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tdub96

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Everything posted by tdub96

  1. Alright thanks guys, I wasn't really sure. Is there like custom trains and tracks to be imported into the game? Like additional coaster types? And where do I get Newton 2?
  2. ^had AB this year. Got a 91% overall for the year, which is a B in my district. But I'm gonna strive for that A next year in BC.
  3. Hey guys, I'm a lifelong RCT player, but as part of my senior project for next year, I'm taking up No Limits. For the bigger portion of the project, I'm shadowing someone at my home park of Kennywood, a coaster engineer, a career I hope to pursue (would also like to design them). Becoming a coaster engineer/designer is the top goal, but settling for a career as a civil engineer will do just fine. For senior project, we've been instructed to do something that intrests us and may relate to a potential career. So, I'm going to be designing realistic rollercoasters using No Limits as part of my project. I understand that it does not come on disc, so I'd be downloading it from the official site for the list price of $29.95 (or something like that). I've also seen you guys talk about Newton 2 or something, as well as other add-ons and features. So if there's anybody out there who can tell me about the add-ons and how to run the program, stuff like that, it would be greatly appreciated. I'd be running it on Windows Vista [Home Premium], if that makes any difference. Thanks in advance!
  4. Brandon, thats better, but I still don't think the turns need to be spread out as much. Folf, love it. As i do all your stuff.
  5. I'm headed to CP this tuesday, but I havent gone to the park since I became an avid enthusiast. So you guys, with your wealth of knowledge, have any tips for riding? Like which seat of which car, stuff like that. And any other CP tips are cool too! Thanks
  6. Cedar Point on Tuesday this week! So pumped! Then Kennywood on the 24th. Anyone else heading there on those dates?
  7. Took final exams two weeks ago, still in school. Its pointless! We don't do anything in any class...
  8. ^is this about the green men? Cause those guys are fantastic. I could totally spend 30 minutes on youtube just occupied by their, and only their, antics. Its great. Go Canucks! I'll bet the Bruins are pissed 'cause Burrows wasnt suspended, then turned around to score two goals in Game 2, including an unbelievable effort to score the OT-winner. I've always loved his style of playing, he's a great player and a perfect fit with those Sedin twins. Conn Smythe maybe? He's been pretty clutch if you ask me...GWG in OT in Game 7 against the Hawks? GWG in Game 2 of the Finals? Thats clutch. On top of that he's got 9 goals in this playoff year, dishes out the hits, makes great plays, and has made a huge difference on this team. He might not win the Playoff MVP trophy, but at least he has my recognition. And if I had a vote and the series ended today, I'd give it to him.
  9. Only thing i can criticize is that it does not appear to be a full 90 degress. Other than that, this is awesome. Great work and very inspiring, as I've always thought model coasters were a thing of beauty.
  10. In case anyone here wanted to view my thoughts on this awesome park, here's my post from NE: Let me first start off by saying, this has now surpassed everything as my new all-time favorite park. And, it is every bit as good as I anticipated it being. Now for my review... From start to finish, the park is beautiful. The entrance area is gorgeous, and i see exactly why you've used it as your avatar for so long. I loved it, awesome structure. All the shops and buildings along the main entryway are flawless. They capture the southwestern theme to perfection. Moving to the right from here and theres the Cyclone. Its an awesome, near perfect recreation of the Coney Island classic and the newer renditions. Solid pacing and great support details. Zoomerang, ya, its just a boomerang, but it was supported perfectly and the station was superb. Its hard to make Boomerang models look good in RCT but this one does. Thomas Town is incredible. So many wonderful details, but the trains in the roundhouse did it for me. Excellent. Loved the little playground area as well, and the TT sign was sweet. Loving the little details everywhere. Schooner Splashdown was executed well, as was the SkyScreamer custom ride. To CP6 on the Tempest layout = spot on. I find it funny that some people are saying this reminds them of Revolution at SFMM, but clearly its inspried by Mind Bender, and what a job you did. Robbie, you themed this coaster very well. Foliage is great, landscaping is awesome, and the interaction with the Viper is great. The station is also a beauty, as it and the surroundings really gave off the Cape Cod-ish vibe. Viper may be my favorite coaster layout in the park. It featured the perfect El Toro/Colossus combination of elements. However, i think it would have benefitted from the usage of Hyper-twister trains, the Giavanolas used on Turbin3's upcoming design. I loved the station as well, and kudos for making that Viper logo look good in RCT for once. Everywhere else you see it, it looks like crap. But here, well, it works for me. i have to give you a HUGE