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coasterbill

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Everything posted by coasterbill

  1. To be fair I understand that no coaster is technically forceless but the forces are minimal and gradual. The one exception is the Dragon Coaster at Rye Playland. It actually might be at 1G for the duration of the ride. I swear I've experienced more G forces on my couch. Morgan Trains are good for that kind of thing...
  2. Also in the rendering Windseeker stays at the top of the tower the entire time and never comes down. That's entirely unrea... Oh, right. Carry on.
  3. The pullout of Millennium Force's first drop causes me to grey out every single time and once it gets going it delivers a lot of airtime. It's not I305 intense by any stretch (though it's a better ride) but when I think of forceless I don't think of Millennium Force. Just quickly, here's a list of some of the most forceless coasters I can think of (obviously not small coasters, coasters with impressive stats that should be forceful but aren't). And to clarify, some of them are still very good rides. Millennium Force is more forceful than all of these and it's not close... - Intinimdator at Carowinds - Steel Force - Hydra - Dragon Coaster (Rye) - Actually every floorless coaster in America except Dominator and Rougarou (but especially Hydra) - Silver Bullet - Wild Eagle - Intimidator at Carowinds (I already said this one but I can't stress this enough... still fun but holy crap do something). - Fahrenheit (really the only forceless adult Intamin I can think of... this includes Skull Mountain. Skull Mountain blows Fahrenheit to hell and I'm not even joking). I actually like all of those rides, but they're all forceless as anything. PS: I'm tempted to name a few more but they were saved by forceful helixes on otherwise forceless rides. Goliath at Magic Mountain and Nitro come to mind here but again... both are very good rides.
  4. No. We'd rather just get pissed off and yell about false advertising without actually watching it. It's more fun that way.
  5. Not a coaster expert but I work in the marketing industry and our company even holds a marketing and promotional product account for Quassy and Six Flags New England so I'll share my marketing thoughts freely regardless of the fact that people get attacked for doing so here. I don't see how people who work in a relevant-to-the-discussion industry sharing their experience and perspective is so irritating. It's not. The problem is for every one person who has "relevant-to-the-discussion" professional experience there are ten more people that are just making sh*t up and speaking with unbelievable authority as if they're experts. Like this...
  6. They could put a Batman clone on every street corner in America and I'd never get tired of them. Batman is a relentless beast of a coaster. I don't care if a ride is a clone, I care if it's a good ride. Volares and SLC's don't suck because they're clones. They suck because they suck.
  7. I'm so happy it's back. My winter stockpile was almost entirely depleted. Emphasis on almost. Lol
  8. I've never, ever been able to figure out that bank-a-ball thing. We never play games at corporate parks but at smaller parks where they give prizes and not tickets I love cleaning house at Skeeball. I'm awful at most other games though. Lol
  9. Because it was an amazing concept but was designed almost two decades too early. However if it weren't for X2 there would be no Intamin ZacSpins If X2 paved the way for Green Lantern then that only adds to how much it sucks.
  10. The bench in the ride plaza where you can watch people come off with headaches. I'm kidding, Ive never been to MM but if its anything like our Green Lantern... This. Riddler's Revenge sucks.
  11. Yes. I suggest you panic for at least the next 3 or 4 hours.
  12. Since it doesn't have a transfer track they remove that piece to remove and add the train.
  13. ^^ The holding brake is what'll make the coaster stand out. To many people that's absolutely terrifying.
  14. You guys only think you want a splashdown in that spot because you're forgetting what park this is being built at. Maverick frequently has to shut off the water guns because the constant high winds cause them to shower the midway and they're tiny and give off a very small amount of water. A splashdown at Cedar Point would mean the ride would constantly have to go down for wind because it would send a tidal wave of water onto the midways and there wouldn't be a way to shut it off because it's caused by scoops on the train. So they'd waste tons of water and create a deluge of water on a major midway if they didn't go down for wind constantly. This doesn't matter at other parks because they don't have to deal with the type of wind they do at Cedar Point all season long. Hey look, we know this ride's probably going to go down for wind quite a bit anyway, but raising the wind limit by 10 or even 5 MPH means a LOT more up-time. Seriously, imagine this in a park with frequent 20 MPH sustained winds and gusts that can easily be much higher. It would probably even reach the Iron Dragon queue if it were in that spot and that food stand would need to close because even on non windy days anyone who went there would get drenched.
