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The Six Flags Magic Mountain (SFMM) Discussion Thread

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Season Pass holders to SFMM buy their passes for two reasons:

 

1. rides.

2. cost.

 

I don't think the majority of their season pass holders will care about a refurbished bathroom or fresh coats of paint.

 

I completely agree. As much as everybody wants to see the park take a few years off of coasters and do general improvements and add flat rides, it's just not in the cards. The park makes their money by building thrill rides, and that's not going to change anytime soon. I think if SFMM is going to have a down year, I would expect something like a Sky Screamer to be added.

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Season Pass holders to SFMM buy their passes for two reasons:

 

1. rides.

2. cost.

 

I don't think the majority of their season pass holders will care about a refurbished bathroom or fresh coats of paint.

 

I completely agree. As much as everybody wants to see the park take a few years off of coasters and do general improvements and add flat rides, it's just not in the cards. The park makes their money by building thrill rides, and that's not going to change anytime soon. I think if SFMM is going to have a down year, I would expect something like a Sky Screamer to be added.

 

But a Sky Screamer is a flat, and new flats don't exist at SFMM. Perhaps a small kiddie coaster instead?

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^I think it was Goliath at SFOG in 2006. That was $20 million. The next season, someone in Six Flags upper management mentioned how they wouldn't be adding rides like that for a long time, as that is what got them into debt.

 

Yes, Mark Shapiro spoke with the AJC in Atlanta during the construction of Goliath in late 2005 and pretty much made the statement "No more Goliaths" and no park in the chain has invested as much since.

 

While that decision makes perfect sense considering what the company has been through, I do wish they selectively allowed for larger investments one park at a time.

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I don't think we are expecing that...they haven't been opening a new coaster every year (somebody mentioned that they are, and I suppose that's true if you count Lex Luthor as a roller coaster). Angelinos go wherever something new is...I would actually think SFMM might be laying low next year because they aren't going to be able to match the hype of PotterLand. It would be a great year to work on keeping annual passholders renewing and fixing up things around the park.

 

Season Pass holders to SFMM buy their passes for two reasons:

 

1. rides.

2. cost.

 

I don't think the majority of their season pass holders will care about a refurbished bathroom or fresh coats of paint.

While it doesn't make an immediate impact, customer service/ambience/cleanliness are very important for any park. It is a slippery slope. SFOG had a major change in their clientele and by 2005 the atmosphere at the park was just very unappealing. They managed to turn it back into an environment that appeals to a wider audience in recent years in my opinion. This does make a difference as I knew a lot of people who wouldn't go to the park anymore. Six Flags America and Kings Dominion are a good example of 2 parks to compare on that level.

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I'm curious as to what is so unappealing about Magic Mountain. I find much of the park to be pretty well themed, specifically the Gotham City area. I like how the park is wooded and has a mountainside sort of feel by Tatsu and Ninja. I think Full Throttle worked wonders for the front area of the park and the fountain there never was an eyesore either. I predict the screampunk area will also look good. Overall I think the park gives off a pretty good vibe. It's definitely different than a cedar fair park, but it's not bad. Call me blind, but to an extent it feels like Islands of Adventure.

 

Okay, Islands of Adventure clearly has much better theming, but I think the overall vibe is similar.

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I'm curious as to what is so unappealing about Magic Mountain. I find much of the park to be pretty well themed, specifically the Gotham City area. I like how the park is wooded and has a mountainside sort of feel by Tatsu and Ninja. I think YOLOcoaster worked wonders for the front area of the park and the fountain there never was an eyesore either. I predict the screampunk area will also look good. Overall I think the park gives off a pretty good vibe. It's definitely different than a cedar fair park, but it's not bad. Call me blind, but to an extent it feels like Islands of Adventure.

 

Okay, Islands of Adventure clearly has much better theming, but I think the overall vibe is similar.

 

11SNTD_logo_375p-4e552e6f237a9.jpg

 

^In all seriousness, the park is not what it should be. Period. Do they have an amazing coaster line up? Without a doubt! Are they doing everything they can to make general upkeep the norm? Nope! Will I still visit to ride TC? You bet your a$$.

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I can say that I much prefer this incarnation of SFMM over any since the late 90's. No lorger am I showing up and finding 5 coasters closed for no reason, and I don't fear for my safety any longer.

 

I hope they continue to remodel old areas of the park, and add some diversity of attractions. Employees are still hit and miss, but better than before, and they'really no longer anti airtime!

