by deathbydinn » Mon May 07, 2012 12:40 pm
The day after the City Museum, we headed over to Six Flags Saint Louis. Already bruised and sore from the museum, so clearly going to a theme park the next day is the best thing to do. It was my first time to the park and it wasn't exactly what I expected it to be. It wasn't that the park was bad, as it wasn't, I just found parts odd. It is very hilly as well, so spending all day at it definitely gets you a good work out. Operations were fine, park was clean and had a good atmosphere. The rides were all good, however I didn't find any to stick out as particularly amazing. Here's my coaster reviews:
Batman: Riding a mirror image of what I'm used to was fun. We rode in the back and it was very smooth and forceful. The only thing I didn't like was it's queue, it went on for ever! At least they made it look nice with the garden, short tunnel, and falling road section.
Ninja: I've heard this ride get a lot of crap. Personally, I thought it was great. It was a little jerky for some transitions, but overall I thought it was pretty smooth with an awesome head chopper.
Screaming Eagle: Hidden in the woods, this classic coaster provided a good ride. Only the slightest bit of airtime, but it ran smooth and has a great location.
River King Mine Train: This was my first Arrow mine train and it was pretty...weird. It was a little short and also mostly hidden from the most of the park, but it's weird track bends and terrain interaction made it enjoyable.
Pandemonium: I had ridden it's clone at MOA before and that ran a little rougher than Pandy. It was decent, but we only span for the first part of the ride. It was cool how you could see the whole thing from the queue though.
American Thunder: This ride has some of the most comfortable trains I've ever sat in. It packed a good punch in it's small size and was very, very smooth. Really makes me excited to ride more twisty GCIs.
Boss: On the contrary, this ride had some of the worst trains I've ever sat in. Besides being butt-ugly, it was hard to find a comfortable position in them. The ride itself was great and just looks massive, but I feel the coaster could perform better. A little more track work and some new trains and I could definitely see myself enjoying it more than I did.
Onto the pics!
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- Wouldn't be a Six Flags park without six flags in front.
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- The entrance did look quite nice.
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- Hurricane Harbor's entrance is conveniently placed at the entrance of the park.
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- Despite having area names, I didn't find the themes too evident. At least they all looked nice.
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- Batman's station looked great!
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- Random sewer? Why not!
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- This falling road roof was pretty cool.
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- I love when ride queues go directly under the track as Batmans did.
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- The exit goes close to it as well.
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- Odd theme for a swinging ship.
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- Ninja! <3
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- Seriously, it was great.
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- One of the gift shops in the area.
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- River King is a fun ride, but very hard to photograph.
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- This little stretch by Ninja was pretty much all I could see of it without being on a ride.
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- Oh god.
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- Those chains...so tiny..
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- and the tower isn't exactly short.
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- In all seriousness, I loved it. I was terrified getting on, but it ended up being a total blast. The program was kind of odd though. It went up to the top of the tower, spun around, went back down..
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- ...and then went up again but only to around this height. I don't know if thats a normal star flyer program or not, but I would have preferred it just stayed at the top longer like Windseekers.
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- Didn't ride these, no big loss.
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- This I actually did want to ride.
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- Unfortantly, when we got in line it decided it didn't want to move, so we left and didn't get back to it later.
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- Cool facade though.
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- So Screaming Eagle has this big sign and what looks like the beginning of a queue line..
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- ..but it's entrance is actually up a hill and tucked behind some games. Would be very easy to miss.
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- Fun ride though. I believe the smaller sign used to be on this hill or the one after it.
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- I failed to get a picture of its (awesome) sign, so here is an awkward transition to the Excalibur pictures.
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- The ride started kinda like an enterprise.
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- But it just kept going.
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- And going. It was one of the weirdest rides I've ever been on but it was so much fun at the same time.
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- Pandemonium is situated right next to Excalibur.
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- The queue gives some great views of the whole layout.
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- Despite being a clone, I thought they did a good job making it fit the area.
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- Kinda cool how some of the cars have details on the top.
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- Very boss indeed.
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- Peaking over the skyline.
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- Lift hill and M&M ads on the station.
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- Once again, this a ride without a whole lot of paths by it.
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- Lot of crap on it's station roof.
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- Boo.
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- The park did have some pretty awesome signs.
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- Such as this.
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- I can't help but be reminded of infomercials when I hear it's name. Shazam fits with in there with Shamwow and Shammy.
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- <3 <3 <3
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- There's a train in there somewhere.
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- So twisty.
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- No idea who they are. Just wanted the front of the train.
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- Lifthill to heaven.
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- Boat ride to hell.
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- Ok not exactly. But there where ghosts, so close enough.
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- Scooby Scooby Doo, where are you?
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- Blah. It was mocking us from the line.
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- At least there was still one vertical drop open in the park.
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- S:TOP was so much fun. Not knowing when the drop was coming really added to the scare.
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- It took me a while to figure out that when the train is at the station it goes very close to the path and wasn't waiting for people to stop walking in front of it.
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- The park might only have one kids area, but it was really good and integrated with the rest of the park well.
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- Park map..this probably would've made more sense at the beginning.
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- And to end out the report here's something thats, well, not exactly right. Thanks for reading!
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