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Just playing around with the flyers. Im not sure about this but in my game it doesnt register the forces in the right direction so I dont know how many G's the ride is pulling throught the course. I can see that theres alot of rough spots but i cant fix those with out seeing the G's and crap correctly.

 

Is anyone else having this problem.

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Posted

^Thanks boristf I just figured that out literally 2 seconds ago. I couldnt figure out before why the ride had a max vert G of 1.0.

 

Was that in the readme file. Maybe I should read that thing just in case theres anything else im missing

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