[RCT3] Fisher Park in Roller Coaster Games, Models, and Other Randomness Posted June 13, 2012 The layout's great and it feels like a GCI, but it loses too much speed. I know it's too late to fix it but don't worry about it because it's still a good coaster. I realize it loses a little too much speed at the end, but there's not much you can do for that in RCT3. If you haven't already, I would enable the lower physics to get the speed a bit better. Besides being a bit longer than most GCIs, I don't think I would have noticed had the speed gone up. Overall very solid job. Hmmm, I'll try that out, but I don't see a point now, the POV is already released. ___________________________________________________________________ The park has been experiencing financial problems recently. Ever since 2010, the park has experience declines in attendance. R&D shows that the addition of Intimidator 305 at the nearby Kings Dominion is one of the main causes of this drop. People look for the most thrilling roller coasters and Fisher Park has not had a large coaster addition since 2004 with Crop Duster. Even that is more of a family ride. Fisher Park needs a new coaster if it hopes to stay in competition with the other parks nearby. And indeed it shall. Fisher Park has partnered with Intaride, LLC for the addition of the parks fourth roller coaster. With a 100 foot 95 degree first drop, high amounts of negative g-forces, and a 70 mph launch Mustang will be the tallest, fastest ride in the park. Construction should begin within a few days.