Parkitect (PKT) Discussion Thread

Indie theme park game, coming to Steam Early Access
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Re: Parkitect (PKT) Discussion Thread

Postby djackson » Mon May 15, 2017 6:11 pm

Is the editor block based (rct3) or spline(planet coaster).
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Re: Parkitect (PKT) Discussion Thread

Postby CoasterDirected » Tue May 16, 2017 9:22 am

djackson wrote:Is the editor block based (rct3) or spline(planet coaster).

I'd say it's much more similar to RCT3, although much more complex. It's locked to a grid, but nearly all parts are able to be shortened or lengthened. It's got limitations, but it's pretty great and fits the classic style.
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Re: Parkitect (PKT) Discussion Thread

Postby Midgetman82 » Wed May 24, 2017 9:55 pm

New update's been released with the B&M style flying coaster, and some new scenery pieces like fountains.
tumblr_inline_oqeeq8BlQY1si3zx7_1280.jpg
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Re: Parkitect (PKT) Discussion Thread

Postby Midgetman82 » Fri Jun 16, 2017 11:42 am

Devlog updates (148-149):

-New western scenery pieces, removing scenery from blueprints, and a travel log of their trip to 3 major European theme parks.
tumblr_inline_or9vlytoCI1si3zx7_540.png

-Paddleboats!
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-Animated decoration objects.
tumblr_inline_ornj3lD8sD1si3zx7_540.gif
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Re: Parkitect (PKT) Discussion Thread

Postby Midgetman82 » Mon Sep 04, 2017 11:05 am

I might've been slacking in posting some updates about the game to here, but the team hasn't slowed down. Latest Alpha release update made me figure I should make another, and show off the highlights from the past few updates missed here:

-New ride, Orbiter:
Image
New Splash Battle:
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New Boat Transport ride:
tumblr_inline_otv25qmvyP1si3zx7_1280.png

New train style for looping coaster:
tumblr_inline_orzwaqVbEU1si3zx7_1280.png

New bumper boats:
tumblr_inline_osf04o9swd1si3zx7_1280.png

Monorail can work in shuttle mode.
tumblr_inline_otgek3n3eK1si3zx7_500.gif

New building box selection mode:
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Raising/lowering scenery won't eat at plants/trees.
tumblr_inline_ov1td6Di4o1si3zx7_400.gif

Also tons new scenery items including basic geometric shapes for more custom stuff. More stuff found on their devlog site:
http://themeparkitect.tumblr.com/
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Re: Parkitect (PKT) Discussion Thread

Postby Midgetman82 » Mon Oct 30, 2017 1:04 pm

The new alpha update is out for download:

For those of you that can't wait for the water coaster to come out on Planet Coaster, I have some very good news for you:
tumblr_inline_oyag4hY7Rq1si3zx7_540.png

It's pretty neat. Tried it out myself with something simple. It doesn't go flush with a body of water because it'll auto-make a tunnel if you do, but instead uses its own splashdown section.
20171030155758_1.jpg
Also discovered you can toggle the GUI on/off by hitting 'x'. Helpful for screenshots.


New scenery ratings.
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"Guests don’t like seeing park utility infrastructure such as staff rooms, resource depots and employee paths. They have a negative effect on the scenery rating." Now it makes more sense to block off the view of the staff room, because it will have an effect on your guests. Speaking of...

New immersion ratings to go along with the scenery ratings. Now people will be affected by how much scenery is around them:
tumblr_inline_oxro4ojLlA1si3zx7_540.png

New 45 degree turns on all tracks.
tumblr_inline_oya1rj0RwX1si3zx7_540.png

New Monorail ride!
tumblr_inline_oymyms7hdl1si3zx7_540.png

There's a bunch more things I didn't cover since they're kinda spread out, but they're all in the game's Devlog here.

And a bunch of other things not covered in this post.
Image
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