The Six Flags Magic Mountain (SFMM) Discussion Thread

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Discuss theme parks, roller coasters, and mules!
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Sir Clinksalot » Thu May 10, 2012 5:36 pm

^^ I'll put up some pics of the completed track tomorrow. You honestly can't really even tell. Blends in quite nicely.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Magic Alumni » Thu May 10, 2012 6:05 pm

Sir Clinksalot wrote:^^ Was it actually open when you were there? I have yet to see it open.


Yeah, we got there around 2pm and walked by and it was open. We did a lap around the park and came back and got a whip. The strawberry flavor is not on the menu but he asked if we wanted pineapple, mango or strawberry. They give you a good amount for the price.

As for the DOD track, you can hardly tell its there. They did a really good job at not making it so bulky, its really blends in with the tower.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby CoasterKings908 » Thu May 10, 2012 8:56 pm

Seems the Orient Express received a new audio spiel. Very interesting if you ask me, okay maybe not.


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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Chrisrad » Thu May 10, 2012 9:32 pm

^ Sounds normal to me - I heard it last week. The one thing that caught my attention was the 'Spring' opening of the drop tower :lol:


Regardless, it sounds better than that Allison chick who just wanted to talk about donuts. Annoying. :roll:
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Tmcdllr » Fri May 11, 2012 3:18 am

If you can stand the utter corni-ness of this video it shows some cool footage of Colossus with no MCBR---DOUBLE DOWN!

No way, only 8 coasters!

[youtube]http://www.youtube.com/watch?v=lxPoZctnzW4&feature=g-hist[/youtube]


- "I thought all roller coasters were the same"

- "Well, then you've got a lot to learn!"

Who the hell is this kid, anybody know?

I don't know why but the video won't embed.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Reuschini » Fri May 11, 2012 4:08 am

^Nice vid!

Look at how fast the lift chain was going as it pushed the car over the top of the hill, it's hard for me to remember if I ever got on the ride being pushed over that fast. As far as I remember there's always been that slow, creep as you get up to the top.

It's also crazy how much faster it took the rest of the ride, those last dips that are pretty mediocre were flying, I bet that double down at that speed was downright insane. And those turn-arounds that are long and mundayne now probably built anticipation as the car got faster and faster as it turned around. I can imagine the ride was pretty thrilling when it ran the way it did before all the block brakes.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby coasterbill » Fri May 11, 2012 7:11 am

Sir Clinksalot wrote:Wonder if this was just coincidence?
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Normally I hate it when men "match" but they're in the playoffs right now and he's their only player. It's excusable. ;)

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Sir Clinksalot » Fri May 11, 2012 7:18 am

^ LOL!!! (apparently having only 1 player isn't working out toowell for them)

Some pics from yesterday (and some from those "other" parks) http://micechat.com/blogs/in-the-parks/3434-alice-davis-disneyland-knotts-news-dcas-buena-vista-street-cars-land-manta.html

Also, thanks for posting the video CoasterKings. I was kind of pissed the audio didn't match the pictures. It did when I uploaded it.

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Brakes
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Blends in very well
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Queue
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Station
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Thrillseeker321 » Fri May 11, 2012 7:24 am

Looks like the opening date will probably be either June or July.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Sir Clinksalot » Fri May 11, 2012 7:27 am

^ I'd say closer to July. I have a feeling there is going to be a LOT of testing with this. They are going to have to test it by itself. Test it with S:EFK at various points. See if they have to time the launches with the dispatches of the drop tower, etc.

Plus, as you saw from above, the station isn't anywhere near being done. I'd say we are at least a month from testing beginning.

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