RyanTPM Posted September 28, 2014 Share Posted September 28, 2014 An RMC woodie would be great for Cedar Point! Link to comment Share on other sites More sharing options...
gerstlaueringvar Posted September 28, 2014 Share Posted September 28, 2014 An RMC woodie would be great for any park! Fixed Link to comment Share on other sites More sharing options...
rcjp Posted September 28, 2014 Share Posted September 28, 2014 ^That's more like it. Link to comment Share on other sites More sharing options...
Sharman19 Posted September 28, 2014 Share Posted September 28, 2014 Have you noticed that they are putting magnetic brakes on Mantis/Rougarou? Link to comment Share on other sites More sharing options...
rcjp Posted September 28, 2014 Share Posted September 28, 2014 ^Actually I had. That's why I'm also afraid they will replace the trim with a magnetic one. But that section of track doesn't look 100% straight so maybe they won't. Link to comment Share on other sites More sharing options...
MagnumFreak25 Posted September 28, 2014 Share Posted September 28, 2014 I'm hoping that sense they added the detail of Magnetic brakes they also added the correct amount of trim, none. Link to comment Share on other sites More sharing options...
rcjp Posted September 28, 2014 Share Posted September 28, 2014 ^Banshee's animation didn't have any trims, I think. Link to comment Share on other sites More sharing options...
Sharman19 Posted September 28, 2014 Share Posted September 28, 2014 ^This is bad. They didn't animate the trims for Banshee, but they animated the brakes! Link to comment Share on other sites More sharing options...
El Toro_Ryan Posted September 28, 2014 Share Posted September 28, 2014 Mantis was originally designed without a trim brake so hopefully it gets removed. Almost every B&M with a trim brake was designed to have a trim brake. Mantis is an exception. Link to comment Share on other sites More sharing options...
OrlandoGuy Posted September 28, 2014 Share Posted September 28, 2014 If Mantis and Chang/Green Lantern are almost exact mirror images of each other, why is it that Mantis has a trim on the drop and GL doesnt? Link to comment Share on other sites More sharing options...
Sharman19 Posted September 28, 2014 Share Posted September 28, 2014 If Mantis and Chang/Green Lantern are almost exact mirror images of each other, why is it that Mantis has a trim on the drop and GL doesnt? Compare this https://www.youtube.com/watch?v=tcXPyAWe2Ig To this Link to comment Share on other sites More sharing options...
VF15 Posted September 28, 2014 Share Posted September 28, 2014 I love how everyone is making a big deal out of this one trim brake. There's no trim brake in the animated POV or flyover, so that makes me lean towards saying there will be no trim. Even if there is one, it can't take away from the ride that much, can it? I mean, it's only one trim. No trim. No trim here either. Link to comment Share on other sites More sharing options...
JonnyRCT3 Posted September 28, 2014 Share Posted September 28, 2014 If Mantis and Chang/Green Lantern are almost exact mirror images of each other, why is it that Mantis has a trim on the drop and GL doesnt? Most likely because B&M worked out all the kinks that caused the trim on Mantis. That seems like the most reasonable explanation. Link to comment Share on other sites More sharing options...
hey...hey Posted September 28, 2014 Share Posted September 28, 2014 I am sure someone already noted this, but the paint scheme looks exactly like Goliath @ SFMM. As well as Goliath @ SFOG. Link to comment Share on other sites More sharing options...
detigerfan Posted September 28, 2014 Share Posted September 28, 2014 I am sure someone already noted this, but the paint scheme looks exactly like Goliath @ SFMM. As well as Goliath @ SFOG.As well as Titan at SFOT Link to comment Share on other sites More sharing options...
XYZ Posted September 29, 2014 Share Posted September 29, 2014 Have you noticed that they are putting magnetic brakes on Mantis/Rougarou? According to the Diamondback animation, Diamondback will receive magnetic brakes on its mid course brake run. Oh wait... Link to comment Share on other sites More sharing options...
JonnyRCT3 Posted September 29, 2014 Share Posted September 29, 2014 There seems to be a hiccup on the ride animation. There is a misplaced support in the area where the transfer track moves. https://www.youtube.com/watch?v=v4iQaj3dyGI 32 second mark Link to comment Share on other sites More sharing options...
coasterkyle Posted September 30, 2014 Share Posted September 30, 2014 You all are reading way to far into a rendering. Link to comment Share on other sites More sharing options...
