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About pǝʇɹǝʌuı

  • Birthday 12/09/1995

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  1. In case anyone didn't hear, SWSD passes will be extended one year from their original expiration date. This is honestly a huge relief for me after spending an entire summer in San Diego and not being able to go to the park once with my season pass. I'm not sure if other Seaworld parks are doing this or not. Here's what the email said:
  2. So I just got back from a trip to Vegas this past weekend. I wasn't there for very long but I decided to hit up Adventuredome for a few hours. Here's my review! The park itself is very quaint. Although it's a very impressive size for an indoor theme park, it doesn't feel all that big. That being said, I think the fact that it's indoors is perfect for its location in Las Vegas; I believe it was about 110*F outside the day I was there. The red rock canyon theming feels very well done, and the arcade games throughout the park made it feel like, well, a giant arcade, which I thought was cool. Mask compliance was pretty good, I was never too concerned for myself. I went on a Monday, so the crowds were super light. That not only made every single ride a walk-on, but it also made it very easy to socially distance. Canyon blaster was only loading every other row, which was not a problem for operations at all as I got one or two zen rides. El Loco was filling up trains when they could. I was never paired with anyone to sit next to, but I wasn't alone on every single ride. I wasn't too concerned, however, since the seats are very large and act as a barrier between the two rows. On the flats they were doing a good job of leaving an open seat between different groups, although I think the op on slingshot got confused and put me next to someone I wasn't with. As for rides, I got 7 rides in on Canyon Blaster, 8 on El Loco, 2 on Slingshot, and then 1 each on Inverter and Disko-O. I passed up Chaos because flats like that can do me in sometimes. I'd heard good reviews of Canyon Blaster, but since it doesn't have any nostalgic value for me I wasn't overly impressed. It's good for what it is; definitely the biggest indoor coaster I've ridden. It's setting really makes you feel like you're flying through the course of the ride, and the interaction with the theming is well done. The whip over the drop is overhyped; I tried several different rows and wasn't terribly impressed with that moment. It's smooth for a 27-year-old arrow but definitely has its jerky moments. Some people say it's forceful; I wasn't too overwhelmed at all. Nothing like Vortex or Viper. One good surprise was the bunny hop after the loops; it actually gives really good airtime, especially in the third car (I tried just about every car on this coaster). Overall I gave it a 7/10; it's not a ride I would make a trip to go back to but it fits well in the park its in. I was at an ACE event as a young enthusiast where some of the guys from Indiana Beach hyped up their new El Loco roller coaster. Ever since then I've wanted to try one but never had the chance until now. I'd say El Loco met my expectations; it didn't fall short but it didn't exceed them. The one disappointing thing is that it's not a smooth ride; I heard a couple of guests say they didn't want to ride again because it hurt their head. It's not terrible but it does have a couple of jerky moments. The first drop is very well done, in my opinion, it's perfect given its size. It feels just like Maverick's drop: really strong ejector airtime for a couple of seconds. That was by far my favorite moment out of any ride in the park and had me coming back for more. The rest of the ride does what it does well; the outer-banked turn and dive loops felt exactly like I expected them too. The first drop was really the only airtime of the ride, but there was amazing hangtime on both loops. Overall it felt like a mini Cannibal. I gave it an 8.5/10; it does what it does well, but doesn't really do anything too mind-blowing. I'd build one in my backyard if I had the money I also had the chance a few weeks back to ride whatever the New York, New York hotel's roller coaster is called these days (Big Apple Coaster--thanks rcdb; the casino mostly just refers to it as "The Roller Coaster"). As someone who has a notoriously high tolerance for rough rides, I have to say this ride gets too much crap. It's got some fun elements and is BIG! Yes, it's rough and the restraints are uncomfortable, but if you can get past that, it has a fun second drop, gives cool hangtime on its weird togo dive loop, gives a couple of good pops of airtime, and has an impressively forceful helix. The setting is cool too; with Desperado closed there's nothing quite like it. You start the ride inside a nicely decorated Vegas casino, go through the elements in the Nevada heat, and then come back inside and get off like you never left the building. It's a neat experience. I give it an 8/10; if you get past the roughness, it's a well-rounded, well-paced roller coaster. I live in Utah and make the drive to SoCal several times every year, passing through Las Vegas every time and usually stopping for gas and food. I'm surprised it took me this long to get the three Vegas credits. Unfortunately, I was by myself on all these rides. I didn't bother visiting the stratosphere tower or doing the zipline down Fremont street as I figured those would be more fun with friends, so I still have some things to go back to. Also, here's to hoping Desperado opens back up sometime. I actually have tried to ride that one a couple of times but it's always been down. Its future looks bleak but it looks like a really cool ride so I hope I get on it someday. Vegas is a cool city, and if you're in the area and willing to spend a few bucks I would recommend trying out the coasters!
