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The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2205 - Opening Day Photo TR!

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I was just wondering, did anyone notice that with people on it in the POV that the front of the car barely passed the red on the tower.

Again, it's still "testing" - we have no idea what speed it was launched at, or if the video was 100% representative of the final product. Either wait until we have some clarification from the park, or wait until opening day.

 

--Robb

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I was just wondering, did anyone notice that with people on it in the POV that the front of the car barely passed the red on the tower.

Again, it's still "testing" - we have no idea what speed it was launched at, or if the video was 100% representative of the final product. Either wait until we have some clarification from the park, or wait until opening day.

 

--Robb

Thanks Robb, I just thought that I would just point that out, I realize it's still testing also.

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^ I would expect that it would get up to where you saw it on that video on a "good day". I would NOT expect to see it get as OMFG close to the top brakes as it did on some of those other testing videos. I could be wrong, but I can't imagine they would want to launch it THAT CLOSE to the E-Brakes on a regular basis.

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^Exactly. I highly doubt that thing will be able to run at 100mph in July and August with the heat Valencia is known for. Those stators will trip their thermal protection circuit in no time. (Let alone power consumption problems that will arise)

Unless the park installed some sort of cooling system we aren't aware of................

Guess we will have to wait until it's been open for at least 6 months to find out if it can withstand constant operation at 100mph.

 

I am however, excited to "get the credit"

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^ Same. I mean, let's be honest here, the ride *looks* the best it has in 15 years! I'm not really that concerned about how many feet it makes it into the red zone. We're talking the difference of probably about 10 or so feet. That's not going to make or break the ride. Just be excited that an old ride that hasn't gotten any real attention over the past 10 years got some love.

 

--Robb

Edited by robbalvey
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If the park invested in a "California Screamin' type" cooling system for the stators then maybe....just maybe I could see it running like a champ. Then again, there's the still the underlying problem of excessive power consumption.

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I took a quick run out to the park today, arriving about 11:30. My plans were not to ride as much as I could, but rather just get out of the house for awhile.

 

The line for X2 completely filled the switchbacks and all the way to the sign, so I skipped it.

 

Viper's line was pretty short, so I jumped on that. I specifically rode in the front row of the sixth car on the yellow train...the so-called Arrow Magic Seat. Maybe it's just me, but there was no magic to be had there. Not a bad ride otherwise, though.

 

Tatsu was busy as well with what appeared to be a three-day line, so I just walked up the hill and went up in the Sky Tower.

 

Ninja had one train running with a fairly long line. Skipped.

 

I was hoping to see Superman testing, but nothing doing. Two more months till I can ride it. I'll wait.

 

Now it was time for Apocalypse. Strangely, a very short line. The first preshow: booorrrinnnggg... The second pre-show: See the verdict on the first one---exactly the same. Fortunately, the guy let us walk out of that not long after it started, so didn't have to watch the whole thing. but I figured it wasn't much better. However, the ride is about the same, though getting a bit bumpy. No fire effect.

 

Next up was Batman The Ride. Very short line, decent ride.

 

Colossus was closed and I didn't feel like riding Scream!, so I just got into Goliath's very short line and took a back seat ride. Fun as always.

 

Then I left.

 

Eric

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^Why? No one in the GP is gonna realize that the Green Lantern was made in No Limits and is therefore crappy. They're just gonna see an animated rendering and think it looks awesome (or crappy). And I mean, as for this POV, it's not like it's the official B-roll footage, so it doesn't really matter. I don't know why they'd hire someone for a better quality video when they can just ask an employee who already has a camera to sit on it and film it (kinda like cheap porn!). Eventually, come Media Day, Superman will probably have a much better POV, but I don't think this video's target audience (not us) really cares that it's kinda shaky. I mean, it's like criticizing a company for having a lack of good grammar on its Twitter page. It's just to stir up internet buzz, and when the final product is released, it'll be much cleaner. Much like how a T.V. commercial is generally more well thought out than a company's Facebook/Twitter posts.

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^Why do something half-asssed when you can do it right? Why not make sure your spelling and grammar are correct on your Twitter and Facebook page? It's called being professional. Something that many, many people just do not get.

 

I know I'm not going to spend money with a business that doesn't put forth a professional image. Sure, you can have fun (like on this site), but you can still put forth a professional image that shows you care about your product. Because, if you don't care about your product, why should I?

 

This opinion brought to you by someone that has been involved in the entertainment and marketing business for over twenty years, so I know it will get no respect here...

 

dt

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^&^^ Speaking of that I did like that someone called SFMM out for using 'OMG' on their Facebook post.

 

I agree, I don't like shorthand and internet speak to begin with, but for a business to use them is worse. Of course, haven't we decided that this is kind of the route SFMM is going down on purpose? Trying to attract the teens only?

