upside down Posted November 30, 2007 Share Posted November 30, 2007 Ok, im trying to recreate the Atomic coaster, but i ran into a problem, HOW do you make track go out the BACK of the station, someone please help me. Link to comment Share on other sites More sharing options...
AlmereStars Posted November 30, 2007 Share Posted November 30, 2007 Ok, im trying to recreate the Atomic coaster, but i ran into a problem, HOW do you make track go out the BACK of the station, someone please help me.  at the topbars, next to the supports you can select an arrow, adn next to that there are 2 "Add" buttons, you gotta select the right Addbutton  @cprocks32: look at http://www.gravimetricstudios.com/, they probably have some mactools Link to comment Share on other sites More sharing options...
Top Thrill Dragster Posted November 30, 2007 Share Posted November 30, 2007 Are there any guides on how to make perfect inversions by hand? Â Â I need a lot of help with zero G rolls, cobra Rolls, corkscrews, and incline loops. Â Also what dose "Lock Handel's" do? Link to comment Share on other sites More sharing options...
hyyyper Posted November 30, 2007 Share Posted November 30, 2007 ^Perfect? no...close to perfect? yes, it just takes a lot of practise. It's what they say...easy to learn, difficult to master. Just take in mind that radii should get smaller the higher the track is.  As for guides...i don't think there are any. It's more like learn by making mistakes. If you make a radius too small, it'll end up with red G's, so you width-en the radius until you won't get high G's anymore. If you're laterals are too high, you bank more...etc..etc  As for lock handles, it makes that the length between the node and control points is always the same on both sides. So if you would drag the control point on the left side of the node from 1ft to say 3ft, the right side one'll jump to 3ft.  If you need more in depth or detailed help, don't hesitate to add me on msn bas-houben "@" hetnet.nl Link to comment Share on other sites More sharing options...
Yankee cannonball Posted December 1, 2007 Share Posted December 1, 2007 this is probably either thew stupidest question ever or already asked but, Where do I buy it? Link to comment Share on other sites More sharing options...
hyyyper Posted December 1, 2007 Share Posted December 1, 2007 ^for one, you could google it, but hey, i'm in a good mood www.nolimitscoaster.com Link to comment Share on other sites More sharing options...
coasterlover420 Posted December 3, 2007 Share Posted December 3, 2007 Are there any guides on how to make perfect inversions by hand? Â Learn Calculus... Link to comment Share on other sites More sharing options...
Yankee cannonball Posted December 15, 2007 Share Posted December 15, 2007 downloaded it (and got 1.7, Hell yeah!) And I have only one real problem. If I make a coaster, delete it, then start a new one without closing the window, Vertexes added at a top view will jump to random heights. If I use side view, they turn randomly! also, spinning coasters just won't spin! Link to comment Share on other sites More sharing options...
hyyyper Posted December 15, 2007 Share Posted December 15, 2007 i have no idea about your first problem, it has never happended to me. Â As for spinning a coaster. Dubble-click on the first segment of your drop (other from whatever point you want them to spin) and click on the "unlock spinning"-thing (it's default is "no change") Link to comment Share on other sites More sharing options...
CCJared Posted December 17, 2007 Share Posted December 17, 2007 The first problem is beacause you have placed vertices along those points before. Say you placed a vertex on X Value 10. Then you place annother vertex in the side view, slightly lower than the first, the second vertes will also have X Value 10. It's just the way NoLimits tries to make your life easier. Link to comment Share on other sites More sharing options...
hyyyper Posted December 17, 2007 Share Posted December 17, 2007 ^o, you mean that...i totally didn't understand the question Link to comment Share on other sites More sharing options...
DBru Posted December 22, 2007 Share Posted December 22, 2007 I'm just starting the demo and can't seem to connect the ends of the track. I pressed the (end) vertex button and then clicked on the first vertex and that segment of track just jumbled up. How do I connect it? Â Also, it seems that I have to build backwards, because when I go to ride it, the coaster goes from what I last built to what I first built. What am I doing wrong? Link to comment Share on other sites More sharing options...
CCJared Posted December 23, 2007 Share Posted December 23, 2007 To close the track, you need to press the connect button or "C" on your keyboard. Link to comment Share on other sites More sharing options...
jason10 Posted December 23, 2007 Share Posted December 23, 2007 Ermm... I have always wondered this. How do you make a car texture? I want to make my car texture for a B&M 4 Seat Hyper. Please help. Thanks to the helper OH YEAH. I have another question. Is there any way possible to put in a speaker and have music playing in certain areas of the ride? Like RCT3? Thanks again to helper! Link to comment Share on other sites More sharing options...
hyyyper Posted December 23, 2007 Share Posted December 23, 2007 1. Cartexturing: first you should have a program that can save in PNG, paint will do. So you load the basic cartextures, here you might need to screenshot another viewer, because i believe they are in TGA. Then you take a close look at what segment of the image file goes where on the train. If your programs supports transparant colors you can save it in TGA otherwise you need to make separate images for separate colored trains. When using a transparant color, you can set the color in each train in the NL-editor. Â 2. No Link to comment Share on other sites More sharing options...
jason10 Posted December 23, 2007 Share Posted December 23, 2007 Thanks so much! Link to comment Share on other sites More sharing options...
DBru Posted December 24, 2007 Share Posted December 24, 2007 What is a car texture? Â Just finished my first coaster! Link to comment Share on other sites More sharing options...
hyyyper Posted December 24, 2007 Share Posted December 24, 2007 A car texture is basically the paint job of your train. Most people give their train just a color but some go futher and do a 'costum-paint-job', so to say. Link to comment Share on other sites More sharing options...
Yankee cannonball Posted December 24, 2007 Share Posted December 24, 2007 What does the X-car do? Link to comment Share on other sites More sharing options...
hyyyper Posted December 24, 2007 Share Posted December 24, 2007 how do you mean what does it do.....it just sits around and rides on track.....what do you expect it to do, make you breakfast? Link to comment Share on other sites More sharing options...
Yankee cannonball Posted December 24, 2007 Share Posted December 24, 2007 oh  it's just that people were saying stuff like "1.7 features the revolutionary X-car." or "finally the NoLimits folks have added this amazing coaster type"  I don't get it Link to comment Share on other sites More sharing options...
hyyyper Posted December 24, 2007 Share Posted December 24, 2007 Wel the coaster type itself is quite a thing. inversions without OTSR's apart from swarzies Link to comment Share on other sites More sharing options...
CoasterNut17 Posted December 24, 2007 Share Posted December 24, 2007 Alright. I'm pretty new to Nolimits, and I was just wondering how you would go about making an elevated station? When I start, I can never get the station off of ground level before the track is everywhere. So, could someone please help? Link to comment Share on other sites More sharing options...
hyyyper Posted December 24, 2007 Share Posted December 24, 2007 ^i don't get it....care you explain your case in detail? Link to comment Share on other sites More sharing options...
CoasterNut17 Posted December 24, 2007 Share Posted December 24, 2007 Actually, I just figured it out just playing with it. Thanks for your help, though! Link to comment Share on other sites More sharing options...
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