  15. I'm perplexed by some of these answers. I've been doing some thinking about this and I guess the way to decide the "most overrated" coaster is to take the coaster where the difference between your opinion of the ride and the general consensus about the ride is the greatest. A lot of people are saying coasters like Millennium Force where the consensus is that it's amazing but they found it good, but not great. So if we were ranking it on a scale of 1 to 10 it would maybe be the difference between a 10 and a 6. First of all, you're wrong. Millennium Force is a 10. But second of all, I would think a more appropriate pick would be a coaster that most people think is a 10 that you don't just find underwhelming, but actually flat out hate. Not like "eh it's okay but I don't understand the hype" (Hi Banshee!), more like "F**k this thing you couldn't pay me to ride it, what the hell is wrong with all of these people that enjoy this piece of Sh*t???". Now some people may not have a coaster like this but I do, so this is an easy one for me. I love you Arrow, I love you Alan Schilke but X2 should be melted down and buried into a hole so deep that it stretches all the way to hell where that thing belongs. Everyone seems convinced that this is an amazing ride, 2+ hour waits are totally normal and it gets really positive reviews but I swear to god you couldn't pay me enough to ride this f**king thing ever again. I'd rather ride a Togo looper through all 7 layers of hell than ride X2 ever again. If Green Lantern didn't exist in the same park, then as far as I'm concerned X2 would be the worst coaster operating ANYWHERE in America (makes it sound like I don't get out much but I do... this park just happens to have the 2 worst coasters in America. Yay them!) Green Lantern isn't the most overrated coaster though because everyone openly admits that that ride sucks. X2 is a terrible, terrible ride. Not just because it's a horrendous piece of sh*t (which it is) but because they changed the trains and re-named it just to convince me after the beating I took on this miserable waste of steel back in it's opening year (which we almost didn't get to ride but it had just re-opened after weeks of downtime the day we got there "lucky" us) that it was "new and improved" and we should give it another chance. No... it still sucks. To say this ride sucks is an insult to every other ride that sucks. This ride would have to dramatically improve just to suck. Not only did the new trains not make it suck less but it might have actually made it worse. The only saving grace is that on the lift hill when you get to stare at the Southern California sun the entire way up you get to listen to clips from Full Metal Jacket. This is fitting because this ride really gives you an idea of how Private Pyle felt when he was going through basic training with Gunnery Sergeant Hartman. To be fair though I think I'd rather endure that than X2. Gunnery Sergeant Hartman seems like less of a dick than the people that thought X2 was a good idea. (Love you Alan Schilke but why?)
  16. Awesome! I love that ride more than anyone really has any right to. Lol
  17. Hey so on a different note, how is Mystery Mine running this year? Is the fire back? I know they were having some issues with it last season.
  18. No, the fact that it was Dorney helped scare people away. Wildwater Kingdom is the main draw for them. We've tried to follow Knoebels with Dorney before and it's really underwhelming because the only 2 standouts are Demon Drop and Thunder Creek Mountain just because they're unique. After Phoenix and Twister all of their coasters are a bit "meh". Also after a day at Knoebels any of the flats (especially cedar Creek flyers) would just make you mad.
  19. If you get there really, really early I'd actually go to Laff Trakk before Farenheit but do those #1 and #2. Knock out the Mouse too if the line is manageable though they do a better job at moving people through that ride than most parks do.
  20. I'm so happy to see Cedar Point's best B&M getting some love. I really hope they replace those awful dated orange lights on the course too with lights like Gatekeeper has but now I'm just being greedy.
  21. To be fair GreatAdventureHistory is a tremendous website and resource but this was just something some random guy posted on their forums I believe.
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