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Silver Dollar City (SDC) Discussion Thread


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Wow! Track work looks like it is about halfway done. I wouldn't be surprised if all the track gets assembled by the start of the Christmas season! I'm so excited to ride this, even if it does make me vomit! It looks so insane! I think I'll actually be a bit scared to ride! I hope it has a strip of lights on it like on other Mack coaster trains.

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We visited this past weekend for the Harvest Festival.   We had a good but not great time.  Good because the park decorations are beautiful, the weather was great (although a bit hot), and riding at n

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So is the launch going to come out of the bottom of the building right there? Or is it going to come out higher they just haven't cut the hole in the side yet? I haven't seen a good photo of where the building is going to be in relation to the track.

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I see they are super quiet on the building that certainly is being built mid course which I believe is a show building. You see the stop before launch on the preview video.

 

Well you're gonna be super disappointed, it's merely going to contain the necessary power equipment for the ride.

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I absolutely love this idea of being able to visit the station and get a photo opportunity with the first drop. It's such a cool way to preview a ride, and I think it'd be neat if more parks built the station first and let it be a hype house for renderings and maybe even a kiosk of limited-edition early merchandise.

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Ooooooooooo thankyou Chadster! And that windowed spot you're standing on....

... a viewing platform in the station? Or for something else?

 

Just a one time deal! The train leaves the station and right out onto the drop. I'm standing where the track will eventually go! Totally cool that they did this, it really puts into perspective the magnitude of the ride.

 

To answer the spinning question, when the cars spin too fast and magnet/fin combination will keep them in check. Sort of like how they slow a train now, but only they applied it to the rotation of the ride. Via the ride designer.

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This ride is going to be sweet. Spinning has never bothered me, and thank God, because the sensation of spinning combined with inversions, airtime, speed, launches, and a 90 degree drop, is just going to be insane. This is basically what I dreamed of as a kid, and it's happening at a park I can visit yearly!

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I hope it's more of a slow rotation movement than a spin.

 

 

ME TOO!!!!! I'm already really nervous about the spinning! I want to experience it because it looks so awesome, but man I cannot handle spinning! Here's hoping it is tolerable.

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^ I was hoping that it wasn't automatic spinning, that's really intense.

But it sounds like it will be based on weight allotment and some less slick

grease on the spinning mechanism(s).

 

My 5 cents.

 

P.S. Media Viewing Window, where the station track eventually goes?

That was awesome of them to do that, Chadster!

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I delayed my first ever trip to SDC until their new coaster was built, and I'm glad I did! This looks great! I will say that all the spinning makes me a little nervous, because although I used to LOVE spinning like a madman, since my mid-30's it hasn't been so kind to me! Hopefully I handle it well though, because this looks fun as heck! I'm thinking my "family vacation" next year will be taking the kids to Branson, and finally enjoying this lovely park, and enjoying some "Time Travel!"

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An idea worth pointing out,

 

Maybe SDC can have a different setting in each car for the level of spinning (example: car 1 is tame, last car is wild, etc)

So most people can ride it with any tolerance.

 

What do you guys think of that?

 

I love spinning wildly on a spinning coaster

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^They aren't going to lock any cars down, ever. That would be a total logistical and PR nightmare. Nothing like building the world's wildest spinning coaster, then immediately walking it back with non spinning cars like it was some kind of mistake. The whole point would be lost. Anyone who is too scared can either choose to ride something else or at the very least try it once before decrying it as too intense. It's like asking CP to put a slower car on TTD...

 

 

The announcement was spectacular. I'm very excited for the coaster itself. It think it will be tons of fun and coaster enthusiasts will really come around to it once it gets some riders.

 

As a fan of SDC in particular, I'm very interested in the development of the theme as well. The video and backstory are very interesting, but this is shooting well above the psuedo-historical/tongue-in-cheek nature of the rest of the park. They showed very little of the actual theming in the artwork so far, but they mentioned something about releasing more of it down the road. I'm sure it will be amazing in the station at least. Lots of room in there for neat stuff. Wish they had some tunnels or something along the track though.

 

The ice cream for this ride is fantastic btw. I haven't been terribly impressed by a lot of the HFEC coaster ice creams before, but this is one I will seriously look for and buy on a regular basis. Also, I was reminded yesterday that SDC now has flavored cinnamon breads with peach and apple options. The peach is pretty good!

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^They aren't going to lock any cars down, ever. That would be a total logistical and PR nightmare. Nothing like building the world's wildest spinning coaster, then immediately walking it back with non spinning cars like it was some kind of mistake. The whole point would be lost. Anyone who is too scared can either choose to ride something else or at the very least try it once before decrying it as too intense. It's like asking CP to put a slower car on TTD...

 

Yeah you have a point as much as i love the idea of having both (especially as that looks like an option on the base Mack Xtreme spinner), it would likely be a logistical nightmare.

and yes now I cant wait for it to open and hear feedback. I'm hoping its better than everyone's afraid of, but even if it isn't and its just another mid-level spinner, hey those are fun too.

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^They aren't going to lock any cars down, ever. That would be a total logistical and PR nightmare. Nothing like building the world's wildest spinning coaster, then immediately walking it back with non spinning cars like it was some kind of mistake. The whole point would be lost. Anyone who is too scared can either choose to ride something else or at the very least try it once before decrying it as too intense. It's like asking CP to put a slower car on TTD...

 

 

The announcement was spectacular. I'm very excited for the coaster itself. It think it will be tons of fun and coaster enthusiasts will really come around to it once it gets some riders.

