Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

X2coasterfreak

Members
  • Posts

    494
  • Joined

  • Last visited

Posts posted by X2coasterfreak

  1. I apologize, because I know it's been a topic of conversation before, but I'm curious what the body types are for the members above who have differing opinions of the comfort level of Skyrush. I'm a medium frame slim guy with a little gym/running/cardio muscle on my legs. Emily is the same.

     

    Is Skyrush more comfortable for slim guys or dies it jive better with guys who have a little more meat? I'm really apprehensive about Skyrush with the mixed reviews. Emily love and I love B&M hypers for their re-reideability and we just had a conversation last night where she vowed I305 to be awesome for exclusively one ride per visit... I was tapped out at 4-5. Don't misinterpret these comments are dislike toward Intamin, since we love MF and Maverick.

     

    I'm a skinnier guy myself and I didn't have a problem getting near 10 rides on Skyrush in a day. Compared to I305 it's still a crazy intense coaster but it's not necessarily as "draining" as I305 is, at least to me. The only real issue I had with leg pain was on the final brake run waiting for the train in the station to dispatch, and even then it was really a non-issue.

     

    I can deal with a little tight restraints, but what freaked me out on T3 is sitting on the brake run. The restraints felt very uncomfortable, but in those situations I just worry about getting stuck on the brake runs, despite the odds.

     

    Oh dude if you can handle one ride on T3 Skyrush will be a cake walk. Waiting on the brake run of T3 is probably the most painful moment of any coaster I've ridden, feeling the circulation get cut from your legs is near agonizing lol. F*** T3.

  2. Submitted my rankings, here is my combined top 10:

     

    1) Lightning Rod - RMC - Dollywood

    2) Intimidator 305 - Intamin - Kings Dominion

    3) Skyrush - Intamin - Hersheypark

    4) Maverick - Intamin - Cedar Point

    5) Outlaw Run - RMC - Silver Dollar City

    6) Phoenix - PTC - Knoebels

    7) Fury 325 - B&M - Carowinds

    8) El Toro - Intamin - Six Flags Great Adventure

    9) New Texas Giant - RMC - Six Flags Over Texas

    10) Voyage - Gravity Group - Holiday World

  3. Caught the tour of Knocked Loose, Terror, Jesus Piece, and Year of the Knife in Phoenix last week. Every one of these bands absolutely ripped. It's awesome how much energy Terror still plays with and how easily they can get every person in a packed venue moving, they are true legends. K//L is probably my favorite band at the moment and they were stupid good live. If you're into heavy music and haven't checked these guys out yet do yourself the favor, they're gonna be the biggest band in the world.

  4. For anyone who's gone to Coastermania in the past, do you know if any tickets get released later on closer to the event (or has in past years) or if people who bought their ticket and then couldn't go or wanted to cancel could transfer or resell their ticket? I was already in the stages of planing my Cedar Point trip on this weekend and am wondering if I should stick it out and still go this weekend with a possibility of not being able to participate in Coastermania (I'll still have a Platinum Pass for normal park access) or if I should just plan my Cedar Point trip for some other time this summer.

     

    Based off of what I’ve heard from past Coastermania events, it might be in your best interest to plan a trip on a different weekend and just get FL+. I know they’ve limited tickets for this year’s event, but it appears the day of Coastermania is usually insanely busy at the park, so if you don’t have a ticket to the event it’s probably best just to plan for a different day. Someone else may have better insight, but if it was me planning a trip, that’s how I’d do it.

  5. http://screamscape.com/html/knott-s_berry_farm.htm

     

    Screamscape is posting rumors that HangTime may be open by next weekend. Anyone hear anything about this? Anyone get any media day invites?

    That's an odd way to spell "Xcelerator".