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I can say that I much prefer this incarnation of SFMM over any since the late 90's. No lorger am I showing up and finding 5 coasters closed for no reason, and I don't fear for my safety any longer.

 

I hope they continue to remodel old areas of the park, and add some diversity of attractions. Employees are still hit and miss, but better than before, and they'really no longer anti airtime!

 

I will admit their coaster down times have been kept to a minimum.

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I'm curious as to what is so unappealing about Magic Mountain. I find much of the park to be pretty well themed, specifically the Gotham City area. I like how the park is wooded and has a mountainside sort of feel by Tatsu and Ninja. I think YOLOcoaster worked wonders for the front area of the park and the fountain there never was an eyesore either. I predict the screampunk area will also look good. Overall I think the park gives off a pretty good vibe. It's definitely different than a cedar fair park, but it's not bad.

 

 

Completely agree with this. Was just there yesterday and was totally happy with operations, food options (That new Sports Bar next to The Throttle had some great cheese curds and some awesome beers on tap), and the look of the park in general (outside of cyclone bay of course). Even saw some security actively stop a bunch of line jumpers.

 

 

It's a shame it's so trendy to hate on the park.

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As it stands, Six Flags is the leading franchise when it comes to baby sitting teenage youth. 13-17 year olds don't have much disposable income. And they may be purchasing a season pass and a meal or 2 per visit, but not much beyond that. It's kind of hard to promote growth when that's your main demographic.

 

I think adults tend to expect things like nice bathrooms and shade. If the parents can't enjoy themselves, why bother going with the kids? If the adults aren't going, six flags misses out on those patrons with a bit more buying power to spend on ancillary purchases. Believe it or not, the most lucrative group for theme parks is the 18-34 year old range which is probably about the age range of most people on this site. We as coaster enthusiasts put up with a bit more because we love to ride coasters, but that's a passion I don't think the general population of our peers to hold.

 

It's been a while since I've been to SFMM but from past experiences, I've noticed its always better to go during the late winter - early summer. By about mid summer-fall, operations seem to fall apart, long lines are abundant, its hot, and overall it's just not fun. SFMM still has some work to do but I think they can get there.

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Call me blind, but to an extent it feels like Islands of Adventure.

 

Okay, Islands of Adventure clearly has much better theming, but I think the overall vibe is similar.

 

LOL. This comparison doesn't exist. SFMM and IoA will never be on the same playing field; it's apples and oranges.

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There's a bunch of little things SFMM can do that would improve not only their operations, but their perception. In recent years they've turned things around, but that doesn't mean much when it was utter crapola before. It just went from ultra crapola to so-so crapola. The rides notwithstanding of course, just talking about the environ.

 

I think out of the 10 times I've been in the last 6 months, at least half of those times X2 was closed, and the other 25% it broke down at some point while I was in line. That's pathetic. Multiple rides that are running subpar, with long dispatches. I mean, even the Goliath crew never hits their dispatch times, and they are supposedly the best crew in the park? Tatsu is pathetic, but I'll partially blame the riders on that one. I don't think I've spent a day at SFMM and thought to myself, "wow, they were running on all cylinders today!" ... that would be the day.

 

With that said, can't wait for TC to open so I can plop my ass on that beauty

 

#jaded

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Okay, I get the operations thing. I thought most people were hating on the theming and vibe of the park. To be honest the theming on some of the rides is much better than most of the rides at Cedar Fair parks, but people complain that it's not kept up very well (which I can see to an extent).

 

But yes, the operations are terrible. One of their big rides is always down whenever I go, and the ride ops are super slow in general. Don't even get me started on how poorly designed Riddler's queue area is. It's a great ride, but I skip it every time. Even if the line is just in the station, you can bet you'll wait a good 30 minutes before getting on. Tatsu breaks down a lot, too. I've seen it break down while I was in line at least three times, and every time I swear it's ride op error. The only ride that has decent operations is Scream, and that ride never has a line so I usually ride it 2-3 times every time I go.

 

I really shouldn't complain about operations though. Nobody should unless they've been to Fuji-Q. Holy crap that park is slow. That's a discussion for a different thread, though.

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I'm just curous, does anybody know if Titan also basically stops at the mid-course? Or did that ride get designed with a less intense ending helix?

At least this year Titan's mid course didn't slam nearly as hard and the lift hill went way faster. Titan seems to haul for the first half and the twister section at least doesn't only get speed by the helix but instead almost immediately. Even though the rides are almost exact replicas titan is the far superior ride even without the extra helix I would take Titan any day of the week. I don't know if im the only one who's noticed this but is the mid course on Goliath hitting harder and harder each year? The gap between the rides is huge to me as I have titan in my top 10, but Goliath is not even a top 20 ride to me.

