshoot (didn't they purposely overshoot the TPR guys at SFGAdv day last year? They FLEW over the top in that video!) Link to comment Share on other sites More sharing options...
JRHcoasterki Posted September 20, 2012 Share Posted September 20, 2012 I've always wanted to see a B&M mega dueling coaster. I know that would be so expensive, and that very few parks would invest in it, but I think it could be really cool! Link to comment Share on other sites More sharing options...
cal1br3tto Posted September 20, 2012 Share Posted September 20, 2012 ^Hmm. I got crazy airtime at the top of Kingda Ka. I also got at least a bit of airtime on Kingda Ka. (And Rolling Thunder.) I'll admit it: I'm a fan of the ride (KK, that is). Link to comment Share on other sites More sharing options...
jzoole Posted September 20, 2012 Share Posted September 20, 2012 ^I'm glad I'm not the only one! I'm sure how much air you get varies depending on wind speed and other factors. I also never experienced the alleged rattle on KK. Whatevs! Link to comment Share on other sites More sharing options...
Manic Monte Posted September 20, 2012 Share Posted September 20, 2012 ^ Me neither. I actually prefer KK to TTD. Link to comment Share on other sites More sharing options...
Inukaza Posted September 20, 2012 Share Posted September 20, 2012 Top hat that's actually a zero g roll so you go upside down as well as being flat at the top. Â So like a the top half of the non-inverting loop from Rip Ride Rocket attached to the bottom half of a top hat? Link to comment Share on other sites More sharing options...
SoCalCoasters Posted September 20, 2012 Share Posted September 20, 2012 Top hat that's actually a zero g roll so you go upside down as well as being flat at the top.  So like a the top half of the non-inverting loop from Rip Ride Rocket attached to the bottom half of a top hat?  I imagine he's thinking something along the lines of a 720° roll where you roll once up into a top hat, then roll again as you exit down. Link to comment Share on other sites More sharing options...
UrbanLegend Posted September 20, 2012 Share Posted September 20, 2012 So an inside top hat that twists into an outside one at the top, then twists back inside as it comes down? Interesting. Â There's also the inverse of that, where an outside twists into an inside at the top, making it an inversion. Link to comment Share on other sites More sharing options...
hulahoop1 Posted September 20, 2012 Share Posted September 20, 2012 If there is a Mt. Olympus Discussion Thread, please tell me. I rode Hades early in the summer and I didn't know what to expect, I heard it was rough, fun, and many different things. Hades could really use the RMC Iron Horse treatment, I don't know if they could do the treatment with the steel supports. But I would definetly go back if that happened to Hades. Link to comment Share on other sites More sharing options...
deathbydinn Posted September 20, 2012 Share Posted September 20, 2012 ^ Hades needs topper track and possibly Timberliners, not a full blown Iron Horse treatment. The ride already has an awesome layout, it just needs to be smooth. Link to comment Share on other sites More sharing options...
hulahoop1 Posted September 20, 2012 Share Posted September 20, 2012 Sorry, forgot about topper track and the Timberliner trains. Just a lot of work on the track and test it with some Timberliners and I hope it would make it smoother. Link to comment Share on other sites More sharing options...
Tanks4me05 Posted September 21, 2012 Share Posted September 21, 2012 How unfeasible would a vertical cable lift-hill be? Imagine going straight up at like 15 miles an hour. Sure would scare the hell out of people. Â With today's technology, incredibly easy. All you'd have to do is just play around with the pulleys so that you get a 90 degree turn instead of a 45 degree one or so, and increase the wattage of the motor by a good deal and you would be okay. Personally, however, my preferences would be with train mounted LSM's. It may or may not require more power but at least it's more simple from a mechanical standpoint. Â EDIT: This can also be done with a normal chain lift motor, except the motor would have to be a lot more powerful because of all that extra metal being the chain. Link to comment Share on other sites More sharing options...
bbusic Posted September 21, 2012 Share Posted September 21, 2012 I’ve always wanted to see a coaster launch while upside down. Link to comment Share on other sites More sharing options...
ytterbiumanalyst Posted September 21, 2012 Share Posted September 21, 2012 How about a vertical launch, all S&S Space Shot style? Link to comment Share on other sites More sharing options...
SoCalCoasters Posted September 21, 2012 Share Posted September 21, 2012 ^Well, technically speaking, Wocked at Lagoon does already have a vertical launch. Â I'd personally like to see more parks invest in an indoor flatride with a little theming and lights. Wipeout at Santa Cruz is a fantastic ride, and if it was outdoors, it would be rather boring for most. Sticking it indoors and adding that crazy lightshow is what makes it so fun and unique. Link to comment Share on other sites More sharing options...
mightypotato Posted September 21, 2012 Share Posted September 21, 2012 ^ Also known as the Astrosphere Effect. Â Outdoor Scrambler = meh Indoor Scrambler with crazy lighting and music = OMGWTF awesome Link to comment Share on other sites More sharing options...
JonnyRCT3 Posted September 22, 2012 Share Posted September 22, 2012 Would a launching wooden coaster be too much for the technology of today? Just some simple LSMs. This would work well for a terrain woodie like The Beast. Link to comment Share on other sites More sharing options...
ytterbiumanalyst Posted September 22, 2012 Share Posted September 22, 2012 ^Well, technically speaking, Wocked at Lagoon does already have a vertical launch. Technically, yes. But the launch begins horizontal. I'm talking where they stop you, give you a moment to ponder your impending doom, and then shoot you straight up into the sky. Kind of like a vertical lift hill but with launch LSMs or maybe a cable like S&S does. That would be awesome. Link to comment Share on other sites More sharing options...
Tomes1225 Posted September 22, 2012 Share Posted September 22, 2012 Would a launching wooden coaster be too much for the technology of today? Just some simple LSMs. This would work well for a terrain woodie like The Beast. Â Didn't Gravity Group come up with a concept for a launched shuttle woodie? I thought they mentioned it in one of Robb's IAAPA's videos. Link to comment Share on other sites More sharing options...
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