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The Six Flags Magic Mountain (SFMM) Discussion Thread


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Yeesh they really went out of their way to make that look as ramshackle as possible.

 

The ride is not even done being worked on yet.

 

Those extra cables hanging randomly from the tower, the scaffolding platforms still up, and the awkward braces that hang over the sides at the top of the tower will be gone when they get closer to opening the ride. It still looks like it has a ways to go. They haven't even installed the pulley mechanism at the top of the tower, or the upper-clamp mechanism that pulls the cart up the tower.

 

Considering this was formally a non-planned attraction to be built off the side of an existing structure that wasn't originally created for this purpose, I think the final product will look just fine.

 

 

The catch cars, pulleys, and cables are in place. You can see them in the pics and you can see the catch car attatched to the car as it is being pulled up.

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I know that. They're overhead lapbars. Hence my post when I said that they were overhead lapbars. It's those guys ^^up there^^ that don't see it.

Sorry you must have posted while I was in the middle of writing my post, the poster above you was the intended target and I just edited my previous post to reflect that, sorry.

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I was kidding. I guess I should have used a smiley.

 

On another note, please tell me that pulley set up and its supports on top of the tower are for construction and pull-through testing purposes only.

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The catch cars, pulleys, and cables are in place. You can see them in the pics and you can see the catch car attatched to the car as it is being pulled up.

 

Nope. What you are looking at is the rider cart only. It looks like right now they are "pulling through" the rider cart to make sure everything rides smoothly on the track. There is a catch car ABOVE the rider cart (circled in yellow below). This is what is connected to the cables, what pulls you up, releases from the rider cart and lets you go. I assume after this initial testing is done, we will see both the catch car installed, and the large pulley wheel which will have the 2 lift cables run through it. It appears what is being used right now is for construction and pull-through testing purposes only.

 

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Ok SFMM, SFDK just released info on when their attraction opens. It's time for you to tell us, so I can finally see who is truly the slowest out of the two of you when it comes to constructing your attractions.

They're two completely different types of rides though, and one is going on a structure that wasn't even made for what it's being used for.

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So why then on a drop ride would they not use the actual cables/pullies/ catch car for the pull through that would be used during normal operation?

 

What they're doing right now in the pictures is not a "normal operation test" procedure. It's a slow manual pull through to check clearances and make sure there's no irregularities in the track. Initial installation testing, if you will.

 

It looks like they're using the same cable mechanisms they used to construct the track, to make sure the cart rides along it properly. Once they see that both sides track are up to spec and operate with the rider cart correctly, they'll move on to adding the final normal operating mechanisms. And soon after that, all the extraneous messes of cable we see right now will be gone for good.

 

To be honest, I think it's pretty amazing this is happening. It's gonna be quite a wild drop tower.

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So why then on a drop ride would they not use the actual cables/pullies/ catch car for the pull through that would be used during normal operation?

 

What they're doing right now in the pictures is not a "normal operation test" procedure. It's a slow manual pull through to check clearances and make sure there's no irregularities in the track. Initial installation testing, if you will.

 

It looks like they're using the same cable mechanisms they used to construct the track, to make sure the cart rides along it properly. Once they see that both sides track are up to spec and operate with the rider cart correctly, they'll move on to adding the final normal operating mechanisms. And soon after that, all the extraneous messes of cable we see right now will be gone for good.

 

To be honest, I think it's pretty amazing this is happening. It's gonna be quite a wild drop tower.

 

I know its not a normal operations test but why not do this clearance/slow pull through with the actual lift cables and catch car? They are going to have to do this with the catch car anyway why not have all this stuff in here and do it now? The catch car has to be run along the same track so don't they have to check for smooth operation and clearance of it anyway?

 

This is so interesting and im trying to learn about this as much as possible. So on a drop ride is it called a catch car or is it known as something else?

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The catch cars, pulleys, and cables are in place. You can see them in the pics and you can see the catch car attatched to the car as it is being pulled up.

 

Nope. What you are looking at is the rider cart only. It looks like right now they are "pulling through" the rider cart to make sure everything rides smoothly on the track. There is a catch car ABOVE the rider cart (circled in yellow below). This is what is connected to the cables, what pulls you up, releases from the rider cart and lets you go. I assume after this initial testing is done, we will see both the catch car installed, and the large pulley wheel which will have the 2 lift cables run through it. It appears what is being used right now is for construction and pull-through testing purposes only.

 

 

Um..I'm pretty sure you see the actual catch car in the photos SFMM released. Yes they are indeed doing a pull through like most Intamin attractions, and it does have extra catwalks attatched, but you can clearly see the catch car.

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Went to the park for a bit today. Walls down around LL: DOD. They are tearing up all the concrete. From what I could tell only 1 side had the vehicle on (the side facing DC Universe). You could see the station building and sign for the ride. Inside the queue they were doing some work and you could see some kind of Lex Luthor statue (looked to be in the same style as the one inside S:EFK).

 

Park didn't seem too busy even with schools there. Only rode Scream (always try to at least ride one thing). Was there less than an hour.

 

I'll put some pics up tomorrow.

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