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megan's Achievements


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  1. How does the park do timesaver now? Is it still the Maynard’s they used a few years ago that you could swap off? Going in a month th and wondering how many we would need. Not all are riders, and could we just do two and pass then around?
  2. I wouldn’t (unfortunately) hold my breath. It’s a way different park than just a few years ago. And, like Disney, the crowds that keep coming WITHOUT the level of detail they used to be at gives them little incentive to operate otherwise. The little “mountain” has no relevance to the typography at all. It’s like “we need a ‘mountain’ here for the ride to go through. So they plopped down a little waterfall, but it has no context other than that. They tout their “storytelling” but this is just a random plot point that exists for no other reason other than to be there.
  3. More like Big. Bare mountain (with a little hill with a waterfall) I think a different name would’ve gone a long way for me-like BearQuest or BlackBear Run. Putting mountain in the name kinda makes me expect a… mountain
  4. Wonder how much longer for BlazingFury with SDC retiring FITH next year. Can’t be long for the world if the “original “ is about to meet its demise.
  5. It's hard to believe we have come to the point that the park has now been gone longer than it existed. I think like a few others have said, it was a magical place for a moment in time, but probably would be NOTHING like it was had it made it past 1997. Gaylord (as has been mentioned) had NO long term business plan for the park, and that "coasting on nostalgia and what's always worked"... DIDN't when new leadership with no emotional ties came in and just didn't see the numbers making sense for the effort involved. Bud Wendel is held up as a bit of a legend in Opryland fan sites, but I actually fault him and his leadership for getting the park to where it was when Terry London took over and looked for the easy way to make more money. I think a lack of vision and radical reinvention from the mid 90's on put the park in a precarious position. There could've been parking decks between the hotel and park built, freeing up the parking lot for more development. There shouldve been a shift toward more "pay as you go" entertainment (like "the Island" in Pigeon Forge) with more 3rd party food, beverage and retail providing the year round income. There could've been investment in a water park and more "budget friendly" hotel to round out the Muti-day options. There just was a reliance on what had worked... which was still "profitable" but required a lot of overhead to realize that profit. Terry London may have had a VERY BAD radical business idea, but at least he had one. Its sad, but while closing the park was a mistake, I truly done think it would've existed like it DID for much longer anyway. I feel it is almost better that it went out with all this mystique surrounding it.
  6. And they know that. They are really screwing people over with this. The “new” Hershend isn’t really impressing me, but Dolly is rolling it in, so I’m sure she is thrilled.
  7. New pass pricing is live. Pretty much all people have to have gold now with silver black out dates. Missing this park 10 years ago more and more. Just not sure it’s worth it any more.
  8. Wow. Easily spooked. Keep them off pretty much any Disney dark ride and they will be safe.
  9. Ok-sorry LONG post! That’s ALL I’ve been saying all along. They did a GREAT story of further developing the mythos of WIldwood Grove but manifested it with an exposed steel coaster. It didn’t have to be a “full mountain” but it seems like there were SO many ways this could’ve been plussed. Many thought this would be a motorbike coaster as Vekoma hinted at a new model that would “bring thrills to a wider range of riders”. Even that with NO additional elements would’ve set it apart. I’m not sure relying on “on board audio” is the best way to tell the story when there doesn’t seem to be anything to look at along the way. I love the idea of the cave. Even with no layout changes use the first acceleration launch as an old rail road tunnel to set up the idea that the bear is after you. The entry into the first launch was slower-like a leisurely drive into the woods to hunt for BB. You enter the tunnel with water dripping from the rocks, slow to a crawl, you hear the thundering footsteps as you see projection mapping giant shadows of bear paws race across the walls. Then a massive growl behind you and you shoot out. As you race through the “mini mountain” eyes glow from a cave where BB is hinted at again. As you renter the other side of the railroad tunnel- another growl as the lights of the unseen oncoming train blind you. You shoot out of the tunnel just in time to climb the big hill. As you dive through the final tunnel, you hear another growl as you rage past giant fang shaped rocks. You NEVER see big bear. You never know if the legend is real or not. Is it the echoes of the old train rumbling through the mountain? Is it the light and shadows playing tricks on you? You just don’t know! Time to hop back on your motor bike for another chance to find out for sure! no expensive animatronic to maintain, no complicated excessive theming, just taking a great layout and giving each element of the ride a story beat in the narrative. At each of these points, Ned could come over the CB on our motor bike with a bit of backstory. dang! -as I type this out I get MORE annoyed with what they presented.
  10. From my 7 year old (target demographic) I show him the video. First comment “wow I can’t wait to see it go through the woods” then “I thought this was supposed to be a “MOUNTAIN” roller coaster, then “are there loops? Because if there are loopys I’m NEVER riding it” then finally at end “what’s the point of that? It never went in the woods. I thought it would be cooler” so, yeah… I’d say a break even at best. Not a home run for the target.
  11. Concept art almost always gets CUT more than ADDED TO. I think this is it. I mean, yeah, if they don’t cut the grass after it grows we will have some “infill”
  12. Low capacity has a lot to do with that, plus the great visual of a red train shooting backwards out of a burning building helps. But hey. We have jeeps on orange track in a field.
  13. AMEN. You nailed it. I feel like ever since Hershend moved to Atlanta and had some shifts in leadership, things have gone south (no pun intended) I concur with the examples you cite. I feel like Mystery Mine (v1.0) was a tease of what they were capable of, then the came close again with firechaser. You can balance awesome theme with awesome thrills (wild eagle and Lightning Rod that were lighter on in-ride theming) but I feel like this was their chance to really “play with the big leagues” and they blew it. I was ready to trade in my KI passes for Dollywood again until I saw this. I can have a lightly themed queue and a coaster in a field 15 min from my house.
  14. Agree. Was loving the story. Not at all impressed with the execution. Was hoping for motorbike to at least claim a totally unique seating style. Theming or I should say “theming” looks terrible. I mean at least they are being honest and not faking non-existent trees and such, but seems like they totally cheaped out on more rock work. It would’ve been amazing to have built up a berm with trees and rocks that really encircled the grove and gave it a closed in feeling. This just… is.
  15. It’s marketed as an RMC coaster at Dollywood. Therefore those two companies are the ones “responsible” in the public eyes. People need to quit giving RMC a pass. However you want to “spin” it as poorly engineered, experimental, similar to a fighter jet… whatever. It fails as a reliable, decent capacity coaster when it cost millions of dollars. Great… they keep trying to fix the issue. Woo hoo. They failed to deliver, and they should keep trying, but to make like this altruistic “gift” that the just keep at it is idiocy.
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