Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2218 - Wonder Woman Roller Coaster for 2022!

Recommended Posts

Even if the ride is "violent"; I still don't see why so many people don't like it.

I think you answered your own question. I like X2 when it's running well and isn't literally BEATINGTHESHIT out of me. When it's running poorly, I'm in the camp where I don't understand how so many people like it!

Edited by robbalvey
Link to comment
Share on other sites

If you don't keep your head back you get the crap beat out of you and end up with a headache.

This isn't true at all! Are you suggesting I don't know how to ride a roller coaster????

 

Maybe it's just that I've been on 1,500 different coasters, and having been on some of the best rides in the world, and X2 in "BEATINGTHESHITOUTOFYOU" mode doesn't stack up.

 

I can see where someone who has been on 50 coasters, and X2 being one of them might grade the ride better, but trust me on this, when it's running badly, it's one of the roughest coasters in the world. And it doesn't matter if your head is so far back in the seat I leave a bald spot impression. Don't feed me that line of BS.

Edited by robbalvey
Link to comment
Share on other sites

^ You don't give people an excuse when they haven't ridden a lot of coasters. I'm only at 150 and X2 is near the bottom of my list. When I first rode it I a only at like 60 coasters and I still wasn't impressed. I think it's a cool concept, but made uncomfortably to where it's not a lot of fun.

Link to comment
Share on other sites

If you don't keep your head back you get the crap beat out of you and end up with a headache.

This isn't true at all! Are you suggesting I don't know how to ride a roller coaster????

 

Maybe it's just that I've been on 1,500 different coasters, and have been on some of the best rides in the world, and X2 in "BEATINGTHESHITOUTOFYOU" mode doesn't stack up.

 

I can see where someone who has been on 50 coasters, and X2 probably being one of them might grade the ride better, but trust me on this, when it's running badly, it's one of the roughest coasters in the world. And it doesn't matter if you keep your head back or not. Don't feed me that line of BS.

 

I'm not feeding you anything Robb I'm simply stating what I said. I wasn't questioning what you have ridden, your experience, or any of that. And actually I was responding to a previous post. I was not trying to offend you or anything so I don't feel I deserved that. Everytime I have ridden it if I did not keep my head back I got bashed around badly, so for me it is true. Obviously you have been on hundreds/thousands probably more coasters than I have, I was not suggesting you don't know how to ride at all, I never even said that.

 

I cannot question the experience of someone who has done something many, many more times- all over the world, more that I have.

Link to comment
Share on other sites

^ Sorry if you felt you didn't deserve that, but it sounded like you were telling me how I should be riding a roller coaster as your comment came directly after mine. How was I supposed to know any differently when you didn't quote what you were responding to, or use a ^^ to point out the post you were referencing?

 

--Robb "Next time please try to be a bit more clear with your response..." Alvey

Edited by robbalvey
Link to comment
Share on other sites

For me, it's the bashing of my calves that hurts. I literally can't ride it without lifting up my legs and putting my heels hard against the seat. But that's just me and my size. Other than that, the ride isn't too rough for me. There are definitely a lot more that are worse.

 

That's how I ride X2 also. Beats up my hammies too bad if I don't.

Link to comment
Share on other sites

Robb/TMC: You guys posted at the same time, hence the confusion.

 

Not attempting to start a fight here, but will there be a point where you can actually type the name of the park's new coaster without it filtering to YOLO?

 

Also, just watched the Future Scream Machines thing that was on Travel Channel (nice job, Alveys!) and I was wondering if transportation companies have any sort of presence there? What I mean is that this park is basically down to one transportation "ride', and I'm curious if any parks would ever consider adding a transportation system/ride in the future? Obviously I'm correlating their existence at IAAPA to there possibly being a market for an established park to add a train/ride/monorail etc. It seems like the "future" of transportation (if there is one) would be about the only chance that this park would add back any sort of sky ride/train/monorail system.

Link to comment
Share on other sites

^ Sorry if you felt you didn't deserve that, but it sounded like you were telling me how I should be riding a roller coaster as your comment came directly after mine. How was I supposed to know any differently when you didn't quote what you were responding to, or use a ^^ to point out the post you were referencing?

