iloveblueberries Posted October 22, 2014 Share Posted October 22, 2014 You make it sound like getting stapled is a bad thing. I like the way it feels Link to comment Share on other sites More sharing options...
Manic Monte Posted October 22, 2014 Share Posted October 22, 2014 Yep. Because FINALLY getting stapled on a ride at SFMM, means there's finally a reason. lol Link to comment Share on other sites More sharing options...
MrSum1_55 Posted October 22, 2014 Share Posted October 22, 2014 I believe it was stated that it would have to dispatch every 1:10. This is why I am not too optimistic for this being able to work, because that is over 1,200 pph. By comparison, it is considered to be a good day if X2 pulls 650 pph. (And X2 is usually one of their best rides in terms of efficiency) Â Considering that Goliath is getting 600-700 pph with presumably the same trains and a short length, I would be impressed if a Six Flags park (besides Great Adventure) managed to operate a coaster at over 1,200 pph. Â It is sad that I regularly see Xcelerator run more efficiently with one train than most Six Flags rides can with multiple trains. Link to comment Share on other sites More sharing options...
iloveblueberries Posted October 22, 2014 Share Posted October 22, 2014 ^Honestly as a parkgoer I never gave two s!t$ about capacity, as long as I get to ride. I don't know why, I guess I've always just been like that. I should probably change though, I deserve to get what I paid for and that parking fee is ridiculous Link to comment Share on other sites More sharing options...
Jew Posted October 22, 2014 Share Posted October 22, 2014 ^The park should care about capacity. More time in line=less time spending money. Link to comment Share on other sites More sharing options...
rcdude Posted October 22, 2014 Share Posted October 22, 2014 I believe it was stated that it would have to dispatch every 1:10. This is why I am not too optimistic for this being able to work, because that is over 1,200 pph. By comparison, it is considered to be a good day if X2 pulls 650 pph. (And X2 is usually one of their best rides in terms of efficiency)Â Considering that Goliath is getting 600-700 pph with presumably the same trains and a short length, I would be impressed if a Six Flags park (besides Great Adventure) managed to operate a coaster at over 1,200 pph. Â I thought I heard 110 seconds (1:50), which makes a lot more sense for a 3:40 ride. 1:10 would be a very optimistic goal with two restraints, but 1:50 should be possible. Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45). X2 can get close to 900 pph when the crew is hitting the clock every time, which tends to happen when the park is busy. I would not be surprised to see Twisted Colossus pull in numbers in the 800-900 pph range, but unless the park actually uses all four trains and has a crew capable of 60 second dispatches it's not likely to get much above that. No, it's not going to be a capacity machine, but if the crew is on top of things it should be good enough. Remember, Full Throttle's theoretical capacity is only 800 pph and I doubt the ride has ever gotten above 700 pph (I'm guessing it probably gets around 500-600 on average). Link to comment Share on other sites More sharing options...
iloveblueberries Posted October 22, 2014 Share Posted October 22, 2014 I was under the impression that ride is only going to use 3 trains with two always dueling. Makes sense in my mind I guess. 4 trains sounds nice but also very hopeful. Are you sure they said 4? Link to comment Share on other sites More sharing options...
rcdude Posted October 22, 2014 Share Posted October 22, 2014 ^The ride will have four and will normally use three. I would not be surprised if they tried running with four right at the beginning just to maximize throughput but they need to be quicker than 1:50 to get a significant benefit from the fourth train (realistically they'd probably need 1:15 dispatches to justify it). Link to comment Share on other sites More sharing options...
gerstlaueringvar Posted October 22, 2014 Share Posted October 22, 2014 How do you calculate the coaster's capacity? This is what I do with my designs and I'm not sure if it's correct:  3600/time between two dispatches of the same train•number of trains•number of riders per train. Link to comment Share on other sites More sharing options...
coasterlvr Posted October 22, 2014 Share Posted October 22, 2014 Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45). Â are you saying they can't dispatch trains until 1:45? i've seen them dispatch faster than that. the clock in the station is 1 minute and a couple fridays ago, they were actually decently fast. i'd guess just over the minute to 1:30 the 3 times i rode that day. although, that's not usually my experience with timing. Â Â when i'm waiting in line, and the line moves twice as slow as the ride is designed for because of lazy employees, it bothers me. that's when i care about capacity. parks like kings island and cedar point run people through the lines. it's rare you look up at the track and you don't see a train, or even two, on the course. but, i'm accustomed to magic mountain's speed, and just happy an RMC will be near me. Link to comment Share on other sites More sharing options...
JeromyL Posted October 22, 2014 Share Posted October 22, 2014 I was under the impression that ride is only going to use 3 trains with two always dueling. Makes sense in my mind I guess. 4 trains sounds nice but also very hopeful. Are you sure they said 4? Â During West Coast Bash's Lunch, I asked that question, and they said they were getting 3 trains... Link to comment Share on other sites More sharing options...
Comeagain? Posted October 22, 2014 Share Posted October 22, 2014 (edited) Even a moderately efficient crew without the benefit of a grouper or lockers or anything can regularly hit 1:30 unload/load time. Â I was under the impression that ride is only going to use 3 trains with two always dueling. Makes sense in my mind I guess. 4 trains sounds nice but also very hopeful. Are you sure they said 4? Â During West Coast Bash's Lunch, I asked that question, and they said they were getting 3 trains... Â The article with the POV video said they're getting 4 trains, with the goal of running 3 regularly. With 1 regularly out for maintenance. Edited October 22, 2014 by Comeagain? Link to comment Share on other sites More sharing options...
