The Six Flags Magic Mountain (SFMM) Discussion Thread

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Rosso » Tue Aug 07, 2012 3:22 pm

I can't wait to visit this park come September! = :b The question the I have is, which park is bigger SFMM or SFGadv in square footage with out counting the water parks or safari

X > X2
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby X2coasterfreak » Tue Aug 07, 2012 3:25 pm

Sir Clinksalot wrote:I was implying that I'd ship all 16 coasters at SFMM to KD for Intimidator. ;)

:nina:

Seriously If SFMM only had I305 and El Toro, I would be at the park everyday. None of Magic Mountain's rides compare to the insanity of these two Intamins :airtime:
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby MrSum1_55 » Tue Aug 07, 2012 4:59 pm

All of the following parks are parks in America of equal or lesser size to SFMM (which is just about every park in existance) that have at least one coaster with more airtime than ALL coasters at SFMM:

Six Flags Great Adventure
Six Flags over Texas
Dollywood
Knoebels
Kennywood
Six Flags Great America
Cedar Point
Busch Gardens Williamsburg
Carowinds
Kings Dominion
Kings Island
Dorney Park
Six Flags Over Georgia
Canada's Wonderland
Canobie Lake park
Worlds of Fun
Six Flags New England
Six Flags America
Darien Lake
Lake Compounce
Santa Cruz Beach Boardwalk
Playland (Canada)
Silverwood
Busch Gardens Tampa
Seaworld San Diego
Disney's California Adventure
Six Flags Discovery Kingdom

Let me know if I missed any. (I probably did miss a few)
[edited with thread]
Last edited by MrSum1_55 on Tue Aug 07, 2012 7:23 pm.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby coasterfreak101 » Tue Aug 07, 2012 5:06 pm

Any park with an old wooden roller coaster can be added to that list. That's another couple dozen smaller parks scattered across the country.

Actually, any park with a roller coaster can be added to that list.
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6. Millennium Force | 7. I-305 | 8. Medusa: SC | 9. X2 | 10. Phoenix

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby IronWolfman » Tue Aug 07, 2012 5:17 pm

Silverwood and Elitch Gardens can be added. I'm pretty sure the back and front seats on Timber Terror and Sidewinder have better airtime than anything at SFMM.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby 3Mutts » Tue Aug 07, 2012 6:34 pm

Let's also add Six Flags Discovery Kingdom to that list because of Superman.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Jew » Tue Aug 07, 2012 6:37 pm

wait, you mean SFMM's coasters are not all "world class?"

Never would have guessed. :lmao:
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby LaMapa » Tue Aug 07, 2012 9:51 pm

Just got back from SFMM and I'm glad to report that I had a fantastic day! The park was relatively not crowded for a summer weekday in early August. Went into the park and was the first one on X2 (opened 20 minutes late; music was BLASTING very very loudly on both trains and the fire was working!). Then headed up to Tatsu and waited 15 minutes for the front row (decent operations). Waited 15 minutes for Superman, running just the right side. Then headed to Apocalypse and waited 5 minutes (1 train operation due to "routine annual maintenance". Again??). Went and got lunch in DC Universe and used to single rider line to ride Green Lantern 3 times and got some AMAZING rides! On the first ride I got 2 flips, including a flip in the first half of the ride; this car was very unbalanced. On the second ride, which was relatively unbalanced, I got 1 flip at the end. On the third ride, by far the best, I got a whopping 3 flips! One in the first half of the ride, then in the second half it was back flipping continuously! It felt so awesome! And what was strange was that it was almost perfectly balanced! Seems like they are loosening it up a bit.

Then I headed over to Lex Luthor Single rider and this is where the fun started. I got stuck at the top for about 5 minutes on side 1! The views were great! And when we got back down they let us ride again without waiting. After I left the ride operated for about 30 more minutes and then was down for 4-5 hours! I think the heat (109°F) today was causing the ride to malfunction and make the cars and catch cars get stuck at the top. Maintenance was there testing the ride and had ladders in the station to access the catch cars during this time. It finally reopened around 6 PM. We rode some more rides and our longest wait was 30 invites for Goliath! Not bad!

I also saw Bonnie Rabjohn out talking to guests this morning just after opening. It seemed very welcoming and friendly to enter the park this morning! She was with Sue Carpenter.

Overall great day!

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby singemfrc » Tue Aug 07, 2012 9:56 pm

Glad to hear that. At one point I saw LL was down and didn't know for how long it had been, I hoped you'd gotten on it before that. I'm going to be doing almost an identical day but on a weekend in October..I'm hoping to have the same lines but if not I'm prepared to shell out for a flash pass.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby CharlieT. » Tue Aug 07, 2012 11:34 pm

Quick question. If you are delayed at the top of Lex, do any operators let guests know through the speakers at the top of the tower, or do you just suddenly drop without notice? I should be visiting the park in September and look forward to getting on the new ride but being stuck up there freaks me out a bit.

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