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Cedar Point (CP) Discussion Thread

P. 1989: Wicked Twister's permanent closure announced!

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A used mediocre ride installed an hour away from an even more mediocre version of the same ride. Hmmmmm...

 

Good launch, great back spike, and some strong forces...I know it isn't as complete as other coasters, but I'd never consider WT mediocre.

 

Same. WT is a hidden gem that I always ride multiple times every time I go to CP. The experience you get from sitting towards the back isn't like much else.

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A used mediocre ride installed an hour away from an even more mediocre version of the same ride. Hmmmmm...

 

Good launch, great back spike, and some strong forces...I know it isn't as complete as other coasters, but I'd never consider WT mediocre.

 

Agreed. Wicked Twister may not be "THE BEST" coaster in the world, but it is still a lot of fun. The launches are great. The spikes are great. . . And the location is great!

 

Every time we go to the park we ride twice in the front row, and twice in the second to last row, in the seat on the right. When you go spiraling up the back tower, swing out over nothing because the rest of the train is to your left, and you pause for a second, looking straight down at some sand ~200ft below creates an amazing experience.

 

Anywho, I still don't see Cedar Point removing WT. If CGA is getting an impulse coaster, I'd be willing to bet it won't be Wicked Twister.

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While not the best of the best I think WT is pretty fun. I enjoy launching coasters a lot and I also think its more fun then the one at SF Great America.(which is fun too but not as fun as WT of course) Also I like how its near the beach front. Its cool how you are racing through the shoreline.It's a really nice touch.

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I've only ridden the ride once, 8 years ago, and it made Emily and I really nauseous. I like Vertical Velocity, but the twist on the Reverse Spike on Wicket Twister was a bit too much for my stomach for some reason.

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I've only ridden the ride once, 8 years ago, and it made Emily and I really nauseous. I like Vertical Velocity, but the twist on the Reverse Spike on Wicket Twister was a bit too much for my stomach for some reason.

 

I was fine on that ride didnt feel sick however Maxair was a different story...I know its an enjoyable ride but i end up feeling nauseous right away. Even though I took motion sickness pills before I got there. It was really hard to have fun on it when i felt like i was going to puke Thing is its not like Maxair spun that much! Also the fact it seems the motion sickness pills dont work as well for as they used too. Which is sad since i love to ride rides so much. Coasters and drop rides dont make me feel sick but spinning rides even if its a small spin tend to make me feel queazy. Or the fact typical carnie rides make me often feel bleh ever after i take the pills now. Last summer when i went to a near by carnival even the magic carpet ride was making me feel kind of sick feeling(I didnt puke but still felt pretty awful) I took two and a half pills too. Before the pills would work wonders but as i get older it seems even those wont works as well Maybe ill have to find something else to replace the Dramamine.

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Wicked Twister is one of my favorites especially a back seat ride getting thrown around that twist with such force. Too bad I got too fat for it. Wicked Twister is not fluffy friendly at all.

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I was fine on that ride didnt feel sick however Maxair was a different story...I know its an enjoyable ride but i end up feeling nauseous right away. Even though I took motion sickness pills before I got there. It was really hard to have fun on it when i felt like i was going to puke Thing is its not like Maxair spun that much! Also the fact it seems the motion sickness pills dont work as well for as they used too. Which is sad since i love to ride rides so much. Coasters and drop rides dont make me feel sick but spinning rides even if its a small spin tend to make me feel queazy. Or the fact typical carnie rides make me often feel bleh ever after i take the pills now. Last summer when i went to a near by carnival even the magic carpet ride was making me feel kind of sick feeling(I didnt puke but still felt pretty awful) I took two and a half pills too. Before the pills would work wonders but as i get older it seems even those wont works as well Maybe ill have to find something else to replace the Dramamine.

 

Finally someone else who admits to feeling sick on frisbee rides. I might be OK on another try but the first time was enough. Not as bad as Fireball though. Anaconda's corkscrews get a me a bit even but I can handle it. Haven't ridden Wicked Twister though.

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^ My partner can't ride frisbee rides anymore either. Riding Delirium at KI during Banshee Bash during morning ERT pretty much did him in for the day, so you're definitely not alone. Any ride that goes in multiple directions at once like that is likely going to make quite a few riders (even a lot of enthusiasts) nauseous....especially as they get older.

 

I agree others about the back seat on WT...I love looking straight down to the sand from that high up and enjoy any coaster that launches. Would be bummed if they did get rid of it, but I really don't see that happening. Looks like an attention-seeker just trying to deliberately stir up some drama.

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count me as a WT fan as well. now, i wouldn't travel way out of my way just for it, or wait in a 2+ hour line, but i definitely consider it one hell of a fun coaster that rates well north of "mediocre" in my book. it's a fine piece of equipment in CP's coaster arsenal and i do hope the rumor of its removal is baseless.

 

then again, i'm a sucker for launches, so any launched coaster would have to really suck for me not to love it. hell, i still like vertical velocity at SFGAm, even without the holding brake (though it was WAY cooler with it). are any of the other spike/twist impulses still using the holding brake on the spike?

Edited by Steely Dan
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Wicked Twister is one of my favorites especially a back seat ride getting thrown around that twist with such force. Too bad I got too fat for it. Wicked Twister is not fluffy friendly at all.

 

 

Truth! The only coaster @ CP I almost got walk-of-shamed on.

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are any of the other spike/twist impulses still using the holding brake on the spike?

 

Possessed at Dorney still uses the brake

 

Valley Fair's impulse did as well when I went, which was 2 years ago I believe. It was definitely a cool part of the ride, I hadn't experienced one yet and I'm glad I got to!

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are any of the other spike/twist impulses still using the holding brake on the spike?

 

Possessed at Dorney still uses the brake

 

And its glorious. (Ill never get why anyone doesn't like the holding brake)

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Valley Fair's impulse did as well when I went, which was 2 years ago I believe. It was definitely a cool part of the ride, I hadn't experienced one yet and I'm glad I got to!

 

Yeah the holding brake on the spike is a crapload of fun and definitely makes for a better ride in my opinion. It's a shame SFGAm runs V2 without it these days. It's good to hear that Dorney and Valleyfair are still running their impulses properly.

 

With the holding brake working, I think it's a wash between double twist WT-style impulse coaster and the spike/twist versions. But without it, the double twist is way more fun. I've never ridden the odd-ball version out at SFDK. Does Anyone know if that one still uses a holding brake on the spike?

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I've never ridden the odd-ball version out at SFDK. Does Anyone know if that one still uses a holding brake on the spike?

Hasn't for years. I think they stopped using it before or shortly after the conversion

 

I might be biased, but I think I slightly prefer SFDK's version to WT and standard V2 versions.

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are any of the other spike/twist impulses still using the holding brake on the spike?

 

Possessed at Dorney still uses the brake

 

Valley Fair's impulse did as well when I went, which was 2 years ago I believe. It was definitely a cool part of the ride, I hadn't experienced one yet and I'm glad I got to!

 

VF still operates the brake on the back spike for Steel Venom. Which is nice.

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I've never ridden the odd-ball version out at SFDK. Does Anyone know if that one still uses a holding brake on the spike?

Hasn't for years. I think they stopped using it before or shortly after the conversion

 

I might be biased, but I think I slightly prefer SFDK's version to WT and standard V2 versions.

 

I think I remember reading that it had a lot of issues with the holding brake so they just called it quits and stopped using it, without bothering to fix it.

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