pat on the back for the Giavanola supports. It may be the hardest steel coaster to realistically render the supports into the game, and I must say you did it very well. The layout was solid, as was the Georgia Scorcher-esque Medusa, well done. Your BGA park certaintly helped with the theming of this area, well done on the Asian theming. Plus, another great custom ride in Riddler. You have me speculating to say the least with the Intamin track in the backstage area. SFSF timeline? A 2012 version? That would be sick as hell... Love the Gotham area. May very well be the best GC ever done in RCT. The sign was spot on, too bad wee dont have an object for an arched sign or that would be perfection right there. Batman's layout was awesome, however the beginning (the lift, drop, loop, zero-g, and second loop) was a bit too spread out. The finale was perfect, and this, I know, is a difficuly coaster to recreate so I cant fault you for that one bit. The station for Batman was AWESOME. Only Louis Dump place screens of his BTR have a better station. This one tops the one from Southport too. The Santa Fe theatre was gorgeous. You perfectly executed the classic theatre entrance/facade. Loved the red-carpet detail as well. Also in the area, the spinner layout was total win. Excellent layout, most likely the best, most realistic one done in rct. I loved ALL the details in the park. For instance, the Spin Out ride area. Amazing job of executing the run down ride with the grass growing on the pathway and the weeds overtaking the area. Same goes for the Chaos ride out in the back. The archy everywhere was downright awesome. Other details like the Coke sign behind Leviathan and the billboard, like Pierrot said, jizz in my pants dude. Wow. Foliage and landscaping everywhere was superb, you really pulled off the SW USA feel for this park. Well robbie, congrats on the spotlight and one of the best parks of all time. I cannot wait to see what you have in store for us next, Muskoka looks amazing and a SFSF 2012/timeline additions would be the icing on the cake. Kudos also to CP6 for lending another hand in yet another amazing park. My two favorite builders, right here. This is now my favorite park ever. I believe I rated SFC a 95%, and Dreamport also got a 95% from me. This joins them with a 95% from me. And, a DEFENITE YES for spotlight. Congrats again, robbie, your talent never ceases to amaze me. -------------------------------------------------------------------- There ya go. My thoughts, congrats again Robbie.
  11. ^^^that was just as bad, if not worse, than Rebecca Black. I think this girl might have a better voice, but she isn't all that good with English and the lyrics flat out sucked.
  12. Wait, a cobra roll on that?! I guess if you arent going for realism here its alright, but I wouldn't do it. And if its only 195ft high in game, I don't see the need for the extra-elongated banked turnaround after the first drop. It would kill the pacing, as it seemed much bigger from afar. But the woodie, a dueler, looks awesome... And CPM, there's not much there to be ready for lol. But hey, its a good looking start. Why have the shuttle loop inside the woodie support structure? thats the only thing that looks iffy to me.
  13. The I305 coaster looks good from out here, but I fear at a closer zoom it wont look as nice. However, that being said, it is a very difficult coaster to perfect. It also seems to blow all the other coasters out of proportion, but seems close enough in scale to the hotel complex. The rest looks amazing Brandon, glad to see you still play.
  14. Its pretty good, however I'm not feeling the Six Flags title. I think if you dropped that name, you'd be good to go. Unless, that is, youre planning on or already have built some SF type things that you havent shown yet.
  15. Looks cool. Here's an idea for ya, redesigning that ride in the early 2000's like the Phantom at Kennywood.
  16. This is easily my favorite park ever. All you guys who are into realistic building, this is a must download. Im suprised I'm the only one to comment in here so far...
  17. Hollywood Undead's American Tragedy album. Hands down, my favorite, most complete album I've ever heard. From start to finish, there may be only 2 weak songs out of 19 (deluxe included). <3
  18. I said before whoever won the west will win the Cup. I'm sticking by it, Canucks are just too good. Vancouver in 5.
  19. http://www.wegame.com/watch/modern-warfare-3-reveal-gameplay-trailer-mw3/ MW3 Trailer 11.8.11 Excited? Thoughts?
  20. ^Really?! Dang... Anyways.. Fire it Up Thousand Foot Krutch Welcome to the Masquerade ...awesome inspired me to rediscover some of my old favorites lol
  21. Would you like me to "test" for you? If you have any near finished or completed projects I could give you an NE-like feedback.
  22. Going on June 7th and really excited to go back to my favorite place in the world. Anyone else there that day?
  23. Yes, it isnt looking too good off the ground. Maybe make a tunnel and have it launch upward into the airtime hills there.
  24. Now paying closer attention, you are right sir. My apologies. Carry on.
  25. Looks good, minus the mass of path. I love it DJ, I love all your stuff you just seem to add way too much path sometimes.
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