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Cedar Point (CP) Discussion Thread

P. 2017: Top Thrill Dragster RETIRED!?!?!?

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4 hours ago, CP_RULES said:

Staging for every coaster from CGA, they're going for the record again!

Biggest pile of crap feat. the former fastest and tallest coaster of the world?

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Last I knew Cedar Point doesn't have a wild mouse. Doubtful it's coming to CP though but could fit with the boardwalk theme.

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Let's make the T-Rex happen. It's time.

Mostly, I want to see the inevitable locker system that will come along with it, causing enthusiasts to lose their minds.

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Had a great visit to the park this past Friday night (July 8th) and Sunday July 10th.

I worked at the park from 1986-1990 playing piano in 5 different shows and then returning in 2000 to music direct a few shows as well.  The park was beautiful and clean, and even though it was peak summer time, I still managed to get 2 rides on Steel Vengeance, 2 on Millennium Force, and rides on Gemini, Valravn, and more. 

But the highlight was re-creating a picture I had taken in 1972 with my brothers and sisters. 50 years later!

Enjoy the photos!

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The original picture taken in 1972. Right on the main midway. You can see the Dodgem behind us.

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50 years later, and we were all able to meet up to re-create the shot!

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Still great as ever. Iron Gwazi is good, but it's not Steel Vengeance!

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Whee!

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Where it all began!  My first show "Ain't We Got Fun!" in 1986 and 1987. And I just went back to Disney after my 2 1/2 year furlough to continue my 23 years as a professional musician with the company. Come see me play piano at the Hoop-Dee-Doo Revue!

 

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The new Farmhouse Restaurant is GREAT! We split the platter both times and it was plenty of food. Highly recommend the steak and potatoes. The chili was also very good.

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When in Sandusky, eat at Berardis which used to provide Cedar Point french fries for decades. 

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A fun ride with an awesome view especially at night.

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Hope it comes back next summer. 

Edited by pianojohn
Grammar!
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3 hours ago, pianojohn said:

Had a great visit to the park this past Friday night (July 8th) and Sunday July 10th.

I worked at the park from 1986-1990 playing piano in 5 different shows and then returning in 2000 to music direct a few shows as well.  The park was beautiful and clean, and even though it was peak summer time, I still managed to get 2 rides on Steel Vengeance, 2 on Millennium Force, and rides on Gemini, Valravn, and more. 

But the highlight was re-creating a picture I had taken in 1972 with my brothers and sisters. 50 years later!

Enjoy the photos!

CP1972edit.jpg.e8be92af87ebe62c2f83d4af4ec1c84a.jpg

The original picture taken in 1972. Right on the main midway. You can see the Dodgem behind us.

CP2022edit.jpg

50 years later, and we were all able to meet up to re-create the shot!

IMG_5858.JPEG

Still great as ever. Iron Gwazi is good, but it's not Steel Vengeance!

IMG_5861.JPEG

Whee!

IMG_5863.JPEG

Where it all began!  My first show "Ain't We Got Fun!" in 1986 and 1987. And I just went back to Disney after my 2 1/2 year furlough to continue my 23 years as a professional musician with the company. Come see me play piano at the Hoop-Dee-Doo Revue!

 

IMG_5985.JPEG

When in Sandusky, eat at Berardis which used to provide Cedar Point french fries for decades. 

We ate there before our first day at Cedar Point in 2017. So good, Such nice people. Had us seated within minutes, even if they were overcrowded with a family meeting, but helped us because outside was pouring rain and we were already soaked. Love them.

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Dude! That recreated family photograph is awesome! Priceless, for sure.

 

I haven't been on IG, but good to know SV is just as good, if not better. I used to have mixed feeling about it, but after our trip a few weeks ago I have a new appreciation. It's not the care-free, hands up kind of ride I usually like. Steel Vengeance is more of an endurance challenge. It's fun just to hold on, brace, and enjoy the ride trying to kick your butt. At the end of our two rides, out of 6-7 from prior trips, I had an appreciation for how relentless and drawn out it was. It definitely gave us a holy crap/WTF expression when we hit the brake run. With a mindset adjustment and knowing what to expect, I can say I really like it. Once or twice per day is enough for me, though.

Magnum was also kind of good/tolerable this time around, thanks to the seatbelt trick. I ratcheted that sucker down and leaned forward into a "defensive riding position." It was like the steel version of The Boss at SFSTL...

Sorry to hijack your post.

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For the new fence that went up near breakers express,  It could be for what ever flats will be getting moved, or is new coming in. Unless huge ground moving starts I don't see,  a roller coaster coming. 

A Place for TTD track also would make sense sadly.

