Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

If you could modify one part of any ride...


Recommended Posts

I would lower the giant camelbacks on Millennium Force so that the coaster would consistently provide strong airtime. I would also add a second bunny hop where the long flat section of track that runs along the queue is, right before the last over bank. With this change, the ride's finale would be close to perfection. Tunnel, bunny hop, quick banked turn, bunny hop, overbank, super-fast breaks. Sounds heavenly.

Link to comment
Share on other sites

  • Replies 383
  • Created
  • Last Reply

Top Posters In This Topic

I would lower the giant camelbacks on Millennium Force so that the coaster would consistently provide strong airtime. I would also add a second bunny hop where the long flat section of track that runs along the queue is, right before the last over bank. With this change, the ride's finale would be close to perfection. Tunnel, bunny hop, quick banked turn, bunny hop, overbank, super-fast breaks. Sounds heavenly.

I would simply increase the speed of the cable lift to 50mph to make some OMFG airtime all the way.

Link to comment
Share on other sites

I would lower the giant camelbacks on Millennium Force so that the coaster would consistently provide strong airtime. I would also add a second bunny hop where the long flat section of track that runs along the queue is, right before the last over bank. With this change, the ride's finale would be close to perfection. Tunnel, bunny hop, quick banked turn, bunny hop, overbank, super-fast breaks. Sounds heavenly.

Sounds like a really good plan to me. I would also make the first drop vertical as I thought that it didn't provide as much airtime as it could.

Link to comment
Share on other sites

I would lower the giant camelbacks on Millennium Force so that the coaster would consistently provide strong airtime. I would also add a second bunny hop where the long flat section of track that runs along the queue is, right before the last over bank. With this change, the ride's finale would be close to perfection. Tunnel, bunny hop, quick banked turn, bunny hop, overbank, super-fast breaks. Sounds heavenly.

Sounds like a really good plan to me. I would also make the first drop vertical as I thought that it didn't provide as much airtime as it could.

 

The first drop of MF is insane. It doesn't need to be modified at all, maybe only slightly if it does. I wish they did this, but the GP wouldn't give a crap. Maybe if they did, MF would deserve its famous #1 status more.

Link to comment
Share on other sites

I would remove the trims right before California Screamin's bunny hills. There was some good air there before they trimmed that section.

 

To be clear, I don't think the trims ruined the ride. I just miss that wee bit of airtime.

Edited by cfc
Link to comment
Share on other sites

The first drop of MF is insane. It doesn't need to be modified at all, maybe only slightly if it does.

I was actually slightly disappointed by the drop. It wasn't bad in any way, but I was expecting it to be brutal and I ended up getting less airtime than I get on B&M hypers (although it might just have been the seats that I took, though). It already has the length and making it vertical wouldn't harm it at all, I think.

Link to comment
Share on other sites

The first drop of MF is insane. It doesn't need to be modified at all, maybe only slightly if it does.

I was actually slightly disappointed by the drop. It wasn't bad in any way, but I was expecting it to be brutal and I ended up getting less airtime than I get on B&M hypers (although it might just have been the seats that I took, though). It already has the length and making it vertical wouldn't harm it at all, I think.

 

Try sitting in the back. It isn't sudden ejector. It builds up to the point where for a bit, you feel like you'll fly up to Canada.

Link to comment
Share on other sites

The first drop of MF is insane. It doesn't need to be modified at all, maybe only slightly if it does.

I was actually slightly disappointed by the drop. It wasn't bad in any way, but I was expecting it to be brutal and I ended up getting less airtime than I get on B&M hypers (although it might just have been the seats that I took, though). It already has the length and making it vertical wouldn't harm it at all, I think.

 

Try sitting in the back. It isn't sudden ejector. It builds up to the point where for a bit, you feel like you'll fly up to Canada.

I rode Maverick before MF so I thought MF's first drop is not as intense as I thought.

 

Probably the point of MF's tamed experience is that GP can through their hands up and enjoy it instead of holding for their dear life on those intense rides. See the photo of the final bunny hop next to the station which nearly everyone in the train look like they are having a great time. Probably making it SkyRushish is not a good idea.

 

I would modify the Arrow coat hanger section of Magnum. The lateral G is not very enjoyable.

Edited by gerstlaueringvar
Link to comment
Share on other sites

I would also swap out the trains at the Dahlonega Mine Train. Those manually applied lap bars are beyond uncomfortable and the hard plastic seats make a very uncomfortable ride, especially during the turns and the final tunnel. Some soft seats (GASM or Georgia Cyclone as examples) would definitely make the ride more enjoyable.

Link to comment
Share on other sites

The first drop of MF is insane. It doesn't need to be modified at all, maybe only slightly if it does.

I was actually slightly disappointed by the drop. It wasn't bad in any way, but I was expecting it to be brutal and I ended up getting less airtime than I get on B&M hypers (although it might just have been the seats that I took, though). It already has the length and making it vertical wouldn't harm it at all, I think.

 

Try sitting in the back. It isn't sudden ejector. It builds up to the point where for a bit, you feel like you'll fly up to Canada.

I rode Maverick before MF so I thought MF's first drop is not as intends as I thought.

 

Probably the point of MF's tamed experience is that GP can through their hands up and enjoy it instead of holding for their dear life on those intense rides.

 

Also keep in mind that when Millennium Force opened, that drop was one of the steepest in the world (with only Oblivion's being steeper, I believe) and by far the most intimidating.

Link to comment
Share on other sites

I'd dump the barrel rolls on Outlaw Run. This is the only part of the ride I found uncomfortable. Not a huge fan of hang time and the speed at which these are taken just doesn't work for me. They had to have them to sell the ride, but I would have preferred another hill or two.

I think removing the first barrel roll and add a double up could be better. GP love inversions

Link to comment
Share on other sites

This is more of a scenery change, but I would make the waiting like of the Superman: Ultimate Flight coasters like the dark-ride section of Superman at Warner Bros. Movie World in Australia. It definitely needs something more than just pictures of superheroes.

Link to comment
Share on other sites

This is more of a scenery change, but I would make the waiting like of the Superman: Ultimate Flight coasters like the dark-ride section of Superman at Warner Bros. Movie World in Australia. It definitely needs something more than just pictures of superheroes.

 

The posters of heroes and villains are the queue decorations for every Superman themed ride in the Six Flags chain. At least they actually took the time to look through Superman characters to create the posters.

 

But there was a period in the late '90s/early 2000s where Six Flags did a decent job at themeing. Look at Batman, Mr. Freeze, and various dark rides such as Scooby-Doo for example. Wish they'd start doing that stuff again.

Link to comment
Share on other sites

Fix the small helix's before the brakes on American Eagle. Those are torture.

 

Plus it'll add more airtime! I would also remove the trims of Raging Bull as well, if I didn't say that before.

Link to comment
Share on other sites

Look at Batman, Mr. Freeze, and various dark rides such as Scooby-Doo for example. Wish they'd start doing that stuff again.

 

When B:TR at SFOG first opened the scenery/theming was amazing! I still remember the police car crashed into the fire hydrant with water sprayig out the hydrant, the dogs barking, that big fan with the multi-colored fading lights behind it. I've always wondered why the OG clone was the only one with the chasing lights exposed when the floor drops. There was also mist that sprayed from the sides as a train returned to the station. I would love to see that ride restored to its original beauty but ofcourse... it wont happen.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/