Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

The Six Flags Magic Mountain (SFMM) Discussion Thread


Recommended Posts

I believe it was stated that it would have to dispatch every 1:10. This is why I am not too optimistic for this being able to work, because that is over 1,200 pph. By comparison, it is considered to be a good day if X2 pulls 650 pph. (And X2 is usually one of their best rides in terms of efficiency)

 

Considering that Goliath is getting 600-700 pph with presumably the same trains and a short length, I would be impressed if a Six Flags park (besides Great Adventure) managed to operate a coaster at over 1,200 pph.

 

It is sad that I regularly see Xcelerator run more efficiently with one train than most Six Flags rides can with multiple trains.

Link to comment
Share on other sites

I believe it was stated that it would have to dispatch every 1:10. This is why I am not too optimistic for this being able to work, because that is over 1,200 pph. By comparison, it is considered to be a good day if X2 pulls 650 pph. (And X2 is usually one of their best rides in terms of efficiency)

 

Considering that Goliath is getting 600-700 pph with presumably the same trains and a short length, I would be impressed if a Six Flags park (besides Great Adventure) managed to operate a coaster at over 1,200 pph.

 

I thought I heard 110 seconds (1:50), which makes a lot more sense for a 3:40 ride. 1:10 would be a very optimistic goal with two restraints, but 1:50 should be possible. Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45). X2 can get close to 900 pph when the crew is hitting the clock every time, which tends to happen when the park is busy. I would not be surprised to see Twisted Colossus pull in numbers in the 800-900 pph range, but unless the park actually uses all four trains and has a crew capable of 60 second dispatches it's not likely to get much above that. No, it's not going to be a capacity machine, but if the crew is on top of things it should be good enough. Remember, Full Throttle's theoretical capacity is only 800 pph and I doubt the ride has ever gotten above 700 pph (I'm guessing it probably gets around 500-600 on average).

Link to comment
Share on other sites

^The ride will have four and will normally use three. I would not be surprised if they tried running with four right at the beginning just to maximize throughput but they need to be quicker than 1:50 to get a significant benefit from the fourth train (realistically they'd probably need 1:15 dispatches to justify it).

Link to comment
Share on other sites

Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45).

 

are you saying they can't dispatch trains until 1:45? i've seen them dispatch faster than that. the clock in the station is 1 minute and a couple fridays ago, they were actually decently fast. i'd guess just over the minute to 1:30 the 3 times i rode that day. although, that's not usually my experience with timing.

 

 

when i'm waiting in line, and the line moves twice as slow as the ride is designed for because of lazy employees, it bothers me. that's when i care about capacity. parks like kings island and cedar point run people through the lines. it's rare you look up at the track and you don't see a train, or even two, on the course. but, i'm accustomed to magic mountain's speed, and just happy an RMC will be near me.

Link to comment
Share on other sites

I was under the impression that ride is only going to use 3 trains with two always dueling. Makes sense in my mind I guess. 4 trains sounds nice but also very hopeful. Are you sure they said 4?

 

During West Coast Bash's Lunch, I asked that question, and they said they were getting 3 trains...

Link to comment
Share on other sites

Even a moderately efficient crew without the benefit of a grouper or lockers or anything can regularly hit 1:30 unload/load time.

 

I was under the impression that ride is only going to use 3 trains with two always dueling. Makes sense in my mind I guess. 4 trains sounds nice but also very hopeful. Are you sure they said 4?

 

During West Coast Bash's Lunch, I asked that question, and they said they were getting 3 trains...

 

The article with the POV video said they're getting 4 trains, with the goal of running 3 regularly. With 1 regularly out for maintenance.

Edited by Comeagain?
Link to comment
Share on other sites

Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45).

 

are you saying they can't dispatch trains until 1:45? i've seen them dispatch faster than that. the clock in the station is 1 minute and a couple fridays ago, they were actually decently fast. i'd guess just over the minute to 1:30 the 3 times i rode that day. although, that's not usually my experience with timing.

 

Sorry, I should have been more specific. I was referring to the SFGAm Goliath. SFMM's Goliath was a capacity machine before the seatbelts were added, with the crew regularly hitting the 60 second clock and competing with Viper for the highest daily throughput. Unfortunately, from what I've heard it is now difficult for them to get even 1,000 pph on SFMM's Goliath due to seatbelts and guests slowing them down.

Link to comment
Share on other sites

Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45).

 

are you saying they can't dispatch trains until 1:45? i've seen them dispatch faster than that. the clock in the station is 1 minute and a couple fridays ago, they were actually decently fast. i'd guess just over the minute to 1:30 the 3 times i rode that day. although, that's not usually my experience with timing.

 

Sorry, I should have been more specific. I was referring to the SFGAm Goliath. SFMM's Goliath was a capacity machine before the seatbelts were added, with the crew regularly hitting the 60 second clock and competing with Viper for the highest daily throughput. Unfortunately, from what I've heard it is now difficult for them to get even 1,000 pph on SFMM's Goliath due to seatbelts and guests slowing them down.

 

ah, gotcha. i first thought that you did mean SFGA Goliath, then thought no because right after you talked about X2. lol

 

when i was at SFGA, i was just excited to ride Goliath and had platinum flash pass so i got my two rides without waiting too long.

Link to comment
Share on other sites

Even a moderately efficient crew without the benefit of a grouper or fluffy, fluffy bunnies filled with medicine and goo or anything can regularly hit 1:30 unload/load time.

 

I was under the impression that ride is only going to use 3 trains with two always dueling. Makes sense in my mind I guess. 4 trains sounds nice but also very hopeful. Are you sure they said 4?

 

During West Coast Bash's Lunch, I asked that question, and they said they were getting 3 trains...

 

The article with the POV video said they're getting 4 trains, with the goal of running 3 regularly. With 1 regularly out for maintenance.

 

They could have not understood my question and thought I was asking how many running trains instead of total trains.

Link to comment
Share on other sites

When Goliath at Great America opened to the public, they were filling every single seat and getting every single train out before the next one stopped on the brake run. It was a sight to behold! I couldn't believe the staff could or could figure out how to move that quick. It was feverish just watching them. But that type of operation didn't last long. They still have like 5 or 6 ride operators up there (including a supervisor) but every train stacks now (for up to two minutes).

 

Even at that crazy pace, they only got a maximum of 802 riders in one hour? Ideally, one would pass the block coming into the brakes while another train goes over the lift seconds later. But you would need a double station and have a train "ready" to launch at all times... which would require more trains.

 

From one point of view it's a lack of integrity coming down from the top; but their point of view might be "why bother hustling - we can sell more flash passes." I think there is that inner-struggle at Six Flags all the time. It's blinding how fast quality of operations can change from day to day. Some employees really want to do the best job possible, but give up when they know it's a losing battle.

 

I would hope the new Colossus would have a better operation, but it's built to have slow lines. A double station (that is used) with 4 or 5 trains would have been perfect, but I know that WAY too much to ask for.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/