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coasterdude28

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Posts posted by coasterdude28

  1. I bought tickets during the flash sale last week that have to be used this week. Worked out well as I am moving out of the DC area on Saturday so this will be my last convenient chance to make the drive down to KD. Does TT generally run in bad weather? The forecast this week is pretty ugly, so I'm trying to pick the best day to come down and get my first RMC rides in. I don't care about getting rained on, but I would be bummed to get there and not be able to ride TT...

  2. Just wondering, is it at all possible to do a Kings Dominion Trip without renting a car? I’m thinking about taking a trip to KD next month if a flight to Richmond fits my budget, but renting a car would be difficult and very expensive for me since I’m under 25. Are there any buses or public transit that go from Richmond to the park? If not, does anyone know how much it might cost to take a cab/Uber/Lyft to the park?

     

    If you would really prefer to rent a car, create a free account with USAA. You do not need to be in the military to create an account and use their travel perks. One of the travel deals is a car rental discount with a waived under 25 drivers fee, waived extra driver fee, and some other benefits.

  3. While I would personally wait until Tuesday to avoid crowds, there is rain in the forecast on Monday, which could scare off some guests. However, it's still Memorial Day weekend, one of the craziest weekends of the year. As for schools, the counties closer to the park (Caroline, Hanover) should be out of school.

     

    Thanks for the input. I didn't realize schools got out so early down there. I think we'll pick one of he weekdays and avoid the holiday weekend crowds.

  4. I'm planning to make a trip down to KD sometime next week to check out TT and get my yearly I305 laps in. Do you think it would be better to go on Monday (Memorial Day) when the park is open until 11:00pm or during the week when the park is only open until 6:00pm? I'm leaning towards during the week but that's a long drive for a short day. And when do area schools get out for summer break? Thanks, can't wait to ride my first RMC!!

  5. This is super random and a long shot that any of you will know what I'm talking about, but...Shortly after El Toro opened there was filming done for I believe a Japanese TV show. Do any of you happen to have the final episode that came from that filming or a link to any of the footage online? This just randomly popped in to my head recently and I realized I never was able to track down that footage back then. Thanks!

  6. Two things that these teasers have made me think:

     

    Rattle the windows makes me think of a station fly-through. The station building for Hurler was pretty huge so maybe they will use some of that space to fly through, coming in and/or out of themed shattered windows.

     

    And every time I see the "⊥T" it makes me think of the interlocking stalls on Twisted Colossus. I know it's extremely unlikely to see a similar element on this coaster since it's not racing but that is what I see when I look at the ⊥T.

  7. When I was at the park last Wednesday there were two guys working on Hurler on the structure. They were on the hill closest to the road. The only equipment I saw was a bucket truck but that wasn't being used. It looked like a ton of the demolition phase has already been completed. We may see new supports and maybe even track go up pretty soon.

     

    And, bumping this just because I'm so curious as to why they would need to do this...

    I saw something interesting at I305 today that I'm hoping someone here can explain. A train was boarded and they proceeded to check the restraints. I'm guessing some error was being given so the ride ops had the restraints rechecked several times. They then had everyone get out and get back in the line. That train was sent around empty. They then loaded the riders into the next train but made an announcement that they had to sit on the opposite side from where they were originally sat. If you had been on the left, now sit on the right and vice versa. After several checks of the restraints that train was sent out. The empty train came around and the next riders boarded without issue.

     

    I've seen a lot of technical difficulties, block resets, restraint resets etc. This was the first I've seen where they had everyone on the train switch sides. Is it a weight/balance issue? Are the restraints on one side larger and they needed to accommodate a larger guest but didn't want to single them out individually?

  8. I saw something interesting at I305 today that I'm hoping someone here can explain. A train was boarded and they proceeded to check the restraints. I'm guessing some error was being given so the ride ops had the restraints rechecked several times. They then had everyone get out and get back in the line. That train was sent around empty. They then loaded the riders into the next train but made an announcement that they had to sit on the opposite side from where they were originally sat. If you had been on the left, now sit on the right and vice versa. After several checks of the restraints that train was sent out. The empty train came around and the next riders boarded without issue.