 

--Robb "Next time please try to be a bit more clear with your response..." Alvey

 

No problem Robb, I understand, and no hard feelings either.

Link to comment
Share on other sites

What's the deal with X2? As others have mentioned, the ride was running pretty violently (in terms of forward and backward shaking). I'm curious why this is the case. IMO, the ride has returned to pre-conversion roughness, even though I was under the impression that the lighter trains were supposed to alleviate this issue. Is the park not doing as much maintenance as they should be doing? Do the trains tear themselves apart? I'm no expert on the mechanics of the ride, but it looks like the trains need tightened somehow so that they don't rotate so freely....
Even if the ride is "violent", I don't have any problem with it. It never hurts to ride if you get the restraints on right, and although the trains rumble around a lot (the ride isn't rattly or bumpy from what I've noticed), it kind of adds to the chaotic nature and theme of the ride. It's a great ride; I still don't see why so many people don't like it.

 

For me, it's the bashing of my calves that hurts. I literally can't ride it without lifting up my legs and putting my heels hard against the seat. But that's just me and my size. Other than that, the ride isn't too rough for me. There are definitely a lot more that are worse.

Yes..just so others are clear, the restraints don't have anything to do with the pain. The problem is how (mainly in the final raven turn) the seat kicks your legs out hard and then immediately slams them violently back into the car, causing a lot of pain to your calves. It's significantly worse on the outside. I've tried crossing my feet or putting my heels up, but the movement is so forceful it throws my feet forward and back no matter what I do. Both of my rides this weekend were on the outside because both times I tried to sit on the inside the seat wouldn't move up and I had to switch to the outside.

 

I still love this ride for what it is supposed to be, and that first drop is still my favorite, but my last ride on Monday was definitely the most painful coaster ride I've ever had..it's really getting to the point where they need to address the issue.

 

I was thinking about why this might be happening, because I sure never had this happen on the old Arrow trains (they had other issues), and I didn't experience it back in October either. Considering it's the rotation that's the issue, it has to be something with either the train coming through that section too fast making the seat rotate too quickly or possibly there's an issue with the rack gear (pardon me if I got the term wrong, I cant remember the proper name for it) that is sticking and isn't rotating smoothly.

 

Robb, since you're the only person I know who's ridden X2 and Dinoconda (and I think Eejanaika?) how do the other two compare pain-wise?

 

I think the next time I trek down to SFMM I'm going to bring some soccer shin guards and wear them backwards.

Link to comment
Share on other sites

So guys is YOLO actually tied in with the FT drink? Haven't heard any news since Robb pointed out the logos similarity.

To me it looks very similar but you would think by now MM would have announced a tie-in, but then again they probably even forgot

Link to comment
Share on other sites

Robb, since you're the only person I know who's ridden X2 and Dinoconda (and I think Eejanaika?) how do the other two compare pain-wise?

I've been on Eejanika two different times. Once in the video posted above, and it was easily one of my worst coaster rides I've ever taken. The second time it was "barely tolerable" and I was at least on an inside seat for that ride.

 

Dinoconda ran very much like when X2 first opened, which was GREAT, but keep in mind we were on that coaster within 6 months of it opening. So ask me again after we've been on it in 2016!

 

Here's the video we took on Dinoconda:

Edited by robbalvey
Link to comment
Share on other sites

I've never had a problem with the roughness of X2. If I was trying to marathon the coaster, I could see issues, but as it is the line is always so long that I'm lucky to get 1 ride in. And for 1 ride, I can tolerate the more extreme nature of the attraction.

Link to comment
Share on other sites

I also never have a problem with unbearable roughness on X2, and I've always ridden in outside seats. I prefer the front (the one that gets the clear view on the drop), but not because it's any smoother, just for that first flip to face downwards. I've ridden in other seats though, and the only part that comes close to hurting or being a little obnoxious is the top of the last raven turn.

 

Even then, I just look at the mild concussion as part of the overall confusing experience!

Link to comment
Share on other sites

I've never had a good ride on X or X2. Always been rough, but now just seems brutal.