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If a roller coaster is coming anytime soon, it's not going where the ground clearing is. The goal is to exploit the beach, not block it. I also fear it may be Dragster's resting ground.

 

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Visited the park this past Saturday for the first time in four years. A few observations:

On Steel Vengeance (first rides, 2x in back seat, 1x in front seat): 

  • This is the best coaster in the world, hands down, bar none. I will die on this hill. 
  • The secondary locker system is absolutely crazy – given the ride's insanity, I think they need it, and I think they do a good job – but I've faced far more lax security getting on an airplane!
  • The ride barfed up error codes twice while I was in the station – once, when I was on the train – and transferring off the train also set off an error. When the maintenance guy showed up, all he had to do was smack the transfer track with a wrench, and the error vanished. Amazing.
  • A few great members of that ride crew (big props to the girl in the green hair who honored my seat request every time!), and a few who really felt like holding up the whole train so they could take a power trip to show a former ride op how a restraint was "properly closed". Well done!

In general:

  • Magnum got painful. The 'magic seat' should be renamed, 'the spine compression seat'. I am not one to complain about pain on a coaster; look at my avatar for godssakes.
  • GateKeeper was surprisingly forceful and fun.
  • The crew e-stopped Blue Streak halfway up its lift to identify someone who had their phone out. The op then walked all the way up the lift, talked to the person, and had a security guard waiting at the exit to escort them out of the park. I never thought I'd see that. CP doesn't f*ck around.

Overall, such a great day. Love that park, and got to enjoy it with a huge group of close friends.

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3 hours ago, IanKgtr said:

When the maintenance guy showed up, all he had to do was smack the transfer track with a wrench, and the error vanished. Amazing.

Said no Lightning Rod operator, ever.

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The amount of times that I've seen them fix Nitro by banging on the transfer track with a wrench and leaving is impressive. Maybe it's the coaster version of unplugging a router and plugging it back in.

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Random question: how far back is the merge point of fastlane for SV. Will you, for example, despite the fastlane line being empty, still wait 30 minutes minimum cause the merge point is so far way back in the line?

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^ Yes, unless the standby line is shorter, there’s a ~25 minute wait from SV’s FL merge point in my experience this season. The left metal detector path is shorter than the right one (physically).

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Sucks when the actual wait is 45 min, fastlane plus is only 15 mij shorter. I heard millenium has the same “issue”. Seems like fastlaneplus’ bang for your buck isn’t as strong as at most other parks. Thankfully maverick’s fastlane line does get you to the station a lot faster right?

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19 minutes ago, gardyloo! said:

Sucks when the actual wait is 45 min, fastlane plus is only 15 mij shorter. I heard millenium has the same “issue”. Seems like fastlaneplus’ bang for your buck isn’t as strong as at most other parks. Thankfully maverick’s fastlane line does get you to the station a lot faster right?

Maverick's puts you in the station.  Yeah, CP's Fast Lane implementation is less than idea, but its still mandatory (especially on weekends) if you ask me, unless you have several days at the park.

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Be aware, I've seen Maverick have some of the longest FL+ lines at any park outside of a Halloween event. It will overflow outside of the entrance, occasionally. When that happens, SKIP IT. It may be empty an hour later, and it commonly has no FL+ line near the end of the day.

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The FastLane wait time for SV depends on the worker at the merge point.  We found it was usually 15-20 minutes on the 3 days we rode it back in early June.

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15-20 minutes is only possible, in my experience from last year (I haven't been this year yet) if all of the following are met:

-FL-Merge-Person lets FL people through right away so it doesn't back up.
-Locker-spieler is on their game.
-Locker area doesn't get backed up.
-Post-locker metal detector persons are on their game.
-Grouper at the top of the stairs is pulling equally from both stairwells.
-Actual operations don't get held up for any reason.

I don't budget any less than an hour for SV, even with FL, unless the line is so short that you can breeze right past the locker area.  Your experience is atypical, unless they've gone back to one stairwell being for FL and one being for non.

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I'll just budget for it and see on the spot how the lines are. My group has planned two days (monday 22nd & tuesday 23rd of August). We got early entry so we wanna hit Millenium first (wanna get on one of the first trains cause I've heard the line for the front takes an extra 45 min or something?), then hit maverick at opening. Not sure of that's a good strategy?

 

On 7/22/2022 at 4:30 AM, TopThrill182 said:

The left metal detector path is shorter than the right one (physically).

noted! thanks

 

On 7/22/2022 at 9:11 PM, AmyUD06 said:

unless the line is so short that you can breeze right past the locker area.

Would it be advisable to just stuff all our stuff in a locker before getting in line so we don't have to go through the metal detectors a 2nd time?

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