     

    I've seen a lot of technical difficulties, block resets, restraint resets etc. This was the first I've seen where they had everyone on the train switch sides. Is it a weight/balance issue? Are the restraints on one side larger and they needed to accommodate a larger guest but didn't want to single them out individually?

  9. Ah ok, I didn't actually read through that page very closely I guess. Just used it to show you what it looks like. If you have a way to "charge" the glow in the dark paint and it holds the charge for a while it should work fine.

     

    As for actor tips, sure. These are all pretty basic but you should definitely check out the HauntWorld forums for more in depth discussions on this stuff.

     

    1. Don't touch the guests

    2. Along those lines, be cognizant of their personal space and yours. When people get started they react in a bunch of different ways. One of those ways might be swinging.

    3. With your budget, time, and space constraints you'll be relying heavily on startle scares. Noise helps. If you can get a good screamer that works but there are other (and arguably better) ways to make noise to startle. If they are screaming, advise them to have plenty of water and throat lozenges as it can get pretty irritating.

    4. Stay in character and be ready. There will be gaps between groups but nothing will ruin the atmosphere for the guests more than if they walk through and see two of your actors talking about the football game. I'm not saying that they need to talk to each other in a creepy voice, just be aware of where the guests are and don't let them see or hear any non-scary talk.

    5. Blend in to your surroundings. This will be really easy for the person in the mask if you end up doing that. Just be super still until you're ready to jump out.

    6. Teamwork. It is super easy to scare people when you have one actor distract and another scare. Use misdirection. Work tegether to figure out what works best in the space you have.

    7. Have fun. If your actors aren't having fun it will definitely show.

  10. I've worked on or for haunts at the high school, college, and professional level. I designed and built one room for a college haunted house on a very low budget. Basically you need to use darkness to your advantage. Black cloth/sheeting, dark costumes, minimal but effective lighting, etc. Don't expect to be able to build a serious multi-room haunted house on a budget though. Aim for a one room 60 second type of thing.

     

    One super effective scare is to get a bunch of masks, like these for example: https://www.amazon.com/Design-Your-White-Face-Masks/dp/B00BAD2F0O

    Hang them along both sides of a corridor where the walls are black. Use the black sheets or cloth to make the walls. Then have one person wearing one of the masks, dressed in all black, who jumps at the people walking by. The effect is easy but gets good scares. Here is a good description of this with pictures: http://mizerella.blogspot.com/2011/01/13-black-light-mask-room.html

     

    Basically, don't expect greatness but don't let that stop you from trying. Have fun and learn from the experience. I'd love nothing more then for you to manage to make a really successful attraction and prove us all wrong.

  11. ^^^The old 70/73 circle was the absolute worst. Kaighns and Church one is bad too but mostly because people don't know how to navigate it and end up just stopping or not entering the traffic flow. I remember the Berlin circle being bad a while back too but they've fixed that. On the other hand, I think the jug handle that you use to get to Wawa near GAdv is actually pretty helpful to traffic flow. A line of cars waiting to turn left at the light would definitely cause some backups.

  12. Also had an amazing day and night at KD yesterday. Got a nice mini marathon on I305 in the morning and again at night. Such an insanely good coaster. Very front and far back are best imo but no matter where you end up you are pretty much guaranteed an incredibly intense and fun ride.

     

    Haunt was really good but does have room for improvement. Most of the actors I saw were fantastic. SFGAdv has always been my home park so it's always nice to go to a haunt event that has more than 3 mazes. Some of the mazes, specifically Trick or Treat and No Vacancy, were so detailed and well designed.

     

    Boldikus, were you there last night? I think I was in the front row on I305 when you were in the 2nd. I heard two people talking about how they'd trade I305 for Kingda Ka in a second and assumed it must have been one of the SGFAdv guys.

  13. I walked by Gale Force last night. Looks great. The color combination is perfect and it dwarfs everything around it. I'm excited to check it out when it opens.

     

    It is really close to the neighboring houses/apartments/hotels so hopefully the noise issue is worked out.

     

    There were a couple of guys in the station and climbing on the train. It looks like there is still quite a bit of work to be done on the station area, and they need to build a permanent fence on the street side. Currently you can walk right next to the track with no barrier.