 

As a fan of SDC in particular, I'm very interested in the development of the theme as well. The video and backstory are very interesting, but this is shooting well above the psuedo-historical/tongue-in-cheek nature of the rest of the park. They showed very little of the actual theming in the artwork so far, but they mentioned something about releasing more of it down the road. I'm sure it will be amazing in the station at least. Lots of room in there for neat stuff. Wish they had some tunnels or something along the track though.

 

The ice cream for this ride is fantastic btw. I haven't been terribly impressed by a lot of the HFEC coaster ice creams before, but this is one I will seriously look for and buy on a regular basis. Also, I was reminded yesterday that SDC now has flavored cinnamon breads with peach and apple options. The peach is pretty good!

 

If all that building in the middle of the course is used for is mechanical, that was a tremendously blown opportunity as the ride preview shows the train coming to a near complete stop at the first launch.

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Why is everyone raising a stink about themeing along the course? Name ONE coaster (that isn't Fire In The Hole) at SDC that has themeing once the train leaves the station. One. Powder Keg's transfer track doesn't count.

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Why is everyone raising a stink about themeing along the course? Name ONE coaster (that isn't Fire In The Hole) at SDC that has themeing once the train leaves the station. One. Powder Keg's transfer track doesn't count.

You wouldn't be able to see it anyways. You're spinning through out the ride. If you want animatronics that sing to you on a roller coaster go to Disney!

I swear Coaster Enthusiasts will find anything to complain about, even when the coaster is a definite home run!

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Here's my $.02. Something that struck me in the announcement which no one has again mention was the fact that each time you ride this amazing coaster, you will have a different ride experience. Don't kill me, but this is why I love the Free Spins Six Flags has been putting in. I mean depending on where you're sitting and who you're sitting with you'll have more or less spins, and going through those inversions even just slightly off kilter is going to be crazy. I can wait for this ride to open. Between the story line and highly expected themeing, this is a huge win for Silver Dollar City.

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Why is everyone raising a stink about themeing along the course? Name ONE coaster (that isn't Fire In The Hole) at SDC that has themeing once the train leaves the station. One. Powder Keg's transfer track doesn't count.

 

We can talk about stuff without it being "raising a stink". The original concept artwork showed a bunch of different theming, so of course we were expecting something of the sort to make it to the final ride. I wasn't expecting much, but tunnels and fly throughs are fun and I think they add a lot to coasters. We've always wished SDC did more of that sort of thing on every new coaster that has come along since Wildfire.

 

I'm OK with just the station being themed though, and it sounds like it will be very nice. I'm seriously excited to see how it turns out in March, almost more than the coaster itself. I do love a well executed theme.

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^They aren't going to lock any cars down, ever. That would be a total logistical and PR nightmare. Nothing like building the world's wildest spinning coaster, then immediately walking it back with non spinning cars like it was some kind of mistake. The whole point would be lost. Anyone who is too scared can either choose to ride something else or at the very least try it once before decrying it as too intense. It's like asking CP to put a slower car on TTD...

 

You're right that this is a dedicated spinning coaster, but Mack does offer a lot of vehicle configurations. Sure, you'd need clear signage and/or split the queue at some point, but Mack successfully ran Blue Fire with regular and spinning cars -- proof that you can have it both ways. The forward/backward rows on Swarm didn't suddenly create a "total logistical nightmare" and were an asset to PR. S&S combo towers aren't public bedlam when you get to choose which side you want to experience. People also figure out which side they want to ride on a racing coaster. Choice isn't being offered here, but I don't think the idea is as repellent as you're making it out to be.

 

Edited by Samuel
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Ooooooooooo thankyou Chadster! And that windowed spot you're standing on....

... a viewing platform in the station? Or for something else?

 

Just a one time deal! The train leaves the station and right out onto the drop. I'm standing where the track will eventually go! Totally cool that they did this, it really puts into perspective the magnitude of the ride.

 

To answer the spinning question, when the cars spin too fast and magnet/fin combination will keep them in check. Sort of like how they slow a train now, but only they applied it to the rotation of the ride. Via the ride designer.

Thanks for the great photos, chadster! This might be a dumb question but it's hard for me to tell from the photos... is that entire windowed portion just temporary, or will some of it remain after they install track? Like will the windows open for the ride to pass through?

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Choice isn't being offered here, but I don't think the idea is as repellent as you're making it out to be.

The argument or topic in itself seems pointless to me. There's nothing indicating that Time Traveler will have fixed cars or cars that spin at different rates. It seems incredibly unlikely that it will happen. The spinning car on Blue Fire was nothing more than a very temporary prototype turned advertisement for Mack. Maybe this will be an option on other coasters from Mack, but nothing is indicative that variations of spinning will occur on Time Traveler. Considering the video released about every single marketable detail, and more, about Time Traveler, it makes sense that anything that significant would have been included.

 

I'm curious how Mack coasters ride compared to Zierer, since the track looks so similar. Verbolten is completely tolerable and fun, but it has a bit of a rattle for a steel coaster.

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Just in case this was skipped...

According to Brad Thomas, president of Silver Dollar City Attractions, the indoor queue and load station will showcase the story of Charles Henry, a turn-of-the-century clockmaker and inventor who resides in Silver Dollar City and is captivated by the science fiction tales of Jules Verne. Gears, cogs, and other steampunk flourishes will adorn the building.

 

"The first level tells the story of Mr. Henry's time-keeping creations," says Thomas. "However, the second and third levels start revealing Charles' big dream of creating a contraption capable of time travel."

 

From USA Today's story about the coaster: https://www.usatoday.com/story/travel/experience/america/theme-parks/2017/08/16/silver-dollar-city-time-traveler-coaster/573610001/

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