DJeXeL Posted October 22, 2014 Share Posted October 22, 2014 Translation: 1 will become a parts donor a couple months after opening, 1 will be in constant rehab which will take the ride down to 2 trains regularly, a few months after opening. Link to comment Share on other sites More sharing options...
rcdude Posted October 22, 2014 Share Posted October 22, 2014 Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45). Â are you saying they can't dispatch trains until 1:45? i've seen them dispatch faster than that. the clock in the station is 1 minute and a couple fridays ago, they were actually decently fast. i'd guess just over the minute to 1:30 the 3 times i rode that day. although, that's not usually my experience with timing. Â Sorry, I should have been more specific. I was referring to the SFGAm Goliath. SFMM's Goliath was a capacity machine before the seatbelts were added, with the crew regularly hitting the 60 second clock and competing with Viper for the highest daily throughput. Unfortunately, from what I've heard it is now difficult for them to get even 1,000 pph on SFMM's Goliath due to seatbelts and guests slowing them down. Link to comment Share on other sites More sharing options...
coasterlvr Posted October 22, 2014 Share Posted October 22, 2014 Based on watching Goliath operate, it is limited to about 800 pph due to the minimum dispatch interval (about 1:45).  are you saying they can't dispatch trains until 1:45? i've seen them dispatch faster than that. the clock in the station is 1 minute and a couple fridays ago, they were actually decently fast. i'd guess just over the minute to 1:30 the 3 times i rode that day. although, that's not usually my experience with timing.  Sorry, I should have been more specific. I was referring to the SFGAm Goliath. SFMM's Goliath was a capacity machine before the seatbelts were added, with the crew regularly hitting the 60 second clock and competing with Viper for the highest daily throughput. Unfortunately, from what I've heard it is now difficult for them to get even 1,000 pph on SFMM's Goliath due to seatbelts and guests slowing them down.  ah, gotcha. i first thought that you did mean SFGA Goliath, then thought no because right after you talked about X2. lol  when i was at SFGA, i was just excited to ride Goliath and had platinum flash pass so i got my two rides without waiting too long. Link to comment Share on other sites More sharing options...
JeromyL Posted October 22, 2014 Share Posted October 22, 2014 Even a moderately efficient crew without the benefit of a grouper or fluffy, fluffy bunnies filled with medicine and goo or anything can regularly hit 1:30 unload/load time. Â I was under the impression that ride is only going to use 3 trains with two always dueling. Makes sense in my mind I guess. 4 trains sounds nice but also very hopeful. Are you sure they said 4? Â During West Coast Bash's Lunch, I asked that question, and they said they were getting 3 trains... Â The article with the POV video said they're getting 4 trains, with the goal of running 3 regularly. With 1 regularly out for maintenance. Â They could have not understood my question and thought I was asking how many running trains instead of total trains. Link to comment Share on other sites More sharing options...
GayCoasterGuy Posted October 22, 2014 Share Posted October 22, 2014 When Goliath at Great America opened to the public, they were filling every single seat and getting every single train out before the next one stopped on the brake run. It was a sight to behold! I couldn't believe the staff could or could figure out how to move that quick. It was feverish just watching them. But that type of operation didn't last long. They still have like 5 or 6 ride operators up there (including a supervisor) but every train stacks now (for up to two minutes). Â Even at that crazy pace, they only got a maximum of 802 riders in one hour? Ideally, one would pass the block coming into the brakes while another train goes over the lift seconds later. But you would need a double station and have a train "ready" to launch at all times... which would require more trains. Â From one point of view it's a lack of integrity coming down from the top; but their point of view might be "why bother hustling - we can sell more flash passes." I think there is that inner-struggle at Six Flags all the time. It's blinding how fast quality of operations can change from day to day. Some employees really want to do the best job possible, but give up when they know it's a losing battle. Â I would hope the new Colossus would have a better operation, but it's built to have slow lines. A double station (that is used) with 4 or 5 trains would have been perfect, but I know that WAY too much to ask for. Link to comment Share on other sites More sharing options...
RAWKIN_coaster38 Posted October 23, 2014 Share Posted October 23, 2014 Anyone want to go in with me on the "buy 2 or more passes" deal to process before Nov 2nd? I can go any weekend but probably not on a Friday. Â Message me if you can do it! Link to comment Share on other sites More sharing options...
coastercoaster5 Posted October 23, 2014 Share Posted October 23, 2014 So do you guys think there will be seat belts? Link to comment Share on other sites More sharing options...
iloveblueberries Posted October 23, 2014 Share Posted October 23, 2014 So do you guys think there will be seat belts? Probably Link to comment Share on other sites More sharing options...
rcdude Posted October 23, 2014 Share Posted October 23, 2014 So do you guys think there will be seat belts? Â Every existing RMC has them, so I would be shocked if Twisted Colossus didn't. Shouldn't make much difference in the ride experience, so not a big deal. Link to comment Share on other sites More sharing options...
_IntaMAN_ Posted October 23, 2014 Share Posted October 23, 2014 ^ This. I remember I bitched when Full Throttle got seat belts but it did nothing to the experience at all. Just glad we have an RMC at last. Link to comment Share on other sites More sharing options...
iloveblueberries Posted October 23, 2014 Share Posted October 23, 2014 Safety first guys. Link to comment Share on other sites More sharing options...
gerstlaueringvar Posted October 23, 2014 Share Posted October 23, 2014 Would it work if they install the seat belt to the side of the lap bar? Kind of like Wicked Twister's. I think that would improve the capacity a bit. Link to comment Share on other sites More sharing options...
WFChris Posted October 23, 2014 Share Posted October 23, 2014 Thanks so much for the help! It's very kind for all you guys to help me. I'll post my TR  Can't wait to see your TR!!! Hope you have a great time up here Link to comment Share on other sites More sharing options...
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