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griffonj2022

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Everything posted by griffonj2022

  1. Bummer, I was so looking forward to playing this game in the States!
  2. I really excited for the release of DARE tomorrow! The video is turning out much better than I had imagined, and my ideas are fueling one of the most intense rides I've ever done. I do have to say that I'm proud of DARE on many levels, but the magnitude of this ride and the maneuvers that it does is quite extreme, so have an open mind when riding tomorrow. I'll also warn you ahead of time that the music accompanying the video for DARE is explicit. If all goes well I may even release some of LOCUS too...
  3. Man, some of the s*** that comes out of my head. 1. A Smiler-esque knot came out of listening to dance music today. Shot0042.bmp 2. A work-in-progress shot of #3 of the "experimental" category. Shot0047.bmp 3. Another work-in-progress shot of another experimental design. This one is completely unlike anything that is out there. But, it's gonna be kept hidden for at least 6 months! Shot0058.bmp Expect to see the DARE video out sometime this week, I promise. No more swim season, senioritis, and a ton of creative energy are seriously fueling a revival and rebirth of griffonj2022.
  4. I designed this ride for the DNA Phase last summer, but it's weirdly Smiler-esque. I didn't know anything about Alton Towers newest coaster, but this one somewhat looks like it! Weird how this ride seems to be showing up in all these other ones in reality...seems to be an axiom... Shot0032.bmp
  5. Well, I'm back. After months of an unplanned hiatus, I am returning to what was the almost-release of DARE. I never intended to leave the DNA Phase in the dirt or have all of you not be able to experience what I have been working on, life just took center stage and everything else seemed to trail behind. Being a senior in high school doesn't help, neither does having your sport's season right in the middle of everything, or working on the weekends, so my unplanned hiatus was truly, well, unplanned. While I wasn't playing the game I delved into my brain a little bit more and had an overwhelming surge of ideas and new rides flow out; the third phase is almost done design-wise. Music has played a really intense role in all of the designs that have come out of the creative rush, mostly dance, EDM, house, and pop music fueling some of the most outrageous and innovative rides that exist in the RCT3 world. I don't mean to sound pushy or rude, but they show my evolution as a designer while also being revolutionary in the game. The third phase will be coming in Late Spring of 2013, hopefully in May! Shot0020.bmp The First Ride of PHASE III I've also been experimenting here and there with new ride types and designs, using some new CTR's and scenery here and there that have resulted in more than a few rides that will go under the category of THE UNRELEASED FILES, another separate "folder" of designs that will be released periodically here and there when I feel they are ready to be released. Among them is a rather intense B&M Sit-Down named RED modeled after Blue Fire... An experimental Skyrush-esque ride named Automatic... And even... In regards to the DNA Phase, I have about 1/4 of the video for DARE done. I still have some filming to do to wrap up the video, but I hopefully will have it out in February. After the release of DARE, I had initially planned on doing a Verbolten re-creation, ultimately realizing how daunting a task that indeed was last year. So, I replaced that attraction with a B&M Flying coaster named LOCUS. I chose the name LOCUS for one main reason - a locus, in regards to DNA, is a connector or center point of the strand, so why not name the ride in the exact center of the phase that? It also could be taken as a pun towards the flying creatures called locusts, but I hope that isn't what you think of when it's released. After LOCUS comes a creative ride that I've named NeurENRG, a ride based on the pathological and nervous system rush that one gets when adrenaline or excitement floods the body. It will feature one of the world's first uphill launches, shooting riders up and out of the subterranean glass cavern, as well as multiple airtime hills and tight helixes. It's yet another design that I'm excited to release. Following NeurENRG will be a B&M Dive Coaster, a Nine-Inversion Coaster, and then the final piece to the puzzle that will basically open the doors to the third and final phase. A lot of time and thought has been put into that ride, and as boundary-pushing as I think it is, it's only the breaking point for the rest of the rides that follow, a so-called limit that I have yet to reach...it's coming at the very end of April. I apologize for the hiatus that I have had, but a lot of great things are on the way, so I hope you stick around for the ride. griffonj2022
  6. I'm happy to finally announce that I've created a Twitter account for easier communication and interaction with everybody! The link is now part of my profile on the left, and I hope you guys follow!
  7. Now, due to the impending storm that is Hurricane Sandy coming right my way, I figured I'd give you guys a heads up that if I indeed do lose power, DARE will not be able to be released on Halloween. I still have a heavy amount of work to do, but that hasn't stopped me before! I really hope I'll be able to finish DARE on time and release it, but here's a little something to hold you over... Phase III is already planned?! There are tons of clues hidden in this picture, and if you present them to me correctly you might be surprised at what you'll see. The final phase isn't coming until Spring 2013, but I just couldn't help myself.
  8. I'm in a serious mode of perpetual designing, and I know that someday all of what I've been teasing will be released. While some will be part of the third and final phase, others will be a part of another "add-on" called THE UNRELEASED FILES. This is one of them..
  9. This makes me so excited! I've always felt there was something missing in the RCT family, and I feel that this is it. I have an iPad and am hopefully getting an iPhone in the near future, so a game of this genre would be incredibly fun. I'd have to see some early pictures and development to be sold on the final product, but its a great idea. Darn, they beat me to the APP idea...or did they?
  10. I know that it looks scary, but I actually have a brake at the top that slows down the drop significantly. After doing a ton of tests with the trim and without the trim, the final result came in at a little over -1 G. I doubt that that is truly accurate, but at least it's "marketable."
  11. Shot0008.bmp A new, daring creation and the fourth attraction of the DNA Phase, DARE, a B&M Floorless coaster, gives riders unexpected elements and features that aren't on any other ride in the world. With a head-first inverting first drop, a hidden vertical drop, and many more surprises, DARE challenges riders to face their fears. Hitting a maximum speed of almost 70mph, dropping more than 150ft., and enduring almost 5+ G's of force, playing a game of Truth or DARE isn't for the weak...it's for the daring. 10<31>12
  12. And one that will make even the average coaster rider sick...lots o' inversions!!!!!
  13. After a lot of thinking about the idea I have, I think it's finally time to present it just to get some feedback... As some of you know, I'm known for designing rides that fit into "phases", each phase having a specific idea that links all of the rides together. I'm in the second phase right now, the DNA Phase, and only have one more phase to go before I move onto another idea/project. I've had the name for the third phase in my head for awhile now, but lately ideas for the phase have been flooding in. However, I'm not talking about rides, designs, colors, or themes, I'm talking about something of a different breed - an APP. What if I created an application for Apple and Droid products through an app service that would allow you all to have an interactive experience with the final phase. There would be exclusive ride content, images, videos, extras, Twitter access, Facebook access, and even a space to chat with me and other people that use the APP. I've found a product that could implicate all of these things, and I want the third and final phase to be as interactive and innovative as possible, so why not go out on an limb and do something like this? Just putting it out there for commentary! I don't plan on any release of the APP anytime soon. At the earliest, if this comes to fruition, expect the APP around mid-June along with the beginning of the third phase. -griffonj2022
  14. Let's add a little fun into this thread! If someone defines the meaning of the word Scheiße for me (sorry, I know it's a bit vulgar), as well as your guess for the name of the coaster below, I'll send you the link to a project that's in the works for early 2013! It's part of THE UNRELEASED FILES, is the most intense ride I have ever done, and will have you seeing red! Please PM me your answer when you think you've figured it out. Good luck! -griffonj2022
  15. I've been playing the RCT series since I was five, and didn't start doing custom content (tracks, scenery, etc.) until I was around 14, so it takes a lot of practice, practice, practice! If I look back at my first release, UNDERTAKER, I can see how much I've grown since then, and it's miles away from there. You just have to remember to keep your design aesthetic and ideas in mind when working on a project, and you'll be amazed at what comes out of your head. I wish you the best of luck in future endeavors, and hope that you will someday be better than I was! ----------------------------------------------------------------------------------------------------------------- Since I'm really bursting at the seams right now with creative energy, I'm going to show you all something that I really haven't shown anyone before... Notice any trends? I'm already a 1/3 of the way through the DNA PHASE, and I already have the name for the third and final phase with some ideas and rides poking through. Anyone want to play a game of Truth or DARE? PM me if you're willing to take me up on the offer... Oh, and I hope to release a teaser video for the next project by this Friday. "Bang, bang, shot you dead..." -griffonj2022
  16. SkyRush is here! This ride was actually designed a year ago, and I let it sit for a year until I actually released it! I knew the design wasn't fit for the Creation Phase, and I knew that I wanted SkyRush to be my 12th release, so I saved it for a little while. The design is planned after the basic "figure-8" that a lot of roller coasters did back in the day, but I mixed it up a little bit here and there with the layered turns/helixes and the four overlapping airtime hills. Overall, I think it's a pretty solid ride. More pictures will be coming in the future too. The speed is a bit fast, but I knew that the ride of the same name has the same principal in mind, so I only trimmed the ride in one spot. It's a ride that blends the old and the new, while also being innovative with the nearly-supportless lift at 15mph, 90 degree twisting drop, and a splashdown (surprise!) I'm happy with the way it turned out, and am excited to finally show everyone something that's more "normal" in the DNA Phase. I'll warn you ahead of time though, the next one isn't going to be anywhere near "normal". Get ready to go head-first into an entirely new design that really takes what you expect from a roller coaster and throws it out the window. It's release date is set for Halloween, so I hope I'm able to put it out then due to it's overall theme and idea...Willing to play a game of Truth or DARE? Thanks for sticking around too! There's 6 more rides to come! -griffonj2022
  17. Just some teaser shots before SkyRush is released! Is there another surprise on SkyRush? Play a game of Truth or Dare with me and you'll find out!
  18. I know, I know, how unoriginal...but its what the ride was created after. Once I finished the design I knew that it was going to be named SkyRush only because of how similar it was to the real ride, as well as offering another layer on my DNA (I'll explain later). I've done rides similar to real rides in the past with the same name, for example WildEagle and THE SWARM, and for the DNA Phase I wanted to keep the same idea but do it with only one ride - SkyRush. I hope that it doesn't detract from the fun nature of the ride, but that's the name, and I'm sticking to it Working on finishing up the ride as I'm typing, and working on #4 as well. I'm feel like playing a game of Truth or Dare sometime soon...
  19. I'll start this thread off with a sneak peak at the rush coming on the 30th! It might be the coolest ride entrance I've done so far...
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