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Posts posted by n1ch0las

  1. Small update from a trip I took on Saturday night:


    Prowler was running both trains. I only took night rides (which were fast and awesome) so I couldn't tell if there was any track work done over the week.


    With the exception of Prowler's crew (which weren't stacking at all despite only two on platform) all Operations were pretty horrid. Detonator had two staff who must have been on their first day alone. Despite having season Fastlane (honestly the only way to visit the park with how bad ops have become) and getting walking onto the first car, it took at least 10 minutes to load and launch the two towers. One staff member was visibly upset (as was a staff member on Timberwolf as well) and I felt bad for her, as she was obviously overwhelmed. Have to imagine the standby line was at least an hour or more.


    Patriot was pretty similar, my two train waits were typically about 10-15 minutes long. A couple of times they hadn't even opened the airgates before the other train was stacked. To be fair its not entirely the parks fault, guests seemed to have brought the entire kitchen sink with them into the station and took a long time to get/drop off their items into the bins.


    Mamba was having issues all night, went down three times on the same spot in the lift hill in the four hours I was at the park. Timberwolf was running really well, once it completes its track work it might be the second best ride in the park.

  2. Well that sucks... I'm planning on being there on Friday. Hope the coasters are at least open.


    Wasn't WOF featured on NPR like two years ago for their great operations? Did they have a corporate shake-up?


    It was their games department on This American Life, and it was an awesome story.


    As for the terrible operations so far this year, I think its a combination of the park not having all their rides ready for summer from a maintenance perspective, and also major staffing problems before high schoolers got out. The park needs a lot of staff and unemployment is very low, kids can get better paying (and easier) jobs elsewhere.


    One thing that's always bothered me is how WOF runs one train on all coasters during the weekdays even when they have staff to run two. I know it saves on wear and tear on the trains and wheels, but it always creates long waits and drives down satisfaction.

  3. Metal structures are great for coasters the size of a Wild Mouse, but I'd be surprised if it'd be cheap and easy to build a building around a 100ft+ coaster, especially one that winds down the side of a giant hill.


    Disaster Transport was probably one of the better examples of this, but it didn't really catch on. Disney does it to an extent, but only for their highly themed portions of rides.

  4. Went to the park yesterday for closing day. Only stayed a few hours but had a nice time before the park started to get pretty busy. Prowler has really developed a lot of shuffling on the downhills and turnaround over the year. It looks like the park hasn't really touched the track at all since opening, so I hope that it receives some attention over the offseason.


    Can't wait to see new trains on Timber Wolf, man those things are horrid. I think a lot of people will be surprised how much they enjoy that ride when the re-tracking is finished and new trains (or at least PTC refurbs) come in.


    Today was the first day that I went to the park all season where Mamba and Patriot both opened with two trains. What a difference that made to the overall lines and experience. Prowler still only had one, but oddly didn't need it at first, I had 5 re-rides to start the day.


    The park has a lot of work to do on the operation of its rides during the offseason, hopefully they come back more organized and with greater efficiency during 2017, which should be a big year for how the park operates as a whole with a new front gate and Winterfest.

  5. Through Oct. 16 this year, Conneaut Lake Park's total revenue is $712,841.30 — that includes sale of park wristbands for rides and water park; gift shop and concessions revenue; games and miniature golf revenue; and revenue from Camperland, the park's campground.




    That's $189,66.34 or 27 percent more than what the park's total revenue was through the same period in 2015.


    Operating Conneaut Lake Park cost about $30,000 per weekend to operate, Turner said.


    In the 15 weekends the park operated between Memorial Day and Labor Day, the park had four weekends where its gross revenues didn't top $30,000 — the estimated break even point, according to a financial report on the park's gross revenues. On the four weekends when gross revenue didn't hit $30,000, the park still earned about $26,000 on three of them, figures showed.


    Interesting analysis. Park apparently "made" money by beating expenses on 11 of 14 weekends during the summer, but they wouldn't actually admit a profit in the article. Either way, I'd imagine we'll see the park again in 2017.

  6. Cedar Fair closed Geauga Lake because it competed with Cedar Point.



    Exactly. It had nothing to do with "too much growth". It was simply a business move. Had CF never acquired Geauga Lake, I'm confident it would still be in business today.


    I think it had a bit to do with "too much growth" as well. You try and depreciate 100s of million worth of rides/infrastructure off the books at a mid-sized park and still try and make a profit ever again. Cedar Fair's only choice when they bought that park was to close it.

  7. ^Depending on the cause of the accident (we still don't know if it was a restraint issue or if the whole raft was the problem) the testing errors could hurt the park. Already the major network news stations are connecting the dots and showing videos of the testing of the ride before the re-profile to add some shock value to their stories.


    Driving past on my way to work this morning there was still blood on the slide that you could see from the highway. I'm thankful that the news vans are choosing not to show that view on TV.

  8. Leap the Dips at Lakemont Park




    I didn't really know if the oldest operating coaster would be that noteworthy other than it being the oldest, but I will tell you that thing runs so weird and awesome! It is so sensitive to weather and the small drops feel big just because the car basically falls out from under you and is all over the place. It was tons of fun!


    I thought this was a fun ride too. My wife hated that you could feel the car "jumping and landing" and she said it didn't feel safe.


    Leap the Dips is my oldest coaster as well. If you think the "jumping and landing" feeling is scary, watch the track itself shake like crazy on each of the dips as the car passes over them! It's a very fun ride and absolutely worth the money to take a few spins if you have the opportunity.

  9. Wow! A lot of Pokémon hate on this thread!


    I know a lot of parks have put out "Pokémon Guides" to their parks, with the first rule being "Do not leave regular guest areas" for safety purposes. I actually think its pretty great that a lot of tourist destinations (a museum next to our place is putting lures out every lunch break this week to try and get people in their doors) are jumping on the bandwagon so early. Letting guests know that there are new things to catch in the parks just increases satisfaction (something to do while walking to a ride or waiting in line) and I can't see how that's a bad thing.


    Personally I think Pokémon Go has done the one thing no video game has ever been able to accomplish - to get people moving in a meaningful way. I've been to places at 10 or 11PM that are swarming with people just playing the game and that's really cool. And before you get all "get a job!" on me I'll say that I'm in my late 20s, great job, beautiful wife (who also plays) and we've enjoyed the game as a hobby with a beer after work.


    Pokémon pub crawls are the best.

  10. I had just taken a trip a few days before your visit and Dragon was down all day. Around noon there were two maintenance workers literally hammering away at the track with mallets on the turnaround where one of the supporting wires should have been. Needless to say I was OK not getting that credit!


    Tornado and Outlaw were definitely rough, and I don't mind a rough wooden coaster. Outlaw was manageable but could still only manage a few rides on it. Did you do the Skyride? Going through the Monster's loops during operation was awesome! Definitely something you'd never get at a corporate park.

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