 

Amen! I just don't ride it. It does serve a purpose for me - it takes people out of the lines for the rides I like at MM.

Link to comment
Share on other sites

I'd argue the issue is most visible when the train first leaves the station. Does anyone else notice how the cars roll forward and backward in quick succession on the turn to the lift? Considering the guide rail that controls the seats' rotation is in the same position throughout this turn, it doesn't seem like there should be any substantial shimmying during this part of the ride. Rather, it seems like the cars have a tolerance for rotational movement independent of the designated rail.

 

When the forces of the ensuing ride come into play, it seems like the cars' free movement is kicked into overdrive, as evidenced in the final raven turn when the seats jerk forward and backward so quickly and forcefully that your head and legs bang painfully against the seat.

 

Is there no way to "tighten" the train mechanisms in such a way that the seats can't rotate so freely?

 

Though I got five rides in on Monday, enjoying them all thoroughly (I still think the unique experience makes up for the uncomfortableness), I agree that it won't be long before the ride's roughness takes a hit on it's popularity with the GP. I heard several people commenting on the painful experience upon returning to the station.

Edited by TopThrill182
Link to comment
Share on other sites

^ I don't think that could cause the super violent movement though, its not a shaking or a general discomfort throughout the ride. Also I could be wrong but I don't think it's accurate that there's no variance in the rails there..I dont think the small amount of variance needed would be too obvious to the naked eye, and as far back as I can remember the cars have always done that, so it wouldn't be a loosening over time kind of thing.

Link to comment
Share on other sites

^ ^

 

I haven't been on X or any of it's clones, but I think that the free rotation issue that you're mentioning is the exact issue. Watching the Dinoconda video, a full 360 degree rotation appears to be about three feet on the guide rail thing. Using simple math, that makes each inch 10 degrees of rotation, and since that rotation is at the center of your body with your head and legs the furthest away from it, even minor variances will cause pretty extreme issues.

 

On top of that, Arrow was never real known for making their trains tight to the track the way B&M and Intamin do. Look at the upstop wheels on the next arrow you go on, and in general they are not touching the track by a quarter inch or so. If there is even a quarter inch of play in that section, any time there is a change in the way the ride's forces make it want to go versus how it is going, you'll get a violent reaction.

 

My relatively uninformed guess is that you've got a situation where the wheels aren't tight, that nasty raven turn has some variances with the steel there, and the forces change at the same time, adding up to a very painful experience.

 

I do think this is something relatively hard to fix, however, as if it was easy based on the popularity that the ride amazingly continues to get, they should be popping up in lots more parks by now.

 

Having said all that, I find rides like this to be absolutely fascinating, and I generally want to ride them more than the nice, smooth coasters that most people love. X2 is at the top of my list of rides I want to get on, even though I'm certain I'll hate it.

Link to comment
Share on other sites

^ It doesnt change the point of your post, but X2's trains were built by S&S Power. You'll hate the pain, but hopefully you'll still love the rest of the ride. For me that first drop is so great it gets me on the ride in spite of the pain, I just can't ride it repeatedly.

Edited by singemfrc
Link to comment
Share on other sites

The Arrow rides are all welded together, mostly. If the ride had hinges and ball/socket joints, that would absorb some of the shock. But either way, it's a complex mechanism and those seats are gonna vibrate any which way you do it. The track and trains would have to be much larger and bulkier to really stifle that motion.

 

B&M has their 4d-inspired model - the wing coaster - and even those solid B&M machines have vibration.

Link to comment
Share on other sites

^ It doesnt change the point of your post, but X2's trains were built by S&S Power. You'll hate the pain, but hopefully you'll still love the rest of the ride. For me that first drop is so great it gets me on the ride in spite of the pain, I just can't ride it repeatedly.

 

Yeah, I know. But S&S bought Arrow or reverse merged with them or whatever it was, so it's sort of the same difference to me... and when you get new rolling stock, you can't work around what was done with the trains.

 

I don't know when / if I'll ever get on it. I was last at Magic Mountain when the train change-over was going on... darn it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/