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Roller Coaster Games, Models, and Other Randomness

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6,146 topics in this forum

  1. RCT2 Trainer List

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  2. underground RCT3

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  3. Videos...

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  4. Rct2 Scenery

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  5. RCT3: WonderWood

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  6. J2 [NL]

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  7. Stampede [RCT3]

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  8. RCT3 expansions

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  9. No Limits

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  10. Voyager [NL]

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  11. Termiet [NL]

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  12. phazan land!

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  13. no limits

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  14. no limits????

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  15. no limits?

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  • Posts

    • Wrath Of Rakshasa is nearing its media day as well as it's grand opening. Anyone plan to attend.
    • Crap. Sorry. My Express Pass question was about Islands of Adventure in July.
    • This place is never coming back. 
    • Silver Dollar City looked great last weekend during our short Branson trip to celebrate my daughter's fifth birthday. At the park, we started off with Fire In the Hole. The ride feels like modernized a copy of the old ride, which I consider a good thing. It was received with, "I'm never ever riding that ride again until I die." wtf ok I rode Outlaw Run by myself. It still kicks ass as my favorite RMC. It's borderline getting rough, but not to the level of real discomfort.  I also grabbed a ride on Wild Fire near the end of the day, because it was walk-on. I'm always surprised by the airtime on the first drop. It's very smooth for its age. The observation deck was great for the family. When given the choice between "log flume" or "the bumpy kid's coaster" in exchange for a neurotoxin Dip-N-Dots reward, the "bumpy kids coaster" surprisingly won out. Earlier in the day it had the random walk-by rating of "That Holiday World roller coaster is TRASH!" (where does she get this from?) All in all, the Grand Exposition Coaster was much more suited for my daughter now than it was when she was three. At that time it received the rating of "I'm never ever ever riding that ride again." I think she actually had fun, which made me optimistic for the future. It's hard to tell. The Marvel Cave tour was a nice challenge for the kid. Caves make me uncomfortable. In my opinion, the tour guide took way too long incorporating the cave's history with story telling. We weren't the only ones in the crowd who looked bored with the five minute explanation of the original explorers throwing rocks into the deeper part of the cave that led to a bat shit filled pit. Like legit, dude went over the "He threw a rock and heard no response" reenactment about five times. I have a feeling the drawn out stories were to give the growingly restless crowd a break from the 600, but I don't remember the guides taking that long. I wish the extended story lengths would have instead just contained additional history, since the younger kids didn't seem to give a shit about the dramatization, anyway. Thankfully, the tram back to the top worked, because the lady gasping for air and breathing on my neck behind me was about to die. The train was great. The experience near the back half was a lot different with the Fire In the Hole area added. The robbery show was good. I feel like it got longer. Again, at one point I was wondering when it was going to wrap up, but the actors took extra time to interact with every row, which was worth it for all the kids. Staff did a great job of filling the train to make sure almost everyone in line got on. Flooded Mine is a great ride for kids. A lot of the effects weren't working, but the scoring was spot on and it's still a lot of fun. The gun accuracy is better than most considering this ride is old school. There were three animals out in the petting zoo. lol We originally made the mistake of getting in line for the BBQ place near the raft ride. (As I have gotten older, I really don't give two shits about most ride names anymore if you can't tell.) We got out of line when it seriously didn't move for the five minutes we were in it. I didn't understand the mistake of trying to grab lunch during prime time until I had a kid. Avoiding excessive hunger is a big part of preventing a meltdown, so the urgency of getting lunch increases. The quick-serve food stand pretzel nearby was decent and they had a fruit cup, which was nice. We later made it to the BBQ place when it had almost no line. The pulled turkey was ok, and the slaw was surprisingly not loaded with sugar. The pulled pork my wife had didn't taste like typical wanna-be barbeque crockpot meat. It's nice to have a healthy(er) choices for meat and vegetables. I'm not going to elaborate further on the kid and family rides we went on. Our experiences on all of them were great. The park was clean and the staff was friendly. I love how shaded the park is. It's a nice place to take it slow and enjoy the atmosphere.  Does anyone know what they're building near the north side of the park? There was a lot of land clearing. It may be just the deconstruction of Fire In the Hole version 1. As far as Branson in general, we did the Runaway Mountain Coaster a few times. Two of the three times I went at a slower pace with my daughter and let her tell me when to slow down and speed up. If your kid is still afraid of roller coasters, this is a nice way to break them in at the pace you choose. I went by myself on one of the rides. There are a lot of small double down airtime hops in the layout and it cooks through the helix sections. Some of the areas seem to jut out at least fifty feet or so from the hill, with the optics of overlooking the valley making it seem much higher than that. For those interested in hiking, there's a nice waterfall hike nearby. Hiking is my daughter's jam, and this one doesn't have a lot of steep climbs. It's good for young kids. It takes a couple 2-3 hours if you stop to explore. If you go without kids, you can probably knock it out in a little over an hour. We chose to stay at a one room suite with a pullout, kitchenette, and porch at Hyatt's Timber Ridge. If you're looking for a well maintained property, I recommend it. There are activities at night for families. The resort has an indoor/outdoor pool that was unfortunately unavailable due to storm damage repair. The fitness center is really nice, but I chose to go the grueling route of steep elevation changing laps around the property, which was well worth it for being scenic and quiet in the early morning. Constants in Branson/SDC are that the gyms and running trails are rarely occupied... (Honorable mention to Holiday World area.) If you're in the area, I HIGHLY recommend Mr. Gilbertis pizza across the dam in Hollister. The cast iron Chicago style pizza seriously rivals Lou Malnati's.  Cheers.