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^^ While I kind of agree with there marketing technique (trying to attract Teenagers) they should also try adults to. They've already tried kids and thats a disaster. I feel though, that teenagers are the percentage of people there now-a-days. Teenagers and camps. Most of the camps that go are also teenagers and the adults try to please the kids by taking them to SFMM because they here how fun it is for teenagers. It's smart, but they could be focusing on other people too.

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Anyone else see this in the LA Times? Some new revealings are posted!

http://www.latimes.com/travel/deals/themeparks/la-trb-six-flags-magic-mountain-roller-coasters-01201117,0,5604411.story

 

Five 'new' coasters coming to Six Flags Magic Mountain? Not so fast

You're going to need a cheat sheet to keep track of all the new roller coaster names at Six Flags Magic Mountain in 2011.

 

That's not to say that Magic Mountain is actually getting five new coasters this year. The Valencia amusement park is adding only one truly new coaster. The four other coasters will be re-branded, relocated, re-themed and remade -- one of each, in fact.

 

Confused? Well, you should be. Most of the new coaster names are the result of a cost-cutting move to strip an array of intellectual properties from Six Flags parks.

 

Re-themed: In early January, Magic Mountain dumped the Terminator name from its apocalyptic-themed wooden roller coaster, which made its debut in 2009. The park kept the theme but revamped the pre-show and changed the name to Apocalypse.

 

Remade: On March 19, Magic Mountain will reopen the Superman: The Escape magnetic-launch shuttle coaster as Superman: Escape From Krypton, with trains that run backward instead of forward as they have since 1997. With on-track testing underway, Magic Mountain has begun teasing a pre-opening "technical rehearsal" for coaster fans on its Facebook page.

 

Relocated: A 28-foot-tall junior coaster -- formerly known as Road Runner Express at the now-shuttered Six Flags New Orleans park -- will also make its debut March 19 at Magic Mountain. The coaster was originally scheduled to open last summer at Magic Mountain as Mr. Six's DanceCoaster, but the park postponed the launch and dropped the name. After considering a new theme based on DC Comics superhero sidekicks, the park opted for simplicity and will name the coaster Road Runner Express. The coaster, which will have a 36-inch height requirement, replaces the former Sierra Falls water-tube slide.

 

Re-branded: The Percy's Railway coaster will get an as-yet-to-be-determined new name as part of a re-branding of the Thomas Town kiddie area of the park. Don't feel bad for Percy, though. The 10-foot-tall children's coaster has gone by many names over the years, including Goliath Jr. (2001), Wile E. Coyote (1985) and Clown (1971), according to Roller Coaster DataBase. Magic Mountain plans to unveil the re-branded Whistlestop Park kiddie area March 19.

 

New: The Green Lantern, a so-called fourth-dimension vertical coaster with zigzag track, is the one truly new coaster coming to Magic Mountain in 2011. Billed as a first of its kind in the U.S., the ride is set to open on Memorial Day weekend. The addition of Green Lantern will require renaming the Gotham City Backlot as DC Universe. It turns out that the Green Lantern and Batman can't exist in the same comic book "city," but they can coexist in the larger "universe."

 

What does all this mean? In a few short months, Magic Mountain will boast a total of 18 roller coasters and will reclaim the "Coaster Capital of the World" crown from Ohio's Cedar Point.

Edited by robbalvey
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I've never understood the whole "Movie District" thing. To me, with Riddler's Revenge, it came off as sort of an extension of Gotham City. (The words "Gotham City" have not been on the arch in front of that area for awhile now.)

 

Honestly, the theming at SFMM is pretty weak, and the "themed" areas just sort of blend in with each other.

 

I, too, see a return to the whole "Xtreme Park" days. In fact, sometimes at Scream! you can still hear a reference to "The Xtreme Park!" during the recorded spiel. But that's what SFMM means to most people. I don't think being a "family" park was going to be any more successful than Las Vegas trying to remake itself as a "family destination" back in the '90s.

 

Eric

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I'm ok with SFMM selling itself as the "Xtreme Park".

 

It wasn't really the coasters themselves that made the park crap, it was the way it was run and maintained.

 

Some things have me wondering if it's going back to the crap (1 train ops, late ride openings) yet others have me hopeful (Colossus bathrooms closed for remodeling).

 

One thing I did notice on Sunday though, were a LOT of employees talking on phones (not cell phones, the station phones) and it didn't look like they were talking business. I also noticed a LOT less in-station talking other than the "enjoy your ride". I still think the Ninja ride-ops/announcers are the best at this (Hiya!!!).

 

And I didn't see any of the managers walking around with the trash picker-uppers.

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