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The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2228 - Wonder Woman Flight of Courage REAL POV!

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^ A friend of mines posted pics on Facebook today where the only difference I saw were more supports were added, by the looks of it the supports were for the track after it exits the loop.

 

I was also told today was PACKED due to Physics Day, anyone else go today?

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Someone posted this photo today of the Superman line. I HOPE they were running both sides, because that's insane. That's how long it was opening day...

 

I'm heading out there tomorrow (haha I'm 5 minutes away, not exactly heading out) for the Riddler ERT. Once nice is you are in the park early, so you can ride Riddler a few times and then go to the ride of your choice to be the first one on just before 10:30.

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Update on Full Throttle

Quite a busy day (Physics Day) at the Mountain here are a few notes and pictures

 

2 trains - Batman, Colossus, Goliath, Ninja, Revolution, Riddler, Tatsu, Viper, X-2

1-train Apocalypse, Gold rusher, Scream, SEFK one train one side

 

For the first time in a long time at least from what I've seen Tatsu actually ran with two stations for the majority of the day, but ran one station in the morning and ran one station for the last few hours prior to closing you knew two stations wouldn't last long on Tatsu

 

The 2013 maps are out nothing really to see other than a new coaster

 

Both trains on x-2 actually had audio working!!

 

Photos from March 16, 2013

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Nice day for an update on Full Throttle

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Hello Mr. Crane

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Dive down into the tunnel

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Sweep over the Superman Plaza

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Sweep into the snake dive

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About 10 to 12 feet or so

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More supports are up

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I hope they repaint the Superman logo

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TAKE THE TUNNEL (twice) both forwards and backwards after the cool dive of course

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Twisty

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Look at those curves

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An overview of the progress

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Look at that line shame they were only running one side, oh and there's some track too

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Lots of supports, the only supports left are the two towers for the loop and a few other odds and ends

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More track

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Transfer track

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From the ground

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Supports for the loop and launch

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I wonder what this attaches too

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Height perspective compared to Tatsu

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So with that I leave you with these final two shots

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One cool thing about this new ride is it's hard to tell what height things are (Revolution was famous for that!). I'm just wondering what height the top of the dive loop (or flying lizard roll or whatever it is) is. And the heights relative to each other. You know your a real coaster geek when... For example, they always said Revolution's loop was 90', but the loop itself is only around 53' (the standard Schwarzkopf loop vertical diameter) but it's up on a pedestal, and the pedestal is already up the hill a bit. Then of course, you wonder how everything relates to the 114' tall lift hill, and how high up is the station, and how big are the drops? Yeah, total nerd stuff.

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One cool thing about this new ride is it's hard to tell what height things are (Revolution was famous for that!). I'm just wondering what height the top of the dive loop (or flying lizard roll or whatever it is) is. And the heights relative to each other. You know your a real coaster geek when... For example, they always said Revolution's loop was 90', but the loop itself is only around 53' (the standard Schwarzkopf loop vertical diameter) but it's up on a pedestal, and the pedestal is already up the hill a bit. Then of course, you wonder how everything relates to the 114' tall lift hill, and how high up is the station, and how big are the drops? Yeah, total nerd stuff.

For existing coasters like Revolution or nemesis, you can always find NL recreations and just level out the terrain to find everything.

But dunno for this particular one

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For existing coasters like Revolution or nemesis, you can always find NL recreations and just level out the terrain to find everything.

 

I love NL and fellow coaster nerds work, but accuracy to the real thing is another topic. Some are close, some are far, and some we have no clue. We can estimate and study, but who knows the real accuracy.

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I have to wonder if this thing will have LSMs part way up the loop (similar to how Superman has LSMs part way up the tower), and if so how far. The launch seems so short that it might need a little extra to get all the way over the loop. I hate to say it, but it looks like SFMM is building a pretty decent ride. I just hope they don't find a way to screw it up like most the other rides they have.

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^ I think the LSMs will go partially up the loop. Like you said the launch track is rather short so it will be necessary. If you look closely at Full throttle's official video you'll see that they do go up part of the loop.

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As I said in the Full Throttle update the new 2013 maps are out and they give a real good indication of what's in this new 5 acre Full Throttle area.

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Front of the 2013 map and guide

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Overview of the new area which includes new entertainment, new shops, two new food locations, FullThrottle games, and the entrance to Full Throttle but sadly no other rides

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New entertainment in Full Throttle's area

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Number 43 is the new entertainment and number 24 is the entrance to Full Throttle

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Full Throttle

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New game

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New place to shop

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Two new food locations in the Full Throttle area as well as some freestyle Coke machines

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Number 36 FullThrottle games

Number 75 new shopping location

Number 64 new food location High Octane Wings

Number 65 new food location Loaded Dogs

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^

 

Can't wait to see what hip phrases will show up next! I really hope corporate realizes how bad those are, and how it totally brings down the brand, even thought its already near the bottom.

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This shot makes the ride look incredible. I'm hoping that the next time I get back out to California I'll be able to go back to Magic Mountain again. Between this, Green Lantern and Superman, it appears I'll have enough reason to return for the first time in a few years.

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