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tdub96

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Everything posted by tdub96

  1. ^Good points. I, too, think its an acclerator coaster, hopefully a strata-coaster. SixFlags hasnt built any divers and a flyer seems unlikely to me.
  2. Nice to see you back buddy! Looks great so far
  3. @DJ-Every screeen you post is better and better. @ryan- The tight little turn at the left side of the ride looks a bit painful, depending on the launch speed. I sense Desert Race/Rita inspiration. Good start.
  4. I love it. Sick ride, sick model
  5. Going #4. Really stood out to me. Oh, and as i see, its already been implemented.
  6. I have Cedar Point 08-09 and Kennywood 09-10. Recent Hershey Park and Knotts Berry Farm would be cool, also Kings Dominion and Kings Island I'm interested in.
  7. Yep. Especially for me cuz i dont have my rct computer back yet.
  8. I'll play if i get my computer back soon
  9. Reviar is gonna win this. My prediction.
  10. God, that screen has so much potential. Something about it just sucked me in.
  11. It looks amazing dude! Btw, I have the same chairs around my dinner table
  12. I dont like the supports on the SLC in the last screen, but everything you have there is reminiscent of classic rct2 parks from when the game eveolved into the use of CS. Nice job, i like it.
  13. Looks much better. Good job incorperating the twisting drop on the woody there, looks like a GCI now! Nice job
  14. That area where Vulture dived toward the lake below looks like an area suitable for a terrain GCI. But whatever the addtion is, im sure it will be sweet.
  15. Very cool. I love this. I just checked out your other models as i havent been through this thread before, and theyre all amazing. Brilliantly executed, pretty much spot-on realism.
  16. I didnt really think i was being too harsh either. He told me on chat that he wants to send it to NE, and so I was trying to give critiscism based on NE-standards. But if I was too harsh, I wont be again. I enjoy seeing this parks updates and I would like him to succeed with an NE submission, so I felt constructive critiscm as so was helping, not being harsh. But in the end, its his park, and he's allowed to enjoy the game however he wants. So keep at it BAB
  17. Im not a fan of rct3 at all, but every time i see your screens it makes me want to try rct3 again. Its just so....wow. I dont know how else to describe it. As for Vulture possibly making an exit, sure its a classic ride, but dont forget its making room for bigger and better things in the future
  18. Just trying to offer some constructive critisicm, but will do sir.
  19. A LOT of pathing. Break that up in some areas, try to keep your pathways to be at most 4 squares wide to keep it looking nice.
  20. Using multiple lifts and numerous underground sections are unrealistic and dont really go with what youve built so far, which seems to me to be a realism approach. I guess im saying I dont like this addition as it doesnt fit the parks style.
  21. Needs more lowland foliage, like shrubs and bushes.
  22. To get the spinning cars from LL, download the park that contains them, Europa Park: World Showcase, that you have in the link there. The DAT files that are not exported should be included in this downloaded zip file. Copy the dats into your Obj Data folder for RCT2. I'm pretty sure the dat for the Euromir cars is one of these unexported dats. If not, simply download the park, custom objects are installed to your game and you can use them.
  23. Thanks for the comments guys. I'll do my best to make this look better, more realistic. I threw this together in the SE so it is a bit sloppy, I admit.
  24. Here's a screen of the cornstalk maze at the Fright Farm. After exiting the fright barns, you must navigate your way through the challenging maze. Let me know what you guys think!
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