AndrewRnR Posted September 30, 2014 Share Posted September 30, 2014 I'd bet money that if the trim was invisible and didn't make any noise most wouldn't even know it was there. Anyone ride Mantis pre and post trim? I have! And it is better with the trim. You get nice little hang time in the first loop. Most likely because B&M worked out all the kinks that caused the trim on Mantis. That seems like the most reasonable explanation. Or Cedar Fair decided to add the trim and Kentucky Kingdom decided they didn't want one on Chang - most likely the reason had nothing to do with a "kink" in the design. Sure there may be some rides where trims are used to compensate for design "flaws" (Goliath/Titan I think could be argued as an example, but really is it a flaw that the ride is so intense or just a park looking for guest comfort?). But most of the time they serve other purposes such as ensuring each ride is the same no matter the wind/weather or train weight - a purpose having nothing to do with any design issues. Link to comment Share on other sites More sharing options...
JonnyRCT3 Posted September 30, 2014 Share Posted September 30, 2014 I'd bet money that if the trim was invisible and didn't make any noise most wouldn't even know it was there. Anyone ride Mantis pre and post trim? I have! And it is better with the trim. You get nice little hang time in the first loop. Most likely because B&M worked out all the kinks that caused the trim on Mantis. That seems like the most reasonable explanation. Or Cedar Fair decided to add the trim and Kentucky Kingdom decided they didn't want one on Chang - most likely the reason had nothing to do with a "kink" in the design. Sure there may be some rides where trims are used to compensate for design "flaws" (Goliath/Titan I think could be argued as an example, but really is it a flaw that the ride is so intense or just a park looking for guest comfort?). But most of the time they serve other purposes such as ensuring each ride is the same no matter the wind/weather or train weight - a purpose having nothing to do with any design issues. You basically repeated my original point. Since the trim is to ensure a "regular" ride experience that means that it is used to compensate for what the design lacks. Therefore KK doesn't have one due to the "kinks" being worked out. Or KK (SF) just doesn't care, thus eliminating the trim. Either way, what we're both getting at is more/less the same thing. Link to comment Share on other sites More sharing options...
Nickstroberg Posted September 30, 2014 Share Posted September 30, 2014 To everyone arguing about the trim not being in the animation; the animation uses the WRONG connectors for the supports, so I'm fairly certain we can't base the trim/no trim argument of an animation that has a bunch of other inaccuracies. Its a RENDERING, its NOT the final product. We won't know what they're going to do, until the actually do it. End of story. Either way, Rou is going to be a unique coaster, a mix of old school B&M shaping and forces, with new school comfort. Can't wait! Link to comment Share on other sites More sharing options...
prozach626 Posted September 30, 2014 Share Posted September 30, 2014 There seems to be a hiccup on the ride animation. There is a misplaced support in the area where the transfer track moves. https://www.youtube.com/watch?v=v4iQaj3dyGI 32 second mark It might be time to use your good observation skills for something much more useful... Link to comment Share on other sites More sharing options...
AndrewRnR Posted September 30, 2014 Share Posted September 30, 2014 ^ And to add to that point it is a good time to remind everyone that Tony even tweeted don't take the animation to heart - it is there for illustration purposes only. You basically repeated my original point. Since the trim is to ensure a "regular" ride experience that means that it is used to compensate for what the design lacks. Therefore KK doesn't have one due to the "kinks" being worked out. Or KK (SF) just doesn't care, thus eliminating the trim. Either way, what we're both getting at is more/less the same thing. Not to beat a dead horse but my point was that the design is not lacking anything or has kinks. It would be more so park preference to add the trim (such as how MF has trim brackets but CP hasn't elected to add them) not a design issue by B&M. I'm saying the trims are usually there to compensate for changing in weight of trains, weather - stuff that has nothing to do with any design "flaws." (Sure there may be a case here or there when there was a design issue but not in the Mantis case). Link to comment Share on other sites More sharing options...
11slataus Posted September 30, 2014 Share Posted September 30, 2014 To weigh in on the trim/no trim Mantis/Chang thing, keep in mind that Mantis's drop is ten degrees steeper and has a slight left-to-right bank. Chang's drop is straight. And I believe the space between elements was elongated for Chang. Essentially, Chang is like a slightly more drawn-out mirror of Mantis, for the first half, which seemed less intense to me when I rode both. Link to comment Share on other sites More sharing options...
rcjp Posted September 30, 2014 Share Posted September 30, 2014 ^Is there actually a 10 degrees difference? That's quite a lot (and I had no idea) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now