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The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2218 - Wonder Woman Roller Coaster for 2022!

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None of us should be surprised that the park released a vertical video...seriously!

 

The park doesn't get us and doesn't get social media at all. They're trying to appeal to a younger demographic and they should figure this stuff out!

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^It's terrible. Which is exactly why SFMM's PR department (who are known to be not so internet savvy) would do it.

Yea this has to stop. They should be more conscience about their efforts. I'm also sensing missed opportunities to help boost their followers on social media.

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Yikes just saw Tatsu on Insane Coaster Wars World Domination and It looks horribly faded. I wonder if they have paints that will hold up much better. Ninja, Viper, Goliath and Batman's paint jobs seem to be holding up well. Even here in Vegas we are starting to notice a lot of the buildings starting to fade as well.

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There's no way in hell that's full speed. The first test runs are always the slowest by design, it will be much faster by opening.

 

Gold Striker at CGA was just the same way..when they released the POV from the first test run in mid April, it seemed to just mosey through the course at a slow speed and looked boring. When they finished testing and I got on it, it was running like a bat out of hell.

 

What you are describing here is a train getting broken in. A new train straight from the factory is going to run moderately slower than say, one with 500+ cycles on it. That's just how these trains behave, especially when you're talking about wheels with brand new bearings in them. However, this has nothing to do with how the ride is designed, but rather the behavior of brand new components in the vehicles. There is a very good reason why some companies like B&M and Intamin install Nylon wheels on their vehicles at the start of testing, and slowly swap them out with urethane wheels until they achieve the speeds they are looking for. Nylon wheels have a significantly lower rolling friction associated with them than urethane wheels, so using them helps with a new train running slower at the start of testing. It does not look like Full Throttle has any nylon wheels on its vehicles.

 

Another big factor is the amount of weight in the vehicle. From the looks of it, only the front car is loaded with dummies, amounting to about 1000 pounds in load. Higher loaded trains typically run faster due to several reasons, one major one being air drag. As an object's mass increases, the effects of air drag reduce. It's also a lot harder to stop a moving vehicle when it has a large mass due to inertia/momentum. Put another 2000 pounds of dummies in that vehicle and I guarantee it will be running faster. From personal experience, you are much more likely to valley a roller coaster with an empty train than a fully loaded one.

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^ It is.

 

As for the speed of the launch, I'm guessing this is out of the tunnel from a stopped position not from the backwards launch and having momentum going in the 3rd launch so it "may" be faster than the video is showing.

 

As for the vertical video, I really have no comment.

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I really fail to see why people are giving a damn about this whole "sideways camera" fiasco. The video is serviceable to me at the very least and shows that the ride is testing. It wasn't made to do anything else.

 

The trains do look a little slow, but remember the construction for Kingda Ka? For the longest time that thing could barely make it up the spire, and now it's giving out mild ejector air in the front and back seats. I know FT has a different launching system, but my point is simply this: Pretty much all launching coasters speed up by the opening day. I'm not worried about it at all.

 

And people are still complaining about SFMM having no airtime? There's always way more to that when it comes to coasters. And if you really don't see much else in them, there's always the back seat of Apocalypse waiting for you.

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^Because nobody watches anything in 9x16. And as a professional PR person, they should know this. "Hey, I have this whole screen available to me...I guess I'll only use 2/3 of it trying to promote my new ride!"

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^Because nobody watches anything in 9x16. And as a professional PR person, they should know this. "Hey, I have this whole screen available to me...I guess I'll only use 2/3 of it trying to promote my new ride!"

 

"Crystal clear full screen HD? Nah, I only want to promote this new ride with a small, grainy image."

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I for one could care less how it was shot. The main focus is we finally got a glimpse of FT testing, albeit a short one but the cameraman followed the train thru and we can see the coaster in relation to the loop. Nice job! Can't wait to see more videos, professional or not.

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I guess some of our posters sum up the SFMM Experience..."I don't need anything great or well done, just give me whatever".

 

If consumers demand more, they'll get it. If we all just sit back and say "Oh well, it's a vertical video, YOLO!" then that's what we'll continue to get!

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I for one could care less how it was shot. The main focus is we finally got a glimpse of FT testing,
I really fail to see why people are giving a damn about this whole "sideways camera" fiasco. The video is serviceable to me at the very least and shows that the ride is testing. It wasn't made to do anything else.

In additional to what Elissa said perfectly above, I expect an amateur looking video from some random twelve year old kid that goes to the park that knows nothing about filming video. I expect at *LEAST* a video shot in the correct aspect ratio from the #5 largest theme park company in the world.

 

What your post tells the park is "I'm ok with mediocrity" and it's embarrassing to me that anyone on our forums would actually think this video is "acceptable."

 

Six Flags saw 25 million people attend their parks last year. Don't tell me that can't afford to hire someone that is somewhat competent to shoot an 11 second video and not make it look like ass.

 

--Robb "You know I'm right..." Alvey

 

EDIT! I fixed the video...

[coastertube]http://www.themeparkreview.com/coastertube/play.php?vid=awful_video2_3af2[/coastertube]

I didn't even notice at first that it was uploaded in standard definition. My iPhone takes 1080p HD by default. I honestly think it takes MORE effort to make these kinds of mistakes that it does just to do things right.

Edited by robbalvey
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That's probably because its an 11 second video that only a fraction of a fraction of their attended population will end up watching let along caring about. It's not a very impressive clip and even if it was shot by James Cameron in Mega IMAX-5D widescreen from a helicopter I still probably would have only watched it once. If they had hired a professional camera crew we'd all be outraged about what a waste of money it was and they should have spent it on some other mundane nuance like repainting that little square on S in the superman plaza. Put me in the "this will suffice" category.

 

Let's nor forget that when the park wants to do it right, they

.

 

Now would someone please go to the park and take a video so we can move on to actually discussing the ride instead of this nonsense?

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^

 

What is there to discuss about the ride? It launches into a loop, enters a tunnel, reverse launches, falls forward, and launches again over the top of the loop and into the breaks. There's nothing to talk about the ride other than it's a one trick pony.

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You must be new here. We managed to burn up a good 2 pages just yammering about the video being sideways, you don't think this group has the ability to turn out a good 5 pages discussing launch speed or ride sound or braking dynamics? HA. Believe me there will be endless speculation and armchair physics calculations coming very shortly...

(and don't think I didn't see what you did there )

Edited by willthethrill
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^

 

What is there to discuss about the ride? It launches into a loop, enters a tunnel, reverse launches, falls forward, and launches again over the top of the loop and into the breaks. There's nothing to talk about the ride other than it's a one trick pony.

 

^TWO Tricks actually... world's tallest loop, and word's first top hat over the the top of a loop...

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^^What bugs me is that it doesn't take any additional effort to shoot a video in 16x9 - just turn the phone sideways. Doesn't cost more, take any more time or need more expertise. I mean, if the park is going to go to the trouble of uploading the video, why not film it properly?

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No one should EVER complain about Six Flags Magic Mountain... EVAR!!!

 

If what they produce is "good enough" for you - then I'm happy you're satisfied.

 

--Robb "I have nothing more to say." Alvey

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