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Titan and Goliath are fun rides, but horrible excuses for hypercoasters. The fact that Titan is slightly better isn't saying much at all. I'd take the absolute weakest B&M hyper over either of them.

 

Sometimes I'm in the mood for a ride like Goliath. Sometimes I'm in the mood for a more common style hyper coaster. They both scratch my "giant coaster drop" itch. I should probably see a doctor.

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I'm going to jump on the "not understanding all the hate" bandwagon. I don't understand why people trash it so much.

 

I understand your point, but maybe what I say will give a little insight. I've been visiting Magic Mountain since I was a kid, so I enjoy it, but over that time I've come to understand the criticism. I still continue to visit, just cause it's so cheap. I pay $125 a year for a gold pass to park for free and ride the roller coasters anytime I want. But you know what I think really hurts the company and encourages the hate on these boards? It's the lack of progression in technology and customer service that has really pissed a lot of people off over the past 2 decades.

 

There are a long list of things Disney and Universal have done to enhance the experience for the price you pay, but you don't see this kind of progression from Six Flags, even though (besides the price of admission) you pretty much pay the same (OR MORE) as both of the aforementioned parks once you walk through the gates. It really makes you scratch your head and wonder if the people in charge really have any clue what they're doing. From a guest standpoint, they rip people off. From a former employee standpoint, they deserve all the criticism they get. They're stuck in the 1980's and continue to do things the way they've always done them, and it really is a shame.

 

For instance, are DIGITAL UPDATED WAIT TIMES for each ride throughout the park really that hard to do in 2015?

 

The company has NEVER spent, maintained, or operated the park with even the most mundane standards. Even I'll admit, there are times when I'm at the park sitting in line sweating in the sun, and I'm like "WHY isn't there shade here? Who designed this crap? What the HELL could be taking SO long?" It gets absurd. But the lack of progression of the chain as a whole compared to parks like Universal or Disney really is quite sad. It's like they haven't changed the way they do things for the past 20 years.

 

There are so many ways to improve the park, but for some reason the culture of the employees from the top to the bottom has basically kept this from happening. Nobody seems to really want change. The attitude is "If it's not my job, I'm not going to do it." It's been said before, but I'll just reiterate: If any educated semi-intelligent coaster enthusiast on here were in charge, I think we'd see a significant improvement in not only the operations of the park, but a face lift of the Six Flags company in general. It's much more complicated than that, for sure, but I think even myself could come up with a handful of suggestions that if immediately implemented, would drastically improve the experience of the park for every guest that walks through the gate.

 

But as far as I was concerned when I worked there, this company and it's higher ups aren't interested in that. They want "Yes" people who follow the flock, to continue things the same ways they've been doing it since I can remember. It's really too bad. Considering the potential of just Magic Mountain in general, it hurts to see how things continue to deteriorate. And I'm not sure if that's because the people up the chain only care about lining their pockets with money, but when you consider how much cash the parks make and how little things have improved, someone in charge is just not doing it right.

 

Sorry for the rant, but I hope I hit it on the head. I don't like the complaining much either, but it's also hard to blame people who are not satisfied with a product they've been paying for after years and years have gone by.

 

Wait, are people seriously debating if Six Flags is going to remove one of their biggest rides? Have we gone that far away from sanity?

 

If you're speaking in regards to my comment with replacing Goliath with a giga, I suppose my post may have been a bit confusing? I guess what I mean is I would have gone 15 years without Goliath, to have a nice Intamin Giga like i305 eventually installed there instead.

 

It would be downright ridiculous to assume the park would tear out Goliath to replace it with a ride merely 50 feet taller. Sanity restored.

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When you're comparing to Universal and Disney, even Cedar Fair lags behind in operations. What DoubleDown said is sad, though, that nobody that works for Six Flags seems to care about the overall park experience. Even more sad is the fact that the parks still make a ton of money. Doesn't Six Flags have a "new ride every year" policy for all of their parks? That would certainly attract guests a lot better than "Hey, we cleaned up our bathrooms!" From what I've seen the GP eats it up. SFMM in particular seems to be getting more and more crowded every year. In fact, slow operations may even make you want to come back and ride the rides that you didn't have time to get to, or pay for a ridiculously overpriced fast pass.

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It's hard to find people who care when you pay so little with no benefits. The good ones move up to management level (or move on to other parks) fairly quickly, but there isn't nearly enough good ones to go around.

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