  14. Royal Caribbeans Anthem of the Seas had a rough day yesterday. After leaving from NJ the sailed into a winter storm with hurricane force winds over 100 mph and waves over 30ft. Some reports are saying 50+ft waves and 150mp winds. They had to hold their position and just try to stay facing the winds for several hours. Looks like a fair amount of cosmetic damage throughout the ship but hopefully the mechanical systems are all undamaged. A few reported health emergencies (heart attacks). They cancelled the cruise and headed back to NJ.

     

    This thread has several people who were on the ship documenting the experience as it progressed: http://boards.cruisecritic.com/showthread.php?t=2312327

     

     

    USA Today article: http://www.usatoday.com/story/news/nation/2016/02/08/anthem-cruise-ship-storm/79997114/#

  15. ^Forget double ups and downs... I'd just like to see a regular airtime hill or two thrown into an invert... That's something rarely seen.

     

     

    I was actually talking about an element on a sit down coaster that would be like their stalls now except have a double up/down instead of just a parabolic stall. I can see how you thought I meant on an inverted coaster though.

  16. Roaring aside, I've been wondering just what kind of elements these new rides will be able to do.

     

    What if we're thinking about things a little "backward"? I remember hearing an interview with an RMC designer saying that the elements on their current coasters couldn't pull too many Gs/ be too intense because the high forces would put too much stress on the ride. What if this TREX design allows them to have their stalls/rolls/step-up-underflips, along with more "traditional" elements like loops?... That'd be one hell of a ride if you ask me!

     

     

    I can only imagine what RMC is capable of. How about an inverted double down? Or an inverted double up.

  17. With regards to everyone's show recommendations, I can see us doing one expensive show and maybe a lesser known afternoon show. Is it likely we can score deeply discounted tickets the day of? As I've said I'll be there for four full days Mon-Thur (though Thursday we would have to see the early show for most stuff).

     

    See my last post about Mac King. You really can't go wrong with that one. Even if you don't like it you're only out $14 and an hour of your time. (And up 1 alcoholic beverage)

     

    Also, I've read that the Aria has a great poker room. This true? Or is there a better one for an inexperienced player? I'm thinking Limit hold em is a safer, more sustainable option than no-limit, yeah? Should I pursue tournaments or $2/4 limit buy ins? I'm just looking to have a good time and get the most bang for my buck?

     

    Thanks again!

     

     

    Now you're in my wheelhouse. I'm a full time professional poker player and have experience with most of the Vegas rooms. Aria is nice but not the most well run room imo. By far the nicest room in town is at Wynn. Very comfortable, excellent dealers and floor, and as I said before they have the best drinks/food. Try their Mocha or hot chocolate if you like that kind of drink.

     

    As for finding a low limit hold em game, you may have to look at some of the smaller rooms. Download the app Bravo Poker. It lets you see what games are currently running at almost every poker room in the country. You may have an easier time finding a 2/4 or 3/6 limit game at Mirage, MGM, Harrah's etc but I'm not totally sure where the best games are for that.

     

    My suggestion would be to check out a few rooms and find one you like. One of my favorite parts of my yearly "work" trip is that there are so many options. If the games aren't great in one room you can find better within 10 minutes elsewhere.

     

    As for limit vs. no limit, it depends on what you're comfortable with. If you've never played poker in a casino setting before you'll probably be better off starting with a limit game until you get comfortable with the procedures, handling chips/cards, and just the excitement of it all. 2/4 limit isn't really beatable because the rake is too significant compared to the stakes but it would work fine for having some fun. 3/6 limit may be better. If you want to play no limit, again check the Bravo App to see your options. The smallest no limit game at most Vegas rooms is $1/3. Some have $1/2 though so look for those as the buyin will be a little smaller and the game plays smaller than the $1/3 games.

     

    There are a ton of low buyin tournament options as well. I'm not totally familiar with them as I am orbit a cash game player but, and you may see a theme here, check the Bravo App. Each room will have their tournament info listed on their Bravo page. A $50 tournament is a fun way to play without risking much but expect a really fast blind structure at those levels.

     

     

    Any other poker questions feel free to ask. You'll have a great time out there!

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