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BelgianGuy

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Posts posted by BelgianGuy

  1. Hi, since I've posted a screen in the preview thread you guys know what this is about.

     

    Its an asian themed design with a sort dueling coaster design

    I say sort off because I didn't really want them to duel all that much,

    The dragon part is a flyer and soars high above the ridge is situated in nd really fliesover the mountains, The snake (Stand-up) on the other hand has no wings so I designed the coaster to really crawl the mountain and use way more terrain features except from the inversion it has, all in all they have some meeting spots and really find eachother to the later part of the design.

     

    Plz let me know what you guys think since only the entrance part is worth showing at the time, sry but you'll have to wait a few days before I release any coaster screens.

     

    overall progress is about 35%

    1919057763_Entrancedesignunfinished.jpg.60c59e749889288bf1ea3c1485fa6d03.jpg

  2. Architecture

     

    I don't want to sound overconfident but hs archy isn't on the level that gets you design, I'm working on a design as of lately and its looks way more detailed, less blocky and layout-wise better thought through than this, no offense here stoksy but you need to sort out these things before thinking of building in the first place, I always skecth my layouts first to see if they flow, draw where I want my buildings, point out my queue's.

     

    My advice is to check out designs over at NE and try recreating the buildings you like style-wise, get a grasp of how the buildings work and flow, look at foliage composition, colours and overall structure of the park your building, get a concept and they work on it because this looks like you started with a blank map and no refined idea to start with.

     

    Before opening a workbench KNOW what you want to build and how you want it to look, also don't be afraid to put a LOT of effort into it, foliage is a tough one for you I reckon in the screen and take your time to make look organised while still remaining a natural feel to it because now it just looks random to me.

     

    Again I don't want to sound like mr.Pro here but I think if you really want that front page I suggest taking this advice and start working on something fresh and refined.

     

     

    Belgian "not trying to be an @ss" Guy

  3. Here is some greatly unfinished work on a new mini-project,

    I'm building a mini park thats supposed to be the unltimate Gotham city theme section in a six flags park,

     

    It will include a

    B&M floorless: The Dark Knight

    Schwarzkoph shuttle loop: Joker: Arkham Escape

    Vekoma Boomerang: 2Face

    S&S tower: Wayne Tower

    Twist-ride: The Riddler

     

    Robin, Poison Ivy and Mr.Freeze still need to get a ride themed to them that aren't coasters

     

    The park entrance will be Wayne Manor and you'll walk your way up to the city part where The Dark Knight will be souring through, then further in the suburbs of the city you'll find Arkham Asyllum where the Joker will be blasting he's way out.

    1891605194_entryplaza.jpg.b2a6b187eabe09e181db72b0a1e916c5.jpg

  4. You asked for IT!!!!

     

    More of the IDM

    I've tried to use the queu line in a very playfull way, in a sense that it kind of explores what will happen to you IF you dare to take on the "KISHIN GARI".

     

    Yes I know its an asian themed Invert but I thought it suited because "Kishin Gari" means Demon Hunter, And this coaster hunts your inner demon called fear

     

    The screen I've finished today is the queu-line entrance building , and the second your through the building the coaster is all around you wich is a very cool thing IMO

    338521590_KishinGari.jpg.eec0fb6533ab94a1e112dd04b6c97831.jpg

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