    • I would argue Six Flags Fiesta Texas has this one beat, but at this point, I don't even think you can consider it a true Six Flags park. It's like the unusually smart child in the family, which was secretly made on a business trip instead of at home.
    • Valgard sounds thrilling! Can’t wait to see how Raven and Drakon interact—love when coasters are part of a themed experience. Curious what the 2027 addition will bring!
    • Oh, but Demon, Whizzer, American Eagle (especially red), Viper, Raging Bull, Fiddler's Fling and Lobster are most definitely worth your time if you are into fun rides!  Great America is probably the best run Six Flags park and has the best VARIETY of any big park with both new, old and unique rides.  If you're just a creho have fun at Magic Mountain, Cedar Point and Great Adventure.  For me, Great America is where it's at.  No one has a disco tunnel and a 55 degree snapping drop on an old Arrow coaster that they just wanted to make steeper than Turn of the Century  (the west coast Demon had it's drop changed in the 90s to make it more family friendly).   If you want record breakers exclusively even though they aren't as much fun as other rides then have your other places that cater to that, there are many and they are popular in our community. But do you!  Do what you like.
    • It would be great if someone could make this an awesome place.  I don't know all the companies but Hershend seems to be the one taking Kentucky Kingdom and perhaps turning into a charming dreamlike Dollwood/SDC kind of park.  Let's hope it works, I hope it does.  Holiday World is stiff competition, no one will ever out do those wooden coasters there.
    • got it, thanks. i saw the hours on the app are 10am-9pm (early admission 9am). we don't have early admission so i am hoping 10am-9pm both days will be enough to do everything. i also want to go to the rooftop bar in helios to check that out as a "must see" item.
    • They do have the hours in the app...mostly 9-9 on weekdays including the days you'll be there. For some reason they're not clearly listed on the website. 9-9 is kind of lame for a new park seeing as IOA is open till 10 those days. Since you have two consecutive days what I would do is try to get everything done on day 1 that isn't Ministry. If things go well maybe you'll still have time for Ministry at the end of the day and your day 2 would be much more leisurely. And if you don't have time then at least you will have ridden everything else you wanted so you won't have to really worry about them on day 2. But long lines, breakdowns, and real life get in the way sometimes so your approach may very well be different!
    • Yeah, that's some wide track. The box portion of standard B&M track has a square cross section. Looks nice!
    • Yes, it's a crap situation.  Not knowing what their contracts said, though, this is perfectly legal for Disney to do. That being said, Unions are a great way to ensure stable employment, especially in the entertainment industry.  Ask me how I know (20+ years of doing this stuff as a technician and an IATSE member).  THAT being said, Unions aren't perfect and Actors Equity most certainly plays favorites on what contracts they give a crap about.  AFAIK, Disney works with AEA and non-union for performers and their contracts demand only a certain percentage of performers be AEA members.  Really what this boils down to is, if you ain't in the club, you ain't gettin' respect. I feel for the performers, but after decades of navigating this business I can only sit back and think about how this is a wonderful learning opportunity for those involved.
    • thank you zand! this is exactly the feedback i was looking for. for further clarification: the rides we would like to do are: stardust racers, ministry, monsters, mine cart madness, wing gliders, curse of the werewolf. the arcanus show, carousel, and mario kart would all be bonuses if we can get to em. anything other than those i dont care about.   also do you know what the hours will be for the park? i can't seem to find this anywhere. i am guessing 9am-10pm?
    • Someone else will have to answer about the express pass end of things. As for question #2 obviously the crowds could be much different when the park is officially open compared to preview, but I pretty comfortably got on everything except HP in about 7 hours when I was there last month. My 2 cents... 1. If you don't have early entry, save Nintendo World and Harry Potter for later. These two are your early entry lands and the lines will be massive by park opening. I would recommend going to Berk first and then Dark Universe. 2. If Nintendo and Potter haven't died down yet, usually a good time to ride Stardust Racers. When both sides are open that thing chews through people. Seems like the line never gets much longer than 30-40 minutes. 3. I think 2:00 is roughly the time that the lines get more bearable in Nintendo and Potter. The last couple days I've watched Ministry drop from a 4 hour line to a 2 hour line by mid afternoon. If you don't care that much about riding it I would recommend saving it for last because you never know how much of your day it is going to ruin if it keeps breaking down. 4. I got lucky on Minecart Madness by catching the singles line shortly after it reopened. Like Velocicoaster and Hagrid it moves very slowly and closes often. The regular line is often insane too. But if you catch the singles line right when it opens it can save you over an hour, and unlike Velocicoaster you can actually see the line once you're in it to judge for yourself. Ultimately the park has 11 rides. Dragon Racer's Rally is a ride you can do elsewhere if the line looks long (and it usually is because the capacity isn't great). Fyre Drill is usually pretty short. Wing Gliders is usually 45-60 minutes which is why I recommend going there early. Monsters Unchained rarely has a huge line and moves fast. If you check the app a few times you should be able to hit it when the line is 20 minutes or less. Werewolf is hit or miss, again if you check the app you can probably grab a 15 minute line, or sometimes it can be an hour. Carousel never has a huge line. Mario Kart is insane early but usually under 45 minutes later in the day. Yoshi never has much of a line. Minecart you need to play the singles game or be prepared to wait a while. Stardust usually under 45 minutes. Realistically you can do all of the above in 6-7 hours unless they really pump people into the park after opening day. Then there's the wild card of Ministry if it's a must ride for you. 
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