  3. The park did say in their instagram comments that Iron Gwazi will not be opening with the park, but to keep your eye out for further updates. This is the post I'm referring to.
  4. Imagine being an entitled enthusiast and getting called out like this...by Don Helbig himself For context, Kings Island posted an article entitled Roller Coaster Terminology 101 written by Don Helbig on their website. It’s kinda cringy but this callout made me laugh.
  5. Also, keep in mind that deals are relatively easy to come by. I've never paid full price to get into Lagoon. Like a lot of other parks, the standard admission rate is higher than what you should be paying to get into the park. I keep my eye out for things like "date night" deals that get you 2 for 1 admission, corporate deals through friends, or deals available in local grocery stores. I know for sure that Costco sells tickets for something like $45, and I think some of the local grocery stores like Smith's and Macey's carry discounted tickets as well. I'm not sure whether or not they're available right now during the pandemic, and I just left Utah for the summer, so maybe someone that's currently living locally can confirm whether or not that's currently an option.
  6. That's a really cool article! I always seem to forget that FoF was the first magnetically launched coaster (along with its sister at KD). It's a wonder that it was so successful--I mean, the ride's still running nowadays and it's almost on its 25th season.
  7. I honestly forgot that I most likely would have ridden a coaster by now. I actually get pretty distracted during the off-season with school and other hobbies and always surprise myself when I do get to a park with how much I actually like coasters. I'm at home in Ohio right now and if things weren't like they are I probably would have ridden Orion by now . But here we are. Last coaster: Electric Eel, SWSD, Jan 3rd (or something like that).
  8. I haven't ridden too many hypers, but they are definitely my favorite ride type! (gigas are letters) A. Fury 325 1. Diamondback B. Millennium Force 2. Magnum XL-200 3. Nitro 4. Intimidator Carowinds 5. Goliath (SFMM) 6. Fujiyama 7. Son of Beast (I'm assuming rides such as Steel Vengeance, Cannibal, Eejanaika, X2, Valravn, Kingda Ka, TTD, and other 200+ ft rides aren't being counted since they're not really the "hyper" type)
  9. I'm so excited for this! I'm planning on heading out to Florida later this year to get the BGT/SWO credits.
  10. Looks like a fun ride! It looks a little bare themeing-wise right now, but I assume that's going to change?
  11. Completely agree here. Wicked is rough and the restraints are uncomfortable. It's not a bad ride; it has its moments. But, yeah, definitely not even top 3 in the park.
  12. Yeah, and I think I've said it before, but if I had the chance to do Afterburn again with these things in mind I think I'd enjoy it a lot more. I went in with virtually no expectation other than it being several TPR users' favorite invert. My impression was that it was a watered-down Raptor; just about equally as rough (I don't mind a slightly janky B&M, mind you) but with slightly less exciting elements and a slightly shorter ride. I didn't think it was a bad ride, but it definitely didn't blow my mind.
  13. I'm usually pretty good at finding the good in every coaster; I'd rather be on a coaster than not. That being said, if someone could please explain the hype around Afterburn I would very much appreciate it. It was my 6th and most recent B&M invert and falls nicely into place as my 6th favorite B&M invert.
  14. Yes, exactly. Whoever runs the instagram account said the same thing yesterday in a post, for what it's worth.
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