Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2205 - Opening Day Photo TR!

Recommended Posts

just outta curiosity, do you guys know just what RMC is doing with the wood they are taking apart? im sure a lot of us would feel honored to own a piece....just sayin'

 

all i know is, there's a huge pile in the middle of the first turn around. they should try to sell some track. probably recycling all the steel though.

Link to comment
Share on other sites

Fright Fest Review...

 

Ultimately, the event is better than the last time I visited (10+ years ago), but it is still nowhere near the level of the other major So Cal Haunts. I do like that most of their monsters are in makeup/prosthetics, which is a nice touch compared to other haunts around!

 

My favorite maze of the night was Willoughy's. Aside from the annoying photo op and first empty room, the rest of the maze had decent sets on par with Knott's and monsters actually into their role.

 

Second favorite was The Aftermath. Made great use of the Batman theater. The actor at the entrance wasn't really into her role, and the long tunnel of just black walls was a weak start, but after that it picks up. The monsters did a good job of playing their zombie role, but didn't really do any special scares.

 

Vault 666 had sets on par with Knott's, but the monsters were not really into it. Just popping out and screaming isn't scary.

 

Red's Revenge had a ghetto facade, but the rest of the maze again featured sets on par with Knotts. Again this one was ruined by monsters who were not into it.

 

Toys of Terror was crap. Just black light painted walls the entire maze with very few set pieces. And again monsters who just popped out and yelled.

 

Willoughy's Garden was also crap. Just camo netting and monsters in ghilly suits. Embarrassingly low quality for a "professional" haunt.

 

Chupacabra was slightly above terrible. Mostly painted walls with a few actual very basic set pieces. The scare at the end is the only highlight.

 

I didn't bother with blackout.

 

Scare zones were very devoid of energy, probably due to lack of crowds. I saw more monsters taking photos and talking to each other rather than scaring. I was bummed that Gotham City seemed to have less fog machines.

Link to comment
Share on other sites

Jesus!!! I thought one of the perks of living in California was you didn't have to deal with any of those insane bugs.

 

 

Edit: Jesus fucking christ I just wiki'd tarantula hawks and they're terrifying. I'd rather be attacked by an actual tarantula.

Link to comment
Share on other sites

 

This right here is a tarantula hawk, and they have the second most painful sting known to man. If you see one, stay away.

 

yeah, i've found that out since. that thing seemed about 2 inches long. just cruising around the middle of the path by Drop of Doom.

 

had i known, i would have stayed much farther away than about the 12" i was to take this pic.

Link to comment
Share on other sites

Jesus!!! I thought one of the perks of living in California was you didn't have to deal with any of those insane bugs.

 

 

Edit: Jesus fudging christ I just wiki'd tarantula hawks and they're terrifying. I'd rather be attacked by an actual tarantula.

 

a nope killer is a "NOPE" itself! God/Nature is a sick bastard.

Link to comment
Share on other sites

So, even in California, I still have to wait in line for a drop tower attached to another Intamin coaster and worry about being bitten by a painful insect?

 

I thought they only worried about this in Australia.

 

However, both situations are still better than being in New Jersey.

Link to comment
Share on other sites

I have a pretty big suggestion for Magic Mountain, I know they'll never read this- but at least I'll voice my concern.

 

Having crew members only in the station being able to consistently load and dispatch trains is one thing, and for the most part I'm sure it'll be getting two trains racing most of the time. But what about getting the trains consistently and perfectly matched up? That's a pretty huge factor that makes the ride much more enjoyable. Simply racing but not being able to high five the other train is like riding a 3D Ride without your glasses on.

 

So I think Magic Mountain should use some form of quality control, like a ride operator in charge of ensuring both trains line up perfectly. It might sound like too much to ask, but I don't think it is. Getting the most out of your attractions will do wonders for the way people view the ride and the park. Especially in this case!

Edited by iloveblueberries
Link to comment
Share on other sites

^Considering it is a Mobius coaster with only one station, having it match up and duel shouldn't be a problem. Until SFMM can't keep the trains running!

 

Yes, but I still think it will be tough getting the trains perfectly synced up. Even being a few seconds off (a rider putting away a bottle, or a restraint being too loose) means no high-five for you. In that case, my suggestion should be a solution to any possible problem's the station operators may face with load times.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/