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The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2205 - Opening Day Photo TR!

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It just seems funny that every park has to have a big announcement and be included every year. I guess I've just got used to the Asian parks way of add when we want and half the time not even announce it, you'll just show up at the park and see construction fences with a picture on the side one day.

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I consider the removal of GL addition by subtraction. Just think they open up a whole new slot for a new ride in the future.

 

The new 300 foot RMC TREX will look quite nice in that spot.

 

I would want the tried and tested raptor, I am always leery of getting the prototype of a coaster.

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Well yall were not kidding. The park was dead today. As in walk ons for everything, even at 3, 4 PM. Long as you were willing to take whatever row was open. At one point X2 was empty station.

Will provide all my thoughts in my big CA trip summary but I will say:

X2 fun ride, maybe riding front row inside seat was they key, but I didnt find it sooo bad. Actually it wasnt the roughness but the random violent jerking of the seats. But it wasnt the flips, those were fine imo, it was like the straights leading to/from. Was weird, and wish they could at least put some time of B&M flyer like leg holder, cause that really did me in: my legs flopping around and slamming. I quickly learned, like mid ride, to hold em straight but damn. THat said was fun, the drop is nuts and its very intense and forceful.

 

Tatsu...its fun, no doubt, but IDK it wasnt superb. It reminded me of well Superman...lots of drifting around and its kinda fun but thats it, and waiting for the pretzel.

T.C. oh baby. I often hear this ranked as one of the lesser RMCs or fun but less intense...no idea what on earth that's about. This ride was intense as hell. Lots of ejector, throws ya around, and people gripe about the killing of the flow. Poppycock ya just get 2 rides for one. It basically is like running back on to ride again but ya dont have to, thus making 3 rides in a row actually 6 and I was already feeling it. But yeah what a ride.

And never imagined at SFMM being able to walk on, like right to a gate on every ride including Tatsu X2 and TC

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Also should say SFMM needs more shading given its location, or mist fans anything. I was expecting it to be awfully hot and still was shocked. My goodness it was brutal.

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Also should say SFMM needs more shading given its location, or mist fans anything. I was expecting it to be awfully hot and still was shocked. My goodness it was brutal.

You have no idea how much I agree with you.

Not even just the summer, but even in April is was uncomfortable hot. They have mists in the Goliath line but they never turn them on, pisses me off.

I don’t know if it’s because the park sits in between mountains, so all the heat gets trapped there or what, but I find that 75 degrees and up, SFMM should definitely have mist fans running. I’m one of those people that get nauseated from heat and starts puking.

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Yeah a couple of the worst offenders are the YOLOcoaster Plaza, and the area just past the midway going towards gold rusher. Walks of fire.

 

the yolo area was so nice before too. nice place to sit in the shade and watch the log jammer.

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I consider the removal of GL addition by subtraction. Just think they open up a whole new slot for a new ride in the future.

 

Agreed. The best part of the ride was the queue. Maybe they can re-purpose it somehow.

I agree. For such a crappy ride, it had one of the best queues in the park. I’m curious to see if the park installs another ride in that spot with the Green Lantern theme. It wouldn’t be unprecedented, since SFOT’s new Aquaman ride is replacing another Aquaman ride.

 

 

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Yeah a couple of the worst offenders are the YOLOcoaster Plaza, and the area just past the midway going towards gold rusher. Walks of fire.

 

the yolo area was so nice before too. nice place to sit in the shade and watch the log jammer.

 

This reminds me of the TTD situation at CP. Before it was installed, that stretch of the park from Magnum to the Corkscrew (I was going to say Jungle Larry's Safari, but that would have really dated me!) was such a quiet, peaceful stretch of the park! I enjoyed walking back through there at the end of a long day at The Point, and just enjoying the greenery, and the little waterway that went through there. It was definitely the most "zen" part of the park!

 

Not saying I wish they didn't install TTD. But it definitely transformed what once was one of the most serene parts of the park, to one of the least shaded, and loudest parts of the park. So, a bittersweet situation, much like what I imagine YOLO and SFMM is (I haven't been since YOLO, but recall how nice that area was before.)

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It really was an awful ride. Its a tiny space not sure what the park can do with it...maybe being Six Flags they will put in an S&S free spin lol

I was shocked how fun it was, and despite some crazy ass, often forceful motions, it wasn't violent, rough, painful anything!

 

 

Also I have to admit WCR did look cool, but I still can't help but chuckle at (IMO) the waste it is. All that space used to make a more mild combo of 2 rides they already have.

That said, FT gets hate but in back I still love it, and back row TC....just wow. Now that I've had a day to digest it I gotta say that is probably in the upper half of RMCs for me. What a ride.

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^ LOL

 

been 4 times to MM with our USA trips since 2012, and never once did I suck it up enough to go and ride it, especially after reading here!

 

i think the general sentiment is I ain't missing much!!

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Not to be too flippant, but when WCR opens, it will be the park's only dueling coaster.

 

Sadly, Twisted Colossus is more of a coaster that duels every once in a while... By accident.

 

And what makes you think they'll do any better of a job timing the dispatches on this one?

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Not to be too flippant, but when WCR opens, it will be the park's only dueling coaster.

 

Sadly, Twisted Colossus is more of a coaster that duels every once in a while... By accident.

 

And what makes you think they'll do any better of a job timing the dispatches on this one?

WCR is being programmed to dispatch both trains at the same time.

 

 

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Not to be too flippant, but when WCR opens, it will be the park's only dueling coaster.

 

Sadly, Twisted Colossus is more of a coaster that duels every once in a while... By accident.

 

And what makes you think they'll do any better of a job timing the dispatches on this one?

 

WCR will almost always race, according to the park. This is for a couple reasons:

 

1. The “pit stop” feature allows the train to sit and wait for the other train to load, however long that takes. There is no “timing” involved.

2. Syncing up launches is way easier than syncing up lift hills, logically.

 

I think the only time this ride would not race is when it runs only two trains (which will happen eventually as we all know), in that case it would happen every other dispatch.

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^ For the most part it's the general public's fault for no duel on TC. They insist on bringing on bags, and slow walk back to the train. Generally, the rideops try to make it duel, but people don't care! There's always the issue of the "fat guy bounce" too.

 

Yes, slowing down the second lift hill about 5 seconds would make it dual more frequently.

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TC could duel every time too. Just slow that lift to a snail’s pace like Dueling Dragons used to. I swear it barely waits and then is like “eff it” and just speeds back up. It’s a very poor program.

It does slow down and wait until a certain point. If the train in the station dispatched before the second is halfway up the lift hill, it will stay slow so the other train catches up. Otherwise, it speeds up to normal.

 

 

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