     

    Hangtime - (3/23/18) While nothing is official until Knott's make an announcement, I'm hearing that there is a chance that HangTime could be ready to open on Easter Weekend if all goes well. Cross your fingers!
  6. These are the brakes at the end of the Railblazer animated POV, so it is safe to assume that these would look like the trims if they were added, correct? Through all the construction photos of both of these coasters and both animations (granted I know animations must be taken with a grain of salt but I'm sticking to my guns here) there are no points with added brakes or brake slots, also shown below. Also in both the Wonder Woman and Railblazer animations both seem to maintain a speed that is relatively close to what we saw in the testing video. I'm sure it won't run quite as fast at what the IRL video looked like, but I'm willing to bet it will be damn close. Good news is we don't have much longer to find out for sure!

    362619388_ScreenShot2018-03-12at9_12_56AM.png.5c7e78a7f897527903ed9b92039c393e.png

    1600401661_ScreenShot2018-03-12at9_24_41AM.jpg.fcd6a3bc55a0810bc980120d16c4f66e.jpg

  7. To me, I just don’t see why or how either of these Raptors will have trims added, why is everyone jumping to conclusions based off of ONE testing video? I can see softer wheels being switched out, but I feel like if trims were going to be added, they’d already be in place, given the meticulous engineering that goes into these coasters. Don’t you guys think RMC knows the specific forces at each specific part of the layout? Besides how would trims be implemented on such a thin track, wouldn’t it seem like it would lead to a major delay to the ride opening in order to design trims for the Raptor track (and trains) and decide where exactly to place them in the layout? I fully understand that I could be wrong about this, but it just doesn’t make sense to me.

    21914DA0-6B7E-4F43-A698-731DB8663FB4.png.9034fbf52f3502b1c1250e52cef8324a.png

  8. Wow, I honestly don't know how you got any of that from what I posted. Did you actually read what I posted? I never said anything about B&M coasters not being good. I never even alluded to the idea that B&M is better. I was responding to posts like
    Im willing to bet many of the B&Ms built in the mid 2000s will be more more forceful than Twisted Cyclone, I can't imagine this RMC having greater forces than say Behemoth, Banshee, or Fury. Hell, I found those three coasters to be miles better than Wicked Cyclone or even Storm Chaser.

    and addressing the idea that has permeated this thread and other forums that Twisted Cyclone is somehow a lesser coaster due to its size and length.

     

    My post here was speculating on the forces of Twisted Cyclone based off the B&Ms and RMCs that I have actually ridden, not some BS that I'm pulling out of my butt. Sure I have no idea what Twisted Cyclone will actually ride like, no one does, but I can get a pretty good idea based on how the other 9 RMCs that I've been on ride.

  9. Can we all just agree on the fact that RMC has managed to do what no other manufacturer has EVER done and that was to produce a REVERSED COBRA ROLL!!?? I NEVER thought I would see anything like that and it looks so damn cool! RMC continues to amaze me at the shit they come up with.

    Hopefully they don't go the B@M rout and start making force less coasters.

     

    LOL! I hope they know better than to stoop that low. I think they do care about their reputation haha.

    We thought the same about B@M. WE were wrong. Oopseeeee!

     

    Just curious, how many of these "forceless" B&Ms have you actually ridden?

    I like B&M. I'm pretty sure I'm not alone, as they're usually pretty popular rides. Not everything has to be balls to the wall.

     

    Let me learn you something, Junior... Most modern B&M coasters don't share the same bat shit crazy layouts of RMC or some of the forces of Intamin rides, but they're hardly forceless. I know it's a tired debate, but there's something to be said about their reliability, comfort, ability for the average person to re-ride, and aesthetically pleasing structures. Parks seem to love them as well. Fury, Banshee, Diamondback, Afterburn, and the B:TR clones are among my favorite rides.

     

    I'm not sure how you can say that you thought the same about B&M staying consistent with their old aggressive layouts, since I'm pretty sure you were still pissing your pants around the time that they made the transition to less aggressive rides.

     

    Seriously, I love B&M coasters, sure many of them aren't the bat shit crazy rides enthusiasts want them to be but 99% of B&Ms (f*** you Vortex at Carowinds) are just plain fun. Im willing to bet many of the B&Ms built in the mid 2000s will be more more forceful than Twisted Cyclone, I can't imagine this RMC having greater forces than say Behemoth, Banshee, or Fury. Hell, I found those three coasters to be miles better than Wicked Cyclone or even Storm Chaser.

  10. I booked my flights this afternoon to join my friends on a trip to Europe in June, 2018 is shaping up to be one of the best coaster years yet!

     

    Here's where I'll be going for sure this year:

     

    Knott's Berry Farm

    SeaWorld San Diego

    California's Great America

    Europa Park

    Phantasialand

    Holiday Park

    Tripsdrill

    Walibi Holland

    Liseberg

    Kolmarden

    Grona Lund

     

    And other parks I will hopefully hit this year:

     

    Cedar Point

    Kings Island

    Waldameer

    Kennywood

    DLR

  11. Definitely not the type of attraction you would expect from a park like SeaWorld.

    Antarctica: Empire of the Penguin?

     

    Having been on both rides Sub Quest is the more out of place of the two. The ride itself has nothing to look at other than the screens the "game" is played on and the room where the sub encounters a giant squid (which currently isn't a feature on the ride, this scene involved spraying water at guests onboard the ride but the water would leak into the game monitors on the subs and cause a whole row's screen to black out). It's just a pathetic ride, and given the reactions of leadership at the park I don't see this ride lasting very long, as other users have mentioned above.

     

    I have to say though there were moments I really enjoyed working at this ride that had so many issues, as I often had time to talk with the engineers and mechanics from Chance as well as programmers from Irvine Ondrey (who were onsite often throughout the summer). It was awesome hearing these guys' stories from working in the industry from the construction of Lightning Run at KK to frustrations of programming Lightning Rod and the insane night rides the Irvine guys had on it during testing. Those dudes made some of the late nights cycling Sub Quest so much fun.

  12. I'm just waiting for that ride Seaworld, that submarine ride definitely dint' help my interest or anyone's interest for that matter lol.

     

    Can confirm, I was a ride op for Sub Quest all last summer and no one should be interested in that thing, even three year olds would find themselves bored. I've never encountered a "dark ride" that had so many issues either, I can't tell you how many times we had to evac riders off that thing. Definitely not the type of attraction you would expect from a park like SeaWorld.

  13. 2) It blows my mind that you insist on having a passive aggressive response to EVERYTHING. Relax, buddy. It's like you saw a thread where everyone was laughing about Skyline Attractions having some fun with the RCDB guys at IAPPA and insisted on showing up and sucking the life out of the thread by being passive aggressive for no reason. I don't get it. Nobody was trying to start anything, we're having fun because this is inherently funny which is probably the only reason Skyline Attractions posted it in the first place.

     

    I don't get where you're getting a passive aggressive vibe from the first comment, I read it as something as simple as, "Well that settles it, I was going to wait and see myself to see how close it is to a coaster but now we know." Projection maybe?

  14. It's really okay to admit that X2 sucks. Come on... you know you want to.

     

    It's a very cool concept, the first drop is unbelievably amazing but everything that follows it is almost comically terrible.

     

    X2 does suck (my screen name I made when I was 12 would say otherwise lol), but seriously beyond the first drop the seats rock too much and tend to beat the hell out of your legs. I used to not be able to sleep from excitement the night before a SFMM trip, nowadays all I care about riding is Twisted Colossus, Batman, and Drop of Doom. How times have changed...

  15. Personally I'm not a fan of Impulse coasters, they're more of a one and done for the credit type of ride. Nothing has really stood out to me about the three that I have been on, V2 at SFDK is rough and rather forceless as is Vertical Velocity at SFGAm. The best of the three is Wicked Twister, but the short ride duration and the swift punch to the dick you get from the pointed crotch on the seats is enough for me not to consider riding again. I understand the appeal of these coasters to other enthusiasts and the GP, but